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scummvm
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scummvm
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engines
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scumm
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imuse_digi
History
Paweł Kołodziejski
c36b44878a
put 'break' here too, only one music in non fade tracks allowed
...
svn-id: r30486
2008-01-14 20:17:19 +00:00
..
dimuse_bndmgr.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
dimuse_bndmgr.h
cleanup names
2007-06-01 12:18:33 +00:00
dimuse_codecs.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
dimuse_music.cpp
implement special case for playing music with beginning offset where other one stopped
2008-01-14 17:26:49 +00:00
dimuse_script.cpp
implement special case for playing music with beginning offset where other one stopped
2008-01-14 17:26:49 +00:00
dimuse_sndmgr.cpp
store the disk sounds/music were actually *loaded* from, instead of the 'current' disk
2008-01-06 16:02:38 +00:00
dimuse_sndmgr.h
store the disk sounds/music were actually *loaded* from, instead of the 'current' disk
2008-01-06 16:02:38 +00:00
dimuse_tables.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
dimuse_track.cpp
put 'break' here too, only one music in non fade tracks allowed
2008-01-14 20:17:19 +00:00
dimuse.cpp
added missing stoppingSequence to music transitions. still i'm not sure if it trigger properly in our imuse implementation
2008-01-13 00:10:30 +00:00
dimuse.h
implement special case for playing music with beginning offset where other one stopped
2008-01-14 17:26:49 +00:00