scummvm/engines/draci
Denis Kasak c2dccaafcd Added method Mouse::isCursorOn().
svn-id: r43082
2009-08-06 04:48:43 +00:00
..
animation.cpp Fixed sanity check in Animation::setCurrentFrame(). 2009-07-30 02:16:58 +00:00
animation.h Added a dedicated animation for speech text. 2009-08-02 03:02:22 +00:00
barchive.cpp * Renamed BAFile::closeFile() to close() 2009-07-17 01:05:13 +00:00
barchive.h Changed some uint16s to uints (to blend more naturally with the rest of the engine). 2009-08-02 05:11:15 +00:00
detection.cpp Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table. 2009-07-02 10:31:56 +00:00
draci.cpp * Made some type changes to struct/class members in game.cpp (uint -> int and uint16 -> uint) 2009-08-05 17:58:14 +00:00
draci.h Added the strings archive to DraciEngine. 2009-08-02 03:16:44 +00:00
font.cpp * Added Font::getLineWidth() 2009-08-04 19:23:59 +00:00
font.h * Added kTitleColour = 255 enum constant used in the following item. 2009-08-05 02:35:51 +00:00
game.cpp Made the game behave properly and safe when clicking on objects multiple times during talking or executing look/use scripts. Previously, the loop could be called nested arbitrarily many times. 2009-08-06 03:52:08 +00:00
game.h * Made some type changes to struct/class members in game.cpp (uint -> int and uint16 -> uint) 2009-08-05 17:58:14 +00:00
module.mk Made the animation engine compile. 2009-07-03 17:53:05 +00:00
mouse.cpp Added method Mouse::isCursorOn(). 2009-08-06 04:48:43 +00:00
mouse.h Added method Mouse::isCursorOn(). 2009-08-06 04:48:43 +00:00
screen.cpp Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout. 2009-07-13 19:08:04 +00:00
screen.h Removed declaration of Screen::drawSprite() which is now obsolete. 2009-07-01 16:01:07 +00:00
script.cpp Fixed second call to Surface::centerOnX() (should have been centerOnY()). 2009-08-05 00:05:36 +00:00
script.h Implemented the Talk GPL command. 2009-08-02 05:12:42 +00:00
sprite.cpp Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength(). 2009-08-02 05:09:55 +00:00
sprite.h Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength(). 2009-08-02 05:09:55 +00:00
surface.cpp Added Surface methods centerOnX() and centerOnY(). 2009-08-04 19:07:12 +00:00
surface.h Added Surface methods centerOnX() and centerOnY(). 2009-08-04 19:07:12 +00:00