mirror of
https://github.com/libretro/scummvm.git
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7cd2cb2b17
svn-id: r17106
928 lines
21 KiB
C++
928 lines
21 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "common/util.h"
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#include "common/system.h"
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#include "sky/disk.h"
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#include "sky/intro.h"
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#include "sky/music/musicbase.h"
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#include "sky/screen.h"
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#include "sky/sky.h"
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#include "sky/sound.h"
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#include "sky/struc.h"
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#include "sky/text.h"
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namespace Sky {
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#ifdef MACOSX
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// FIXME: DELAY is already defined in sys/param.h !
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// Better fix would be to remove sys/param.h froms stdafx.h, or
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// to change the name DELAY here to something else.
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#undef DELAY
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#endif
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#define SHOWSCREEN 0
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#define COMMANDEND 0 // end of COMMANDFLIRT block
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#define FADEUP 1 // fade up palette
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#define FADEDOWN 2
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#define DELAY 3
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#define DOFLIRT 4 // start flirt sequence (and wait for it to finish)
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#define SCROLLFLIRT 5 // start special floppy intro flirt sequence (and wait for it)
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#define COMMANDFLIRT 6 // start flirt sequence and wait for it, while processing command block
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#define BGFLIRT 7 // start flirt sequence without waiting for it
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#define WAITFLIRT 8 // wait for sequence started by BGFLIRT
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#define STOPFLIRT 9
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#define STARTMUSIC 10
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#define WAITMUSIC 11
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#define PLAYVOICE 12
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#define WAITVOICE 13
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#define LOADBG 14 // load new background sound
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#define PLAYBG 15 // play background sound
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#define LOOPBG 16 // loop background sound
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#define STOPBG 17 // stop background sound
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#define SEQEND 65535 // end of intro sequence
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#define IC_PREPARE_TEXT 20 // commands used in COMMANDFLIRT block
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#define IC_SHOW_TEXT 21
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#define IC_REMOVE_TEXT 22
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#define IC_MAKE_SOUND 23
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#define IC_FX_VOLUME 24
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#define FRAME_SIZE (GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT)
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#define INTRO_TEXT_WIDTH 128
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//CD intro file defines
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#define CDV_00 59500
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#define CD_PAL 59501
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#define CD_1_LOG 59502
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#define CD_1 59503
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#define CDV_01 59504
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#define CDV_02 59505
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#define CD_2 59506
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#define CDV_03 59507
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#define CDV_04 59508
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#define CD_3 59509
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#define CDV_05 59510
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#define CDV_06 59511
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#define CD_5 59512
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#define CDV_07 59513
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#define CDV_08 59514
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#define CDV_09 59515
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#define CD_7 59516
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#define CDV_10 59518
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#define CD_11 59519
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#define CDV_11 59520
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#define CD_11_PAL 59521
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#define CD_11_LOG 59522
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#define CDV_12 59523
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#define CD_13 59524
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#define CDV_13 59525
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#define CDV_14 59527
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#define CDV_15 59528
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#define CD_15_PAL 59529
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#define CD_15_LOG 59530
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#define CDV_16 59531
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#define CD_17_LOG 59532
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#define CD_17 59533
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#define CDV_17 59534
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#define CDV_18 59535
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#define CDV_19 59536
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#define CD_19_PAL 59537
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#define CD_19_LOG 59538
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#define CDV_20 59539
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#define CD_20_LOG 59540
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#define CDV_21 59541
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#define CD_21_LOG 59542
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#define CDV_22 59545
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#define CDV_23 59546
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#define CD_23_PAL 59547
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#define CD_24_LOG 59550
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#define CDV_24 59551
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#define CDV_25 59554
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#define CDV_26 59556
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#define CD_27 59557
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#define CDV_27 59558
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#define CD_27_PAL 59559
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#define CD_27_LOG 59560
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#define CDV_28 59561
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#define CDV_29 59562
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#define CDV_30 59563
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#define CDV_31 59565
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#define CDV_32 59566
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#define CDV_33 59567
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#define CDV_34 59568
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#define CD_35 59569
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#define CDV_35 59570
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#define CD_35_PAL 59571
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#define CD_35_LOG 59572
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#define CDV_36 59574
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#define CD_37 59575
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#define CDV_37 59576
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#define CD_37_PAL 59577
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#define CD_37_LOG 59578
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#define CDV_38 59579
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#define CDV_39 59581
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#define CDV_40 59583
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#define CD_40_PAL 59584
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#define CD_40_LOG 59585
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#define CDV_41 59587
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#define CDV_42 59588
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#define CD_43 59589
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#define CDV_43 59590
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#define CD_43_PAL 59591
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#define CD_43_LOG 59592
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#define CDV_44 59594
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#define CD_45 59595
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#define CDV_45 59596
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#define CD_45_PAL 59597
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#define CD_45_LOG 59598
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#define CDV_46 59600
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#define CDV_47 59602
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#define CD_47_PAL 59603
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#define CD_47_LOG 59604
