scummvm/engines
Vincent Hamm bfbf992907 Fix glitchy cell sorting
svn-id: r29895
2007-12-17 19:21:59 +00:00
..
agi Use CLIP template for clipping in the AGI engine 2007-12-13 19:44:27 +00:00
agos Add alternative Spanish version Elvira 2 (DOS). 2007-12-16 01:29:39 +00:00
cine renamed several structures, variables and functions 2007-12-14 19:21:19 +00:00
cruise Fix glitchy cell sorting 2007-12-17 19:21:59 +00:00
drascula Improved the game desc naming in the drascula detection code 2007-11-14 19:27:08 +00:00
gob Fixing bug #1850343 (GOB1: Long beeping noise after cutscene) 2007-12-13 23:28:07 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Commit of patch #1848147 "KYRA: SoundTowns Update" with some changes. Thanks to Florian for the patch. 2007-12-16 18:48:43 +00:00
lure Added extra debug statements to the talk dialog display process 2007-12-17 11:23:19 +00:00
parallaction Changed an explicit warning/remainder into a code comment. 2007-12-16 16:03:04 +00:00
queen indentation 2007-11-30 19:05:10 +00:00
saga Use CLIP template for clipping in the SAGA engine 2007-12-13 20:10:13 +00:00
scumm Patch #1851568: INDY3 Mac: Grail Diary Fix 2007-12-16 21:46:34 +00:00
sky add Common::Rect::center (handy for ::setFocusRectangle()) 2007-12-07 20:53:06 +00:00
sword1 Update mouse coordinates onn *all* mouse events, i.e. also after click events 2007-11-28 15:00:41 +00:00
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk