scummvm/engines/hdb
2019-09-03 17:16:48 +02:00
..
ai.cpp HDB: Call the fade Stubs from processCines() 2019-09-03 17:16:48 +02:00
ai.h HDB: Add cineFadeIn() and cineFadeOut() 2019-09-03 17:16:48 +02:00
configure.engine HDB: Update HDB to the Code Formatting Conventions 2019-09-03 17:16:41 +02:00
console.cpp HDB: Correct the include paths from X.h to hdb/X.h 2019-09-03 17:16:42 +02:00
console.h HDB: Add the Console class to HDB for the interactive Debugger 2019-09-03 17:16:41 +02:00
detection.cpp HDB: Add the Detector entry for hyperspace.mpc 2019-09-03 17:16:46 +02:00
draw-manager.cpp HDB: Add stubbed-out DrawMan::updateFade() 2019-09-03 17:16:48 +02:00
draw-manager.h HDB: Add getter-setter functions for _fadeInfo 2019-09-03 17:16:48 +02:00
file-manager.cpp HDB: Fix parameter type in getCount 2019-09-03 17:16:44 +02:00
file-manager.h HDB: Fix parameter type in getCount 2019-09-03 17:16:44 +02:00
hdb.cpp HDB: Move the _map and _ai code into the game loop 2019-09-03 17:16:48 +02:00
hdb.h HDB: Add the AI class to hdb.cpp 2019-09-03 17:16:47 +02:00
lua-script.cpp HDB: Fix argument type in checkParameters 2019-09-03 17:16:48 +02:00
lua-script.h HDB: Fix argument type in checkParameters 2019-09-03 17:16:48 +02:00
map-loader.cpp HDB: Add the centerMapXY to center the map 2019-09-03 17:16:47 +02:00
map-loader.h HDB: Add the centerMapXY to center the map 2019-09-03 17:16:47 +02:00
module.mk HDB: Sort module.mk MODULE_OBJS alphabetically 2019-09-03 17:16:47 +02:00