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#define CD_48 59605
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#define CDV_48 59606
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#define CD_48_PAL 59607
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#define CD_48_LOG 59608
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#define CD_49 59609
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#define CDV_49 59610
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#define CD_50 59611
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#define CDV_50 59612
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#define CDV_51 59613
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#define CDV_52 59614
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#define CDV_53 59615
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#define CDV_54 59616
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#define CDV_55 59618
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#define CD_55_PAL 59619
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#define CD_55_LOG 59620
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#define CDV_56 59621
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#define CDV_57 59622
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#define CD_58 59623
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#define CDV_58 59624
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#define CD_58_PAL 59625
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#define CD_58_LOG 59626
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#define CDV_59 59627
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#define CDV_60 59628
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#define CDV_61 59629
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#define CDV_62 59630
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#define CDV_63 59631
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#define CDV_64 59632
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#define CDV_65 59633
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#define CDV_66 59635
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#define CD_66_PAL 59636
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#define CD_66_LOG 59637
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#define CDV_67 59639
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#define CD_67_PAL 59640
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#define CD_67_LOG 59641
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#define CDV_68 59642
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#define CD_69 59643
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#define CDV_69 59644
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#define CD_69_PAL 59645
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#define CD_69_LOG 59646
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#define CDV_70 59647
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#define CDV_71 59648
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#define CDV_72 59649
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#define CD_72_PAL 59650
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#define CD_72_LOG 59651
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#define CD_73_PAL 59652
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#define CD_73_LOG 59653
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#define CDV_73 59654
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#define CDV_74 59655
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#define CDV_75 59656
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#define CD_76_PAL 59657
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#define CD_76_LOG 59658
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#define CDV_76 59659
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#define CDV_77 59660
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#define CD_78_PAL 59661
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#define CD_78_LOG 59662
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#define CDV_78 59663
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#define CDV_79 59664
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#define CDV_80 59665
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#define CDV_81 59666
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#define CDV_82 59667
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#define CDV_83 59668
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#define CDV_84 59669
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#define CDV_85 59670
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#define CDV_86 59671
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#define CDV_87 59672
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#define CD_100 60087
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#define CD_101_LOG 60088
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#define CD_101 60099
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#define CD_102_LOG 60090
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#define CD_102 60091
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#define CD_103_PAL 60092
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#define CD_103_LOG 60093
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#define CD_103 60094
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#define CD_104_PAL 60095
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#define CD_104_LOG 60096
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#define CD_104 60097
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#define CD_105 60098
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uint16 Intro::_mainIntroSeq[] = {
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DELAY, 3000, // keep virgin screen up
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FADEDOWN,
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SHOWSCREEN, 60112, // revo screen + palette
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FADEUP, 60113,
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DELAY, 8000,
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FADEDOWN,
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SHOWSCREEN, 60114, // gibbo screen + palette
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FADEUP, 60115,
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DELAY, 2000,
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FADEDOWN,
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SEQEND
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};
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uint16 Intro::_cdIntroSeq[] = {
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PLAYVOICE, 59500,
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LOADBG, 59499,
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LOOPBG,
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WAITVOICE,
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PLAYVOICE, 59504,
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SHOWSCREEN, CD_1_LOG,
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FADEUP, CD_PAL,
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BGFLIRT, CD_1,
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WAITVOICE,
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PLAYVOICE, CDV_02,
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WAITVOICE,
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STOPFLIRT,
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BGFLIRT, CD_2,
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PLAYVOICE, CDV_03,
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WAITVOICE,
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PLAYVOICE, CDV_04,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_05,
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DELAY, 2000,
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BGFLIRT, CD_3,
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WAITVOICE,
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PLAYVOICE, CDV_06,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_07,
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BGFLIRT, CD_5,
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WAITVOICE,
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PLAYVOICE, CDV_08,
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WAITVOICE,
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PLAYVOICE, CDV_09,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_10,
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BGFLIRT, CD_7,
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WAITVOICE,
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PLAYVOICE, CDV_11,
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WAITFLIRT,
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FADEDOWN,
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SHOWSCREEN, CD_11_LOG,
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FADEUP, CD_11_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_12,
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DELAY, 1600,
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BGFLIRT, CD_11,
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WAITVOICE,
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PLAYVOICE, CDV_13,
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WAITVOICE,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_14,
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LOADBG, 59498, // fade-in heli
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PLAYBG,
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DOFLIRT, CD_13,
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WAITVOICE,
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PLAYVOICE, CDV_15,
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FADEDOWN,
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SHOWSCREEN, CD_15_LOG,
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FADEUP, CD_15_PAL,
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WAITVOICE,
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LOADBG, 59496, // quiet heli
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LOOPBG,
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PLAYVOICE, CDV_16,
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WAITVOICE,
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PLAYVOICE, CDV_17,
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DELAY, 2000,
