mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
7ad775fe11
svn-id: r24569
536 lines
13 KiB
C++
536 lines
13 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "kyra/resource.h"
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#include "kyra/sound.h"
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#include "sound/mixer.h"
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#include "sound/voc.h"
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#include "sound/audiostream.h"
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#include "sound/mp3.h"
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#include "sound/vorbis.h"
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#include "sound/flac.h"
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namespace Kyra {
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Sound::Sound(KyraEngine *engine, Audio::Mixer *mixer)
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: _engine(engine), _mixer(mixer), _currentVocFile(0), _vocHandle(), _compressHandle(),
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_musicEnabled(true), _sfxEnabled(true) {
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}
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Sound::~Sound() {
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}
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void Sound::voicePlay(const char *file) {
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uint32 fileSize = 0;
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byte *fileData = 0;
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bool found = false;
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char filenamebuffer[25];
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for (int i = 0; _supportedCodes[i].fileext; ++i) {
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strcpy(filenamebuffer, file);
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strcat(filenamebuffer, _supportedCodes[i].fileext);
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_compressHandle.close();
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_engine->resource()->getFileHandle(filenamebuffer, &fileSize, _compressHandle);
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if (!_compressHandle.isOpen())
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continue;
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_currentVocFile = _supportedCodes[i].streamFunc(&_compressHandle, fileSize);
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found = true;
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break;
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}
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if (!found) {
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strcpy(filenamebuffer, file);
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strcat(filenamebuffer, ".VOC");
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fileData = _engine->resource()->fileData(filenamebuffer, &fileSize);
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if (!fileData)
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return;
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Common::MemoryReadStream vocStream(fileData, fileSize);
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_currentVocFile = Audio::makeVOCStream(vocStream);
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}
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if (_currentVocFile) {
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_mixer->stopHandle(_vocHandle);
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_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_vocHandle, _currentVocFile);
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}
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delete [] fileData;
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fileSize = 0;
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}
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void Sound::voiceStop() {
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if (_mixer->isSoundHandleActive(_vocHandle))
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_mixer->stopHandle(_vocHandle);
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}
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bool Sound::voiceIsPlaying() {
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return _mixer->isSoundHandleActive(_vocHandle);
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}
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#pragma mark -
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SoundMidiPC::SoundMidiPC(MidiDriver *driver, Audio::Mixer *mixer, KyraEngine *engine) : Sound(engine, mixer) {
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_driver = driver;
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_passThrough = false;
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_eventFromMusic = false;
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_fadeMusicOut = _sfxIsPlaying = false;
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_fadeStartTime = 0;
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_isPlaying = _nativeMT32 = _useC55 = false;
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_soundEffect = _parser = 0;
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_soundEffectSource = _parserSource = 0;
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memset(_channel, 0, sizeof(MidiChannel*) * 32);
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memset(_channelVolume, 50, sizeof(uint8) * 16);
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_channelVolume[10] = 100;
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for (int i = 0; i < 16; ++i) {
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_virChannel[i] = i;
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}
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_volume = 0;
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int ret = open();
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if (ret != MERR_ALREADY_OPEN && ret != 0) {
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error("couldn't open midi driver");
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}
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}
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SoundMidiPC::~SoundMidiPC() {
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stopMusic();
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stopSoundEffect();
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Common::StackLock lock(_mutex);
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_driver->setTimerCallback(NULL, NULL);
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close();
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}
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void SoundMidiPC::setVolume(int volume) {
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if (volume < 0)
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volume = 0;
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else if (volume > 255)
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volume = 255;
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if (_volume == volume)
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return;
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_volume = volume;
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for (int i = 0; i < 32; ++i) {
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if (_channel[i]) {
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if (i >= 16) {
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_channel[i]->volume(_channelVolume[i - 16] * _volume / 255);
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} else {
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_channel[i]->volume(_channelVolume[i] * _volume / 255);
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}
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}
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}
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}
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int SoundMidiPC::open() {
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// Don't ever call open without first setting the output driver!
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if (!_driver)
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return 255;
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int ret = _driver->open();
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if (ret)
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return ret;
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_driver->setTimerCallback(this, &onTimer);
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return 0;
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}
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void SoundMidiPC::close() {
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if (_driver)
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_driver->close();
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_driver = 0;
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}
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void SoundMidiPC::send(uint32 b) {
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// HACK: For Kyrandia, we make the simplifying assumption that a song
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// either loops in its entirety, or not at all. So if we see a FOR_LOOP
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// controller event, we turn on looping even if there isn't any
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// corresponding NEXT_BREAK event.
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//
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// This is a gross over-simplification of how XMIDI handles loops. If
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// anyone feels like doing a proper implementation, please refer to
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// the Exult project, and do it in midiparser_xmidi.cpp
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if ((b & 0xFFF0) == 0x74B0) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "SoundMidiPC: Looping song");
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_parser->property(MidiParser::mpAutoLoop, true);
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return;
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}
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if (_passThrough) {
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if ((b & 0xFFF0) == 0x007BB0)
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return;
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_driver->send(b);
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return;
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}
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uint8 channel = (byte)(b & 0x0F);
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if (((b & 0xFFF0) == 0x6FB0 || (b & 0xFFF0) == 0x6EB0) && channel != 9) {
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if (_virChannel[channel] == channel) {
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_virChannel[channel] = channel + 16;
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if (!_channel[_virChannel[channel]])
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_channel[_virChannel[channel]] = _driver->allocateChannel();
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if (_channel[_virChannel[channel]])
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_channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255);
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}
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return;
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}
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if ((b & 0xFFF0) == 0x07B0) {
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// Adjust volume changes by master volume
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uint8 volume = (uint8)((b >> 16) & 0x7F);
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_channelVolume[channel] = volume;
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volume = volume * _volume / 255;
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b = (b & 0xFF00FFFF) | (volume << 16);
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} else if ((b & 0xF0) == 0xC0 && !_nativeMT32 && !_useC55) {
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b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
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} else if ((b & 0xFFF0) == 0x007BB0) {
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//Only respond to All Notes Off if this channel
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//has currently been allocated
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if (!_channel[channel])
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return;
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}
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if (!_channel[_virChannel[channel]]) {
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_channel[_virChannel[channel]] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
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if (_channel[_virChannel[channel]])
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_channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255);
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}
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if (_channel[_virChannel[channel]])
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_channel[_virChannel[channel]]->send(b);
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}
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void SoundMidiPC::metaEvent(byte type, byte *data, uint16 length) {
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switch (type) {
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case 0x2F: // End of Track
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if (_eventFromMusic) {
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// remap all channels
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for (int i = 0; i < 16; ++i) {
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_virChannel[i] = i;
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}
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} else {
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_sfxIsPlaying = false;
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}
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break;
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default:
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_driver->metaEvent(type, data, length);
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break;
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}
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}
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void SoundMidiPC::loadMusicFile(const char *file) {
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char filename[25];
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sprintf(filename, "%s.%s", file, _useC55 ? "C55" : "XMI");
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uint32 size;
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uint8 *data = (_engine->resource())->fileData(filename, &size);
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if (!data) {
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warning("couldn't load '%s'", filename);
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return;
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}
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playMusic(data, size);
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loadSoundEffectFile(file);
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}
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void SoundMidiPC::playMusic(uint8 *data, uint32 size) {
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stopMusic();
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Common::StackLock lock(_mutex);
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_parserSource = data;
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_parser = MidiParser::createParser_XMIDI();
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assert(_parser);
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if (!_parser->loadMusic(data, size)) {
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warning("Error reading track");
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delete _parser;
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_parser = 0;
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return;
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}
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_parser->setMidiDriver(this);
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_parser->setTimerRate(getBaseTempo());
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_parser->setTempo(0);
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}
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void SoundMidiPC::loadSoundEffectFile(const char *file) {
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char filename[25];
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sprintf(filename, "%s.%s", file, _useC55 ? "C55" : "XMI");
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uint32 size;
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uint8 *data = (_engine->resource())->fileData(filename, &size);
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if (!data) {
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warning("couldn't load '%s'", filename);
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return;
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}
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loadSoundEffectFile(data, size);
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}
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void SoundMidiPC::loadSoundEffectFile(uint8 *data, uint32 size) {
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stopSoundEffect();
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Common::StackLock lock(_mutex);
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_soundEffectSource = data;
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_soundEffect = MidiParser::createParser_XMIDI();
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assert(_soundEffect);
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if (!_soundEffect->loadMusic(data, size)) {
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warning("Error reading track");
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delete _parser;
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_parser = 0;
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return;
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}
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_soundEffect->setMidiDriver(this);
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_soundEffect->setTimerRate(getBaseTempo());
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_soundEffect->setTempo(0);
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_soundEffect->property(MidiParser::mpAutoLoop, false);
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}
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void SoundMidiPC::stopMusic() {
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Common::StackLock lock(_mutex);
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_isPlaying = false;
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if (_parser) {
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_parser->unloadMusic();
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delete _parser;
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_parser = 0;
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delete [] _parserSource;
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_parserSource = 0;
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_fadeStartTime = 0;
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_fadeMusicOut = false;
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setVolume(255);
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}
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}
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void SoundMidiPC::stopSoundEffect() {
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Common::StackLock lock(_mutex);
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_sfxIsPlaying = false;
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if (_soundEffect) {
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_soundEffect->unloadMusic();
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delete _soundEffect;
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_soundEffect = 0;
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delete [] _soundEffectSource;
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_soundEffectSource = 0;
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}
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}
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void SoundMidiPC::onTimer(void *refCon) {
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SoundMidiPC *music = (SoundMidiPC *)refCon;
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Common::StackLock lock(music->_mutex);
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// this should be set to the fadeToBlack value
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static const uint32 musicFadeTime = 2 * 1000;
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if (music->_fadeMusicOut && music->_fadeStartTime + musicFadeTime > music->_engine->_system->getMillis()) {
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byte volume = (byte)((musicFadeTime - (music->_engine->_system->getMillis() - music->_fadeStartTime)) * 255 / musicFadeTime);
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music->setVolume(volume);
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} else if (music->_fadeStartTime) {
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music->_fadeStartTime = 0;
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music->_fadeMusicOut = false;
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music->_isPlaying = false;
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music->_eventFromMusic = true;
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// from sound/midiparser.cpp
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for (int i = 0; i < 128; ++i) {
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for (int j = 0; j < 16; ++j) {
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music->send(0x80 | j | i << 8);
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}
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}
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for (int i = 0; i < 16; ++i) {
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music->send(0x007BB0 | i);
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}
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}
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if (music->_isPlaying) {
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if (music->_parser) {
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music->_eventFromMusic = true;
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music->_parser->onTimer();
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}
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}
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if (music->_sfxIsPlaying) {
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if (music->_soundEffect) {
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music->_eventFromMusic = false;
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music->_soundEffect->onTimer();
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}
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}
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}
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void SoundMidiPC::playTrack(uint8 track) {
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if (_parser && (track != 0 || _nativeMT32) && _musicEnabled) {
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_isPlaying = true;
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_fadeMusicOut = false;
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_fadeStartTime = 0;
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setVolume(255);
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_parser->setTrack(track);
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_parser->jumpToTick(0);
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_parser->setTempo(1);
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_parser->property(MidiParser::mpAutoLoop, false);
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}
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}
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void SoundMidiPC::haltTrack() {
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if (_parser) {
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_isPlaying = false;
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_fadeMusicOut = false;
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_fadeStartTime = 0;
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setVolume(255);
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_parser->setTrack(0);
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_parser->jumpToTick(0);
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_parser->setTempo(0);
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}
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}
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void SoundMidiPC::playSoundEffect(uint8 track) {
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if (_soundEffect && _sfxEnabled) {
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_sfxIsPlaying = true;
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_soundEffect->setTrack(track);
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_soundEffect->jumpToTick(0);
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_soundEffect->setTempo(1);
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_soundEffect->property(MidiParser::mpAutoLoop, false);
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}
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}
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void SoundMidiPC::beginFadeOut() {
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_fadeMusicOut = true;
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_fadeStartTime = _engine->_system->getMillis();
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}
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#pragma mark -
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bool KyraEngine::speechEnabled() {
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return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
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}
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bool KyraEngine::textEnabled() {
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return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
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}
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void KyraEngine::snd_playTheme(int file, int track) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playTheme(%d)", file);
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assert(file < _musicFilesCount);
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_curMusicTheme = _newMusicTheme = file;
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_sound->loadMusicFile(_musicFiles[file]);
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_sound->playTrack(track);
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}
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void KyraEngine::snd_playSoundEffect(int track) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playSoundEffect(%d)", track);
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_sound->playSoundEffect(track);
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}
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void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
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static const int8 soundTable[] = {
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-1, 0, -1, 1, 0, 3, 0, 2,
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0, 4, 1, 2, 1, 3, 1, 4,
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1, 92, 1, 6, 1, 7, 2, 2,
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2, 3, 2, 4, 2, 5, 2, 6,
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2, 7, 3, 3, 3, 4, 1, 8,
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1, 9, 4, 2, 4, 3, 4, 4,
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4, 5, 4, 6, 4, 7, 4, 8,
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1, 11, 1, 12, 1, 14, 1, 13,
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4, 9, 5, 12, 6, 2, 6, 6,
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6, 7, 6, 8, 6, 9, 6, 3,
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6, 4, 6, 5, 7, 2, 7, 3,
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7, 4, 7, 5, 7, 6, 7, 7,
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7, 8, 7, 9, 8, 2, 8, 3,
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8, 4, 8, 5, 6, 11, 5, 11
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};
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//if (!_disableSound) {
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// XXX
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//}
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assert(command*2+1 < ARRAYSIZE(soundTable));
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if (_curMusicTheme != soundTable[command*2]+1) {
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if (soundTable[command*2] != -1) {
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snd_playTheme(soundTable[command*2]+1);
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}
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}
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if (restart)
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_lastMusicCommand = -1;
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if (command != 1) {
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if (_lastMusicCommand != command) {
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_lastMusicCommand = command;
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_sound->haltTrack();
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_sound->playTrack(soundTable[command*2+1]);
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}
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} else {
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_lastMusicCommand = 1;
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_sound->beginFadeOut();
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}
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}
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void KyraEngine::snd_playVoiceFile(int id) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playVoiceFile(%d)", id);
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char vocFile[9];
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assert(id >= 0 && id < 9999);
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sprintf(vocFile, "%03d", id);
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_sound->voicePlay(vocFile);
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}
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void KyraEngine::snd_voiceWaitForFinish(bool ingame) {
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debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
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while (_sound->voiceIsPlaying() && !_skipFlag) {
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if (ingame) {
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delay(10, true);
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} else {
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_system->delayMillis(10);
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}
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}
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}
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// static res
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const Sound::SpeechCodecs Sound::_supportedCodes[] = {
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#ifdef USE_MAD
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{ ".VO3", Audio::makeMP3Stream },
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#endif // USE_MAD
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#ifdef USE_VORBIS
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{ ".VOG", Audio::makeVorbisStream },
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#endif // USE_VORBIS
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#ifdef USE_FLAC
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{ ".VOF", Audio::makeFlacStream },
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#endif // USE_FLAC
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{ 0, 0 }
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};
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} // end of namespace Kyra
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