.. |
agos.cpp
|
Add idle code for DIMP.
|
2007-05-16 05:57:26 +00:00 |
agos.h
|
Ooops, correct inheritance of load/save functions.
|
2007-05-16 09:39:36 +00:00 |
animation.cpp
|
Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
|
2007-03-17 19:02:05 +00:00 |
animation.h
|
Renamed ANIMATION_H to AGOS_ANIMATION_H.
|
2007-02-19 20:55:16 +00:00 |
charset.cpp
|
Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
|
2007-05-13 08:46:48 +00:00 |
contain.cpp
|
Fix MSVC2005 warnings. Please, review the changes.
|
2006-11-22 15:50:30 +00:00 |
cursor.cpp
|
Fix mouse regression in Swampy Adventures.
|
2007-04-15 14:43:23 +00:00 |
debug.cpp
|
Cleanup.
|
2007-04-15 00:55:16 +00:00 |
debug.h
|
Improve debug output of video script
|
2006-11-05 06:10:41 +00:00 |
debugger.cpp
|
Renamed AGOSEngine::midi to AGOSEngine::_midi
|
2007-04-14 12:03:46 +00:00 |
debugger.h
|
Add debugger command, to allow object flag vlaues to be altered.
|
2006-11-09 10:41:29 +00:00 |
detection_tables.h
|
Fix regressions in the introduction of Simon the Sorcerer 1 and in the DOS Floppy demo of Simon the Sorcerer 1.
|
2007-05-15 07:08:24 +00:00 |
detection.cpp
|
Fix bug #1714096 - DIMP: Unable to start (regression).
|
2007-05-07 08:29:29 +00:00 |
draw.cpp
|
Add code for handling special walls in Elvira 1/2.
|
2007-05-16 12:58:47 +00:00 |
event.cpp
|
Add idle code for DIMP.
|
2007-05-16 05:57:26 +00:00 |
gfx.cpp
|
Minor cleanup.
|
2007-05-15 13:01:36 +00:00 |
icons.cpp
|
Add code for handling special walls in Elvira 1/2.
|
2007-05-16 12:58:47 +00:00 |
input.cpp
|
Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
|
2007-05-13 08:46:48 +00:00 |
intern.h
|
apply modified patch #1657436 (alignment issues)
|
2007-02-12 09:04:34 +00:00 |
items.cpp
|
Add inherit code for earlier games
|
2006-11-06 14:28:19 +00:00 |
menus.cpp
|
Avoid compiler warnings
|
2006-11-23 05:37:37 +00:00 |
midi.cpp
|
a 20ms second delay should be ample time for a GM system ON
|
2007-02-16 16:34:02 +00:00 |
midi.h
|
AGOS: Send GM System Enable/On upon startup
|
2007-02-16 13:41:38 +00:00 |
midiparser_s1d.cpp
|
Removing some unnecessary #includes
|
2007-03-09 23:46:45 +00:00 |
module.mk
|
Renamed some game.cpp files to detection.cpp
|
2007-04-27 20:26:54 +00:00 |
oracle.cpp
|
Cleanup.
|
2007-05-13 13:19:46 +00:00 |
res_ami.cpp
|
Fix reported compiler warning.
|
2007-05-13 11:07:00 +00:00 |
res_snd.cpp
|
Add idle code for DIMP.
|
2007-05-16 05:57:26 +00:00 |
res.cpp
|
Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past.
|
2007-02-23 10:18:14 +00:00 |
rooms.cpp
|
Cleanup.
|
2007-05-07 01:11:10 +00:00 |
saveload.cpp
|
Ooops, correct inheritance of load/save functions.
|
2007-05-16 09:39:36 +00:00 |
script_e1.cpp
|
Add caption to saved games for Elvira 1/2 and Waxworks.
|
2007-05-16 08:27:15 +00:00 |
script_e2.cpp
|
Fix glitches in pause options of Elvira 1.
|
2007-05-10 00:43:27 +00:00 |
script_ff.cpp
|
Add eriktorbjorn's patch to split script opcodes into specific game engines.
|
2007-04-15 12:04:47 +00:00 |
script_pp.cpp
|
Add eriktorbjorn's patch to split script opcodes into specific game engines.
|
2007-04-15 12:04:47 +00:00 |
script_s1.cpp
|
Minor cleanup.
|
2007-05-15 13:01:36 +00:00 |
script_s2.cpp
|
Minor cleanup.
|
2007-05-15 13:01:36 +00:00 |
script_ww.cpp
|
Cleanup.
|
2007-05-07 01:11:10 +00:00 |
script.cpp
|
Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
|
2007-05-13 08:46:48 +00:00 |
sound.cpp
|
Removing more semicola
|
2007-04-26 19:08:53 +00:00 |
sound.h
|
Add sound effects support for early games
|
2006-10-14 01:15:28 +00:00 |
string.cpp
|
Cleanup.
|
2007-05-13 13:19:46 +00:00 |
subroutine.cpp
|
Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
|
2007-05-13 08:46:48 +00:00 |
verb.cpp
|
Fix bug in original Simon the Sorcerer 2, the x position in invertBox() needs to be adjusted for scrolling locations.
|
2007-05-13 04:11:19 +00:00 |
vga_e2.cpp
|
Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
|
2007-05-13 08:46:48 +00:00 |
vga_ff.cpp
|
Split game engines, to allow further cleanups.
|
2007-04-15 05:04:48 +00:00 |
vga_s1.cpp
|
Minor cleanup.
|
2007-05-15 13:01:36 +00:00 |
vga_s2.cpp
|
Rename a few variables.
|
2007-05-13 10:07:55 +00:00 |
vga_ww.cpp
|
Fix regression in Simon the Sorcerer 1/2, that caused various glitches.
|
2007-05-16 06:36:43 +00:00 |
vga.cpp
|
Minor cleanup.
|
2007-05-15 13:01:36 +00:00 |
vga.h
|
Minor cleanup.
|
2007-05-15 13:01:36 +00:00 |
window.cpp
|
Trigger palette update in colorWindow() for Elvira 2.
|
2007-05-13 05:58:18 +00:00 |
zones.cpp
|
Cleanup
|
2006-10-21 01:51:59 +00:00 |