scummvm/engines/trecision
Orgad Shaneh fe104cc337 ENGINES: Use MetaEngine consistently for getting autosave slot
The autosave refactoring that was done in
7adad5aaf5 used g_engine for identifying the
autosave slot. This worked for in-game save/load, but doesn't fit when
called from the launcher.

Fix by passing MetaEngine to SaveStateDescriptor ctor and using it for this
query.

Amends 7adad5aaf5.
2021-10-24 16:46:06 +02:00
..
actor.cpp
actor.h
anim.cpp
anim.h
configure.engine
console.cpp
console.h
credits.pl
defines.h
detection.cpp TRECISION: Dropping ADGF_TESTING flag 2021-10-01 14:17:19 +03:00
dialog.cpp
dialog.h
fastfile.cpp ALL: Use Path type in Archive functions 2021-08-07 10:44:37 +02:00
fastfile.h ALL: Use Path type in Archive functions 2021-08-07 10:44:37 +02:00
graphics.cpp
graphics.h
inventory.cpp TRECISION: Fix canceling item combination - bug #12920 2021-09-30 03:17:50 +03:00
logic.cpp TRECISION: Fix hiding animation areas when cutscenes start - bug #12624 2021-10-01 01:31:57 +03:00
logic.h
metaengine.cpp ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
module.mk
pathfinding3d.cpp
pathfinding3d.h
POTFILES
renderer3d.cpp
renderer3d.h
resource.cpp
saveload.cpp TRECISION: Fix restoring games from the ScummVM menu - bug #12902 2021-09-30 03:44:58 +03:00
scheduler.cpp
scheduler.h
script.cpp
sound.cpp
sound.h
struct.cpp
struct.h
text.cpp
text.h
trecision.cpp TRECISION: Fix restoring games from the ScummVM menu - bug #12902 2021-09-30 03:44:58 +03:00
trecision.h TRECISION: Fix restoring games from the ScummVM menu - bug #12902 2021-09-30 03:44:58 +03:00
utils.cpp
video.cpp
video.h