.. |
converse.cpp
|
TSAGE: Gave proper names to several previously unnamed fields
|
2011-04-26 09:48:39 +10:00 |
converse.h
|
TSAGE: Gave proper names to several previously unnamed fields
|
2011-04-26 09:48:39 +10:00 |
core.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
core.h
|
TSAGE: Implemented loading walk regions for Ringworld CD and Demo #2
|
2011-04-26 14:40:30 +10:00 |
debugger.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
debugger.h
|
TSAGE: Add listobjects and moveobject commands to the debugger
|
2011-04-17 11:20:08 +02:00 |
detection_tables.h
|
TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy Demo #2
|
2011-04-26 09:25:25 +10:00 |
detection.cpp
|
TSAGE: Fixed saved game ordering in the save and load dialogs
|
2011-04-29 16:14:07 +03:00 |
dialogs.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
dialogs.h
|
TSAGE: Removed InventoryDialog allFlag parameter.
|
2011-04-18 20:37:24 +10:00 |
events.cpp
|
TSAGE: Added code to handle visual differences in Demo help dialog
|
2011-04-28 19:14:37 +10:00 |
events.h
|
TSAGE: Added code to handle visual differences in Demo help dialog
|
2011-04-28 19:14:37 +10:00 |
globals.cpp
|
TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others
|
2011-04-28 20:41:00 +10:00 |
globals.h
|
TSAGE: Added framework for playing the Ringworld demo
|
2011-04-25 19:39:45 +10:00 |
graphics.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
graphics.h
|
ALL: centre -> center
|
2011-04-14 14:34:28 +02:00 |
module.mk
|
TSAGE: Added new file for Ringworld Demo
|
2011-04-25 20:11:12 +10:00 |
resources.cpp
|
TSAGE: Combined the resource files into a single generic overall ResourceManager
|
2011-04-25 17:06:35 +10:00 |
resources.h
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
ringworld_demo.cpp
|
TSAGE: Bugfixes for Ringworld demo - demo is now completable with some remaining gfx glitches
|
2011-04-25 21:41:13 +10:00 |
ringworld_demo.h
|
TSAGE: Added framework for playing the Ringworld demo
|
2011-04-25 19:39:45 +10:00 |
ringworld_logic.cpp
|
TSAGE: Proper setting of startup cursor for full game versus demo
|
2011-04-28 20:41:01 +10:00 |
ringworld_logic.h
|
TSAGE: Added framework for playing the Ringworld demo
|
2011-04-25 19:39:45 +10:00 |
ringworld_scenes1.cpp
|
TSAGE: Don't use NULL for an int parameter
|
2011-04-28 15:54:22 +02:00 |
ringworld_scenes1.h
|
TSAGE: Fix broken animation in scene 60. Renamed more or less everything
|
2011-04-21 01:03:54 +02:00 |
ringworld_scenes2.cpp
|
TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the introduction has played
|
2011-04-19 21:42:43 +10:00 |
ringworld_scenes2.h
|
TSAGE: "Cosmetic" cleanups
|
2011-04-13 21:27:46 +02:00 |
ringworld_scenes3.cpp
|
TSAGE: Bugfix for Scene #2320 after having returned from caves
|
2011-04-29 23:32:33 +10:00 |
ringworld_scenes3.h
|
TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.
|
2011-04-17 23:12:21 +02:00 |
ringworld_scenes4.cpp
|
TSAGE: "Cosmetic" cleanups
|
2011-04-13 21:27:46 +02:00 |
ringworld_scenes4.h
|
TSAGE: "Cosmetic" cleanups
|
2011-04-13 21:27:46 +02:00 |
ringworld_scenes5.cpp
|
TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing the palette animation"
|
2011-04-29 01:09:22 +02:00 |
ringworld_scenes5.h
|
TSAGE: Fix an inventory bug (ale)
|
2011-04-22 23:12:31 +02:00 |
ringworld_scenes6.cpp
|
TSAGE: Proper bugfix for the route used in Scene #5100 to escape the caves
|
2011-04-29 22:55:17 +10:00 |
ringworld_scenes6.h
|
TSAGE: "Cosmetic" cleanups
|
2011-04-13 21:27:46 +02:00 |
ringworld_scenes8.cpp
|
TSAGE: Gave proper names to several previously unnamed fields
|
2011-04-26 09:48:39 +10:00 |
ringworld_scenes8.h
|
TSAGE: "Cosmetic" cleanups
|
2011-04-13 21:27:46 +02:00 |
ringworld_scenes10.cpp
|
TSAGE: Gave proper names to several previously unnamed fields
|
2011-04-26 09:48:39 +10:00 |
ringworld_scenes10.h
|
TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing that)
|
2011-04-13 22:40:58 +02:00 |
saveload.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
saveload.h
|
TSAGE: Reworked the saving code to fix crashes
|
2011-04-19 21:02:27 +10:00 |
scenes.cpp
|
TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for hitting sunflowers
|
2011-04-28 22:16:06 +10:00 |
scenes.h
|
TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sceneNumber
|
2011-04-19 21:07:37 +10:00 |
sound.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
sound.h
|
TSAGE: "Cosmetic" cleanups
|
2011-04-13 21:27:46 +02:00 |
staticres.cpp
|
TSAGE: Added code to handle visual differences in Demo help dialog
|
2011-04-28 19:14:37 +10:00 |
staticres.h
|
TSAGE: Added code to handle visual differences in Demo help dialog
|
2011-04-28 19:14:37 +10:00 |
tsage.cpp
|
JANITORIAL: Reduce header dependencies in shared code
|
2011-04-28 15:08:58 +03:00 |
tsage.h
|
TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy Demo #2
|
2011-04-26 09:25:25 +10:00 |