.. |
scalpel
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SHERLOCK: RT: Move journal code used by both games back to Journal
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2015-06-21 12:30:43 -04:00 |
tattoo
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SHERLOCK: RT: Implement makeBGArea for converting to greyscale
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2015-06-21 13:59:01 -04:00 |
animation.cpp
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SHERLOCK: 3DO: some work on font file loading
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2015-06-12 21:26:24 +02:00 |
animation.h
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SHERLOCK: 3DO intro: implement fade from white
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2015-06-10 07:14:15 +02:00 |
configure.engine
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debugger.cpp
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SHERLOCK: 3DO: play EA intro movie
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2015-06-08 21:01:07 +02:00 |
debugger.h
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SHERLOCK: Implement the "dumpfile" debugger command
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2015-06-07 20:51:44 +03:00 |
decompress.cpp
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SHERLOCK: Merged decompression code into Resources class
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2015-05-16 08:56:50 -04:00 |
detection_tables.h
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SHERLOCK: add detection for SH1 German+Spanish
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2015-06-13 22:57:56 +02:00 |
detection.cpp
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SHERLOCK: Add initialization of RT character portraits and names
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2015-06-06 17:50:57 -04:00 |
events.cpp
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SHERLOCK: RT: Implemented WidgetVerbs execute
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2015-06-16 21:13:34 -04:00 |
events.h
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SHERLOCK: RT: Implemented WidgetVerbs execute
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2015-06-16 21:13:34 -04:00 |
fixed_text.cpp
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SHERLOCK: RT: add German context-menu fixed text
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2015-06-17 18:11:30 +02:00 |
fixed_text.h
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SHERLOCK: RT: Implemented WidgetVerbs execute
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2015-06-16 21:13:34 -04:00 |
fonts.cpp
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SHERLOCK: RT: Implement font _yOffsets table
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2015-06-18 19:21:04 -04:00 |
fonts.h
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SHERLOCK: RT: Implement font _yOffsets table
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2015-06-18 19:21:04 -04:00 |
image_file.cpp
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SHERLOCK: 3DO: animation loader: verify data
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2015-06-16 00:15:15 +02:00 |
image_file.h
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SHERLOCK: 3DO: some work on font file loading
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2015-06-12 21:26:24 +02:00 |
inventory.cpp
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SHERLOCK: Use IS_3DO in more places
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2015-06-16 10:02:32 +03:00 |
inventory.h
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SHERLOCK: RT: Implement inventory handleEvents
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2015-06-21 08:46:38 -04:00 |
journal.cpp
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SHERLOCK: RT: Move journal code used by both games back to Journal
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2015-06-21 12:30:43 -04:00 |
journal.h
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SHERLOCK: RT: Move journal code used by both games back to Journal
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2015-06-21 12:30:43 -04:00 |
map.cpp
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SHERLOCK: Move Scalpel map code to ScalpelMap
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2015-06-08 08:31:51 -04:00 |
map.h
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SHERLOCK: Add virtual destructors to Map classes
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2015-06-08 08:48:05 -04:00 |
module.mk
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SHERLOCK: Split up Journal class for each game
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2015-06-21 09:47:59 -04:00 |
music.cpp
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SHERLOCK: hopefully fix music crash when exiting
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2015-06-17 17:10:16 +02:00 |
music.h
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SHERLOCK: hopefully fix music crash when exiting
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2015-06-17 17:10:16 +02:00 |
objects.cpp
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SHERLOCK: Add a sanity check in checkObject()
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2015-06-18 12:25:55 +03:00 |
objects.h
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SHERLOCK: RT: Move more methods from Sprite to TattooPerson
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2015-06-14 15:34:11 -04:00 |
people.cpp
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SHERLOCK: RT: Implement walkToCoords
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2015-06-17 20:45:37 -04:00 |
people.h
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SHERLOCK: RT: Implement walkToCoords
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2015-06-17 20:45:37 -04:00 |
resources.cpp
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SHERLOCK: Use IS_3DO in more places
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2015-06-16 10:02:32 +03:00 |
resources.h
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SHERLOCK: Split up image file classes into their own file
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2015-06-10 19:58:04 -04:00 |
saveload.cpp
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SHERLOCK: Use IS_3DO in more places
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2015-06-16 10:02:32 +03:00 |
saveload.h
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SHERLOCK: Refactoring, cleanup, and fixes for savegame code
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2015-06-07 19:18:14 -04:00 |
scene.cpp
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SHERLOCK: Use IS_3DO in more places
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2015-06-16 10:02:32 +03:00 |
scene.h
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SHERLOCK: RT: Implement lookatObject and printObjectDesc
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2015-06-17 18:54:39 -04:00 |
screen.cpp
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SHERLOCK: RT: Implement font _yOffsets table
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2015-06-18 19:21:04 -04:00 |
screen.h
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SHERLOCK: 3DO: support for talk movies
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2015-06-13 20:35:00 +02:00 |
sherlock.cpp
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SHERLOCK: Split up Journal class for each game
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2015-06-21 09:47:59 -04:00 |
sherlock.h
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SHERLOCK: Introduce a IS_3DO define
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2015-06-16 09:59:27 +03:00 |
sound.cpp
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SHERLOCK: Use IS_3DO in more places
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2015-06-16 10:02:32 +03:00 |
sound.h
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SHERLOCK: RT: Initial implementation of XMI music support for RT
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2015-06-15 03:15:08 +03:00 |
surface.cpp
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SHERLOCK: RT: Implement font _yOffsets table
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2015-06-18 19:21:04 -04:00 |
surface.h
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SHERLOCK: RT: Implement font _yOffsets table
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2015-06-18 19:21:04 -04:00 |
talk.cpp
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SHERLOCK: RT: Create pullNPCPaths to call each NPC's pullNPCPath method
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2015-06-18 08:29:57 -04:00 |
talk.h
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SHERLOCK: remove virtual from Talk::isOpcode()
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2015-06-14 22:46:23 +02:00 |
user_interface.cpp
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SHERLOCK: RT: Fix crash in second intro scene
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2015-06-17 20:03:08 -04:00 |
user_interface.h
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SHERLOCK: RT: Fix crash in second intro scene
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2015-06-17 20:03:08 -04:00 |