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bbdou
JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher
2020-05-12 10:36:38 +02:00
duckman
ILLUSIONS: Rename clashing structures
2020-08-26 01:32:55 +02:00
resources
ILLUSIONS: Fix wide text handling logic for big endian systems. ( #11236 )
2020-08-25 18:18:20 +10:00
threads
ILLUSIONS: Fix wide text handling logic for big endian systems. ( #11236 )
2020-08-25 18:18:20 +10:00
actor.cpp
ILLUSIONS: Fix some memory leaks ( #2106 )
2020-03-01 10:45:32 +11:00
actor.h
ILLUSIONS: Clean up/fix some TODOs
2018-07-20 06:43:33 +00:00
camera.cpp
ILLUSIONS: Fix Missing Default Switch Cases
2019-11-16 11:30:12 +00:00
camera.h
ILLUSIONS: Start refactoring the resource system (not done yet)
2018-07-20 06:43:33 +00:00
configure.engine
ILLUSIONS: Enable illusions engine by default
2018-07-20 06:43:33 +00:00
cursor.cpp
ILLUSIONS: Clean up/fix some TODOs
2018-07-20 06:43:33 +00:00
cursor.h
ILLUSIONS: Clean up/fix some TODOs
2018-07-20 06:43:33 +00:00
detection.cpp
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
dictionary.cpp
ILLUSIONS: Move resource-related files into resources subdirectory
2018-07-20 06:43:33 +00:00
dictionary.h
ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds
2018-07-20 06:43:33 +00:00
fileresourcereader.cpp
ILLUSIONS: Formatting, remove trailing whitespace.
2018-07-20 06:43:33 +00:00
fileresourcereader.h
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
fixedpoint.cpp
ILLUSIONS: Formatting fixes
2018-07-20 06:43:33 +00:00
fixedpoint.h
ILLUSIONS: Replace spaces with tabs
2018-07-20 06:43:33 +00:00
gamarchive.cpp
ILLUSIONS: Fix some memory leaks ( #2106 )
2020-03-01 10:45:32 +11:00
gamarchive.h
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
2018-07-20 06:43:33 +00:00
gamestate.cpp
ILLUSIONS: Fix some memory leaks ( #2106 )
2020-03-01 10:45:32 +11:00
gamestate.h
ILLUSIONS: Implement save/load functionality
2018-07-20 06:43:33 +00:00
gamresourcereader.cpp
ILLUSIONS: Formatting, remove trailing whitespace.
2018-07-20 06:43:33 +00:00
gamresourcereader.h
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
graphics.cpp
ILLUSIONS: Formatting fixes
2018-07-20 06:43:33 +00:00
graphics.h
ILLUSIONS: Fix Further MSVC Warning
2019-09-15 22:40:17 +01:00
illusions.cpp
ILLUSIONS: code formatting
2020-08-25 18:18:20 +10:00
illusions.h
ILLUSIONS: Fix wide text handling logic for big endian systems. ( #11236 )
2020-08-25 18:18:20 +10:00
input.cpp
ILLUSIONS: Implement cursor movement via arrow keys
2018-07-20 06:43:33 +00:00
input.h
ILLUSIONS: Implement cursor movement via arrow keys
2018-07-20 06:43:33 +00:00
menusystem.cpp
GUI: U32: Fix compilation errors across entire project
2020-08-30 14:43:41 +02:00
menusystem.h
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
module.mk
ILLUSIONS: BBDOU: Implement savegame saving/loading from GUI and the launcher
2018-07-20 06:43:33 +00:00
pathfinder.cpp
ILLUSIONS: Formatting fixes
2018-07-20 06:43:33 +00:00
pathfinder.h
ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds
2018-07-20 06:43:33 +00:00
POTFILES
I18N: Added missing files to POTFILES
2020-08-27 20:26:45 +02:00
resourcereader.cpp
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
2018-07-20 06:43:33 +00:00
resourcereader.h
ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system
2018-07-20 06:43:33 +00:00
resourcesystem.cpp
ILLUSIONS: always use braces for loops
2018-07-20 06:43:33 +00:00
resourcesystem.h
ILLUSIONS: Clean up/fix some TODOs
2018-07-20 06:43:33 +00:00
saveload.cpp
AGI: Remove autosave code
2020-02-16 15:44:28 -08:00
screen.cpp
ILLUSIONS: Clean up/fix some TODOs
2018-07-20 06:43:33 +00:00
screen.h
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
screentext.cpp
ILLUSIONS: Fix some memory leaks ( #2106 )
2020-03-01 10:45:32 +11:00
screentext.h
ILLUSIONS: Name menu border color variables to add readability
2018-07-20 06:43:33 +00:00
scriptopcodes.cpp
ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix ActorType bugs and more
2018-07-20 06:43:33 +00:00
scriptopcodes.h
ILLUSIONS: Formatting fixes
2018-07-20 06:43:33 +00:00
scriptstack.cpp
ILLUSIONS: always use braces for loops
2018-07-20 06:43:33 +00:00
scriptstack.h
ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary includes of it
2018-07-20 06:43:33 +00:00
sequenceopcodes.cpp
ILLUSIONS: Use actor flag instead of magic number
2018-07-20 06:43:33 +00:00
sequenceopcodes.h
ILLUSIONS: Implement sequence opcode 32
2018-07-20 06:43:33 +00:00
sound.cpp
ILLUSIONS: DUCKMAN: Fix endless SFX bug #11161
2019-09-23 20:39:13 +02:00
sound.h
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
specialcode.cpp
ILLUSIONS: Refactor code in preparation for the Duckman engine
2018-07-20 06:43:33 +00:00
specialcode.h
ILLUSIONS: Add override keywords
2020-02-09 12:43:15 +01:00
textdrawer.cpp
ILLUSIONS: Clean up/fix some TODOs
2018-07-20 06:43:33 +00:00
textdrawer.h
ILLUSIONS: Formatting, remove trailing whitespace.
2018-07-20 06:43:33 +00:00
thread.cpp
ILLUSIONS: Fix some memory leaks ( #2106 )
2020-03-01 10:45:32 +11:00
thread.h
ILLUSIONS: Fix some memory leaks ( #2106 )
2020-03-01 10:45:32 +11:00
time.cpp
ILLUSIONS: Implement TimerThread and script opcode
2018-07-20 06:43:33 +00:00
time.h
ILLUSIONS: Implement TimerThread and script opcode
2018-07-20 06:43:33 +00:00
updatefunctions.cpp
ILLUSIONS: always use braces for loops
2018-07-20 06:43:33 +00:00
updatefunctions.h
ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constants
2018-07-20 06:43:33 +00:00