scummvm/engines/sherlock
2015-06-21 13:59:01 -04:00
..
scalpel SHERLOCK: RT: Move journal code used by both games back to Journal 2015-06-21 12:30:43 -04:00
tattoo SHERLOCK: RT: Implement makeBGArea for converting to greyscale 2015-06-21 13:59:01 -04:00
animation.cpp SHERLOCK: 3DO: some work on font file loading 2015-06-12 21:26:24 +02:00
animation.h SHERLOCK: 3DO intro: implement fade from white 2015-06-10 07:14:15 +02:00
configure.engine
debugger.cpp SHERLOCK: 3DO: play EA intro movie 2015-06-08 21:01:07 +02:00
debugger.h SHERLOCK: Implement the "dumpfile" debugger command 2015-06-07 20:51:44 +03:00
decompress.cpp SHERLOCK: Merged decompression code into Resources class 2015-05-16 08:56:50 -04:00
detection_tables.h SHERLOCK: add detection for SH1 German+Spanish 2015-06-13 22:57:56 +02:00
detection.cpp SHERLOCK: Add initialization of RT character portraits and names 2015-06-06 17:50:57 -04:00
events.cpp SHERLOCK: RT: Implemented WidgetVerbs execute 2015-06-16 21:13:34 -04:00
events.h SHERLOCK: RT: Implemented WidgetVerbs execute 2015-06-16 21:13:34 -04:00
fixed_text.cpp SHERLOCK: RT: add German context-menu fixed text 2015-06-17 18:11:30 +02:00
fixed_text.h SHERLOCK: RT: Implemented WidgetVerbs execute 2015-06-16 21:13:34 -04:00
fonts.cpp SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
fonts.h SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
image_file.cpp SHERLOCK: 3DO: animation loader: verify data 2015-06-16 00:15:15 +02:00
image_file.h SHERLOCK: 3DO: some work on font file loading 2015-06-12 21:26:24 +02:00
inventory.cpp SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
inventory.h SHERLOCK: RT: Implement inventory handleEvents 2015-06-21 08:46:38 -04:00
journal.cpp SHERLOCK: RT: Move journal code used by both games back to Journal 2015-06-21 12:30:43 -04:00
journal.h SHERLOCK: RT: Move journal code used by both games back to Journal 2015-06-21 12:30:43 -04:00
map.cpp SHERLOCK: Move Scalpel map code to ScalpelMap 2015-06-08 08:31:51 -04:00
map.h SHERLOCK: Add virtual destructors to Map classes 2015-06-08 08:48:05 -04:00
module.mk SHERLOCK: Split up Journal class for each game 2015-06-21 09:47:59 -04:00
music.cpp SHERLOCK: hopefully fix music crash when exiting 2015-06-17 17:10:16 +02:00
music.h SHERLOCK: hopefully fix music crash when exiting 2015-06-17 17:10:16 +02:00
objects.cpp SHERLOCK: Add a sanity check in checkObject() 2015-06-18 12:25:55 +03:00
objects.h SHERLOCK: RT: Move more methods from Sprite to TattooPerson 2015-06-14 15:34:11 -04:00
people.cpp SHERLOCK: RT: Implement walkToCoords 2015-06-17 20:45:37 -04:00
people.h SHERLOCK: RT: Implement walkToCoords 2015-06-17 20:45:37 -04:00
resources.cpp SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
resources.h SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
saveload.cpp SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
saveload.h SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
scene.cpp SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
scene.h SHERLOCK: RT: Implement lookatObject and printObjectDesc 2015-06-17 18:54:39 -04:00
screen.cpp SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
screen.h SHERLOCK: 3DO: support for talk movies 2015-06-13 20:35:00 +02:00
sherlock.cpp SHERLOCK: Split up Journal class for each game 2015-06-21 09:47:59 -04:00
sherlock.h SHERLOCK: Introduce a IS_3DO define 2015-06-16 09:59:27 +03:00
sound.cpp SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
sound.h SHERLOCK: RT: Initial implementation of XMI music support for RT 2015-06-15 03:15:08 +03:00
surface.cpp SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
surface.h SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
talk.cpp SHERLOCK: RT: Create pullNPCPaths to call each NPC's pullNPCPath method 2015-06-18 08:29:57 -04:00
talk.h SHERLOCK: remove virtual from Talk::isOpcode() 2015-06-14 22:46:23 +02:00
user_interface.cpp SHERLOCK: RT: Fix crash in second intro scene 2015-06-17 20:03:08 -04:00
user_interface.h SHERLOCK: RT: Fix crash in second intro scene 2015-06-17 20:03:08 -04:00