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animator.cpp
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Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen").
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2006-10-23 23:12:12 +00:00 |
animator.h
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debugger.cpp
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Overhaul of the debugger code
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2006-09-16 16:58:27 +00:00 |
debugger.h
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Overhaul of the debugger code
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2006-09-16 16:58:27 +00:00 |
gui.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
items.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
kyra2.cpp
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra2.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra3.cpp
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra3.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
kyra.cpp
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Move addSpecialDebugLevel calls to engine constructor, as stated in our
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2006-11-13 12:00:36 +00:00 |
kyra.h
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- switches to Common::AdvancedDetector
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2006-11-09 14:38:16 +00:00 |
module.mk
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Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though)
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2006-07-31 23:05:01 +00:00 |
plugin.cpp
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Make ADGameFileDescription is built in directly into ADGameDescription.
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2006-12-29 00:03:03 +00:00 |
resource.cpp
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Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK".
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2006-10-24 00:56:10 +00:00 |
resource.h
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Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK".
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2006-10-24 00:56:10 +00:00 |
saveload.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
scene.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
screen.cpp
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Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen").
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2006-10-23 23:12:12 +00:00 |
screen.h
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- adds dirty rect handling to the kyra engine (needs some more tests before I commit it to branch though)
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2006-09-15 16:04:32 +00:00 |
script_v1.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
script.cpp
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- renaming all opcodes from cmd_* to c1_*
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2006-07-27 20:30:51 +00:00 |
script.h
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- renaming all opcodes from cmd_* to c1_*
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2006-07-27 20:30:51 +00:00 |
seqplayer.cpp
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Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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2006-09-23 00:42:35 +00:00 |
seqplayer.h
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sequences_v1.cpp
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Fixes the Macintosh related problems Krest mentioned on the IRC channel.
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2006-09-18 17:30:51 +00:00 |
sequences_v2.cpp
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Test _skipFlag a bit more often.
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2006-09-10 18:44:53 +00:00 |
sound_adlib.cpp
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- adding LPGL headers to adlib sound specific files
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2006-08-15 18:04:01 +00:00 |
sound_digital.cpp
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sound.cpp
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Always stop the audio handle in Sound::voicePlay.
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2006-10-29 15:27:03 +00:00 |
sound.h
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- adding LPGL headers to adlib sound specific files
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2006-08-15 18:04:01 +00:00 |
sprites.cpp
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Replaces all malloc/realloc usages with new.
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2006-09-16 13:40:28 +00:00 |
sprites.h
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staticres.cpp
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Don't output warning about unsupported language more than one time.
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2006-10-22 20:04:45 +00:00 |
text.cpp
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Adds voice/chats to the intro, and adds debug strings to the function calls.
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2006-08-27 12:30:38 +00:00 |
text.h
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Adds voice/chats to the intro, and adds debug strings to the function calls.
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2006-08-27 12:30:38 +00:00 |
timer.cpp
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vqa.cpp
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Replaces malloc with new in most cases.
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2006-09-16 12:12:02 +00:00 |
vqa.h
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Replaces malloc with new in most cases.
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2006-09-16 12:12:02 +00:00 |
wsamovie.cpp
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- removes the kyra specific language flag system, and uses the language enum defined in Common for that now
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2006-09-17 20:21:40 +00:00 |
wsamovie.h
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Adds some framework for the Kyra2 intro, expands it a little bit and adds some static resources (strings, etc). Also
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2006-08-26 22:17:30 +00:00 |