scummvm/engines/parallaction
2007-08-12 09:10:10 +00:00
..
animation.cpp Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen. 2007-08-11 17:25:57 +00:00
callables_br.cpp Added callables stubs for Big Red Adventure. 2007-07-29 18:49:24 +00:00
callables_ns.cpp Moved intro hack routines to Parallaction_ns callables, where they belonged from the beginning. 2007-08-12 09:10:10 +00:00
commands.cpp Fixed broken implementation of Close command. 2007-08-04 09:43:28 +00:00
commands.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
debug.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
debug.h Added new debugger commands. 2007-05-13 12:38:29 +00:00
defs.h Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies. 2007-07-07 19:42:06 +00:00
detection.cpp Added Italian language flag to Big Red Adventure detection structs. 2007-07-27 23:42:59 +00:00
dialogue.cpp Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen. 2007-08-11 17:25:57 +00:00
disk_br.cpp Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors. 2007-08-11 21:08:08 +00:00
disk_ns.cpp Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors. 2007-08-11 21:08:08 +00:00
disk.h Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors. 2007-08-11 21:08:08 +00:00
font.cpp Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen. 2007-08-11 17:25:57 +00:00
graphics.cpp Moved intro hack routines to Parallaction_ns callables, where they belonged from the beginning. 2007-08-12 09:10:10 +00:00
graphics.h Moved intro hack routines to Parallaction_ns callables, where they belonged from the beginning. 2007-08-12 09:10:10 +00:00
inventory.cpp Made screen size parameters properties of engine instead of compile-time constants. 2007-07-26 18:30:27 +00:00
inventory.h Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup. 2007-07-09 19:19:56 +00:00
location.cpp Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen. 2007-08-11 17:25:57 +00:00
menu.cpp Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen. 2007-08-11 17:25:57 +00:00
menu.h Refactored selectCharacter so that menu code doesn't need auxiliary buffer kBit2 anymore. 2007-07-15 16:04:34 +00:00
module.mk Added callables stubs for Big Red Adventure. 2007-07-29 18:49:24 +00:00
parallaction_br.cpp Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors. 2007-08-11 21:08:08 +00:00
parallaction_ns.cpp Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors. 2007-08-11 21:08:08 +00:00
parallaction.cpp Moved cursor handling from Gfx to engine subclasses. 2007-08-11 20:44:22 +00:00
parallaction.h Added partial cursor support for Big Red Adventure. Small adjustments to generalize disk code for multiple cursors. 2007-08-11 21:08:08 +00:00
parser.cpp Yet another fix for broken parsing/displaying of strings. Now quotes are properly considered when they are needed, and ignored when they aren't. 2007-07-08 13:39:23 +00:00
parser.h Yet another fix for broken parsing/displaying of strings. Now quotes are properly considered when they are needed, and ignored when they aren't. 2007-07-08 13:39:23 +00:00
saveload.cpp Changed inventory graphics update from synchronous to lazy. 2007-07-08 20:15:43 +00:00
sound.cpp Add support for multi-tune Protracker modules used in the Amiga version of Waxworks. 2007-07-28 07:52:24 +00:00
sound.h Added dummy SoundMan to help with integration of Big Red Adventure. 2007-07-29 14:23:26 +00:00
staticres.cpp Moved cursor handling from Gfx to engine subclasses. 2007-08-11 20:44:22 +00:00
walk.cpp Cleanup. 2007-08-11 13:13:56 +00:00
walk.h MaskBuffer and PathBuffer are now correctly freed before they are deallocated, and so is background Surface. 2007-08-07 14:53:58 +00:00
zone.cpp Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen. 2007-08-11 17:25:57 +00:00
zone.h Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code. 2007-08-07 15:08:45 +00:00