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This is a (temporary) hack to assure that when the launcher is set up as an SurfaceSDL graphics mode and the game is using an OpenGL graphics mode everything will work as expected. |
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.. | ||
commandLine.cpp | ||
commandLine.h | ||
internal_revision.h.in | ||
internal_version.h | ||
internal_version.h.in | ||
main.cpp | ||
main.h | ||
module.mk | ||
plugins.cpp | ||
plugins.h | ||
version.cpp | ||
version.h |