scummvm/engines
2009-08-09 07:16:08 +00:00
..
agi Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): 2009-08-03 17:18:18 +00:00
agos Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off. 2009-08-09 07:16:08 +00:00
cine Fix for #2824798 (FW: crash when clicking "load" in the GUI): 2009-08-03 17:52:07 +00:00
cruise Slight adjustment to Spanish font lookup table, based on mac_es's description of character lookup problems 2009-08-09 01:45:39 +00:00
drascula Cleanup 2009-08-04 21:56:59 +00:00
gob Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene") 2009-08-08 21:43:07 +00:00
groovie T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video 2009-08-05 13:57:40 +00:00
igor - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
kyra show VK in gui_v2 games of kyra 2009-08-07 11:05:58 +00:00
lure Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
m4 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
made Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
parallaction When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath. 2009-07-31 12:39:31 +00:00
queen Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
saga Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95. 2009-07-27 17:48:40 +00:00
sci SCI: Avoid using perror (it's not portable) 2009-07-28 22:28:40 +00:00
scumm Add DS version of Atari MM from Bug #2834054 2009-08-08 20:08:22 +00:00
sky Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
sword1 SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
sword2 SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
tinsel Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not 2009-08-09 01:05:47 +00:00
touche Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
tucker fix bug #2597980 - TUCKER: Sprite glitch 2009-07-19 11:07:17 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h
module.mk