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SHOWSCREEN, CD_17_LOG,
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WAITVOICE,
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BGFLIRT, CD_17,
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PLAYVOICE, CDV_18,
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LOADBG, 59497, // loud heli
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LOOPBG,
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WAITFLIRT,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_19_LOG,
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FADEUP, CD_19_PAL,
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PLAYVOICE, CDV_19,
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WAITVOICE,
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PLAYVOICE, CDV_20,
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FADEDOWN,
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SHOWSCREEN, CD_20_LOG,
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FADEUP, CD_19_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_21,
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FADEDOWN,
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SHOWSCREEN, CD_21_LOG,
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FADEUP, CD_19_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_22,
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LOADBG, 59494, // heli whine
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PLAYBG,
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WAITVOICE,
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PLAYVOICE, CDV_23,
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FADEDOWN,
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WAITVOICE,
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SHOWSCREEN, CD_24_LOG,
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FADEUP, CD_23_PAL,
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PLAYVOICE, CDV_24,
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WAITVOICE,
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PLAYVOICE, CDV_25,
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WAITVOICE,
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PLAYVOICE, CDV_26,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_27_LOG,
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FADEUP, CD_27_PAL,
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PLAYVOICE, CDV_27,
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WAITVOICE,
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PLAYVOICE, CDV_29,
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WAITVOICE,
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PLAYVOICE, CDV_30,
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WAITVOICE,
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BGFLIRT, CD_27,
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PLAYVOICE, CDV_31,
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WAITVOICE,
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PLAYVOICE, CDV_32,
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WAITVOICE,
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PLAYVOICE, CDV_33,
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WAITVOICE,
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PLAYVOICE, CDV_34,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_35,
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WAITVOICE,
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PLAYVOICE, CDV_36,
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FADEDOWN,
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SHOWSCREEN, CD_35_LOG,
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FADEUP, CD_35_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_37,
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DOFLIRT, CD_35,
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WAITVOICE,
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PLAYVOICE, CDV_38,
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DOFLIRT, CD_37,
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WAITVOICE,
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PLAYVOICE, CDV_39,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_40_LOG,
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FADEUP, CD_40_PAL,
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PLAYVOICE, CDV_40,
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WAITVOICE,
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PLAYVOICE, CDV_41,
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WAITVOICE,
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PLAYVOICE, CDV_42,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_43_LOG,
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FADEUP, CD_43_PAL,
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PLAYVOICE, CDV_43,
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WAITVOICE,
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DOFLIRT, CD_43,
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PLAYVOICE, CDV_45,
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FADEDOWN,
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SHOWSCREEN, CD_45_LOG,
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FADEUP, CD_45_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_46,
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DOFLIRT, CD_45,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_47_LOG,
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FADEUP, CD_47_PAL,
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PLAYVOICE, CDV_47,
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WAITVOICE,
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PLAYVOICE, CDV_48,
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FADEDOWN,
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SHOWSCREEN, CD_48_LOG,
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FADEUP, CD_48_PAL,
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WAITVOICE,
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BGFLIRT, CD_48,
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PLAYVOICE, CDV_49,
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WAITVOICE,
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PLAYVOICE, CDV_50,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_51,
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BGFLIRT, CD_49,
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WAITVOICE,
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PLAYVOICE, CDV_52,
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WAITVOICE,
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PLAYVOICE, CDV_53,
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WAITVOICE,
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WAITFLIRT,
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PLAYVOICE, CDV_54,
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DOFLIRT, CD_50,
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WAITVOICE,
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PLAYVOICE, CDV_55,
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WAITVOICE,
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PLAYVOICE, CDV_56,
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FADEDOWN,
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SHOWSCREEN, CD_55_LOG,
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FADEUP, CD_55_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_57,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_58_LOG,
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FADEUP, CD_58_PAL,
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PLAYVOICE, CDV_58,
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WAITVOICE,
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PLAYVOICE, CDV_59,
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WAITVOICE,
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PLAYVOICE, CDV_60,
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WAITVOICE,
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PLAYVOICE, CDV_61,
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WAITVOICE,
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PLAYVOICE, CDV_62,
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BGFLIRT, CD_58,
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WAITVOICE,
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PLAYVOICE, CDV_63,
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WAITVOICE,
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PLAYVOICE, CDV_64,
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WAITFLIRT,
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WAITVOICE,
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PLAYVOICE, CDV_65,
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FADEDOWN,
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WAITVOICE,
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SHOWSCREEN, CD_66_LOG,
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FADEUP, CD_66_PAL,
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PLAYVOICE, CDV_66,
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WAITVOICE,
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PLAYVOICE, CDV_67,
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FADEDOWN,
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SHOWSCREEN, CD_67_LOG,
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FADEUP, CD_67_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_68,
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WAITVOICE,
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PLAYVOICE, CDV_69,
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FADEDOWN,
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SHOWSCREEN, CD_69_LOG,
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FADEUP, CD_69_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_70,
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DOFLIRT, CD_69,
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WAITVOICE,
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FADEDOWN,
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PLAYVOICE, CDV_71,
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WAITVOICE,
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SHOWSCREEN, CD_72_LOG,
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FADEUP, CD_72_PAL,
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PLAYVOICE, CDV_72,
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WAITVOICE,
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FADEDOWN,
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SHOWSCREEN, CD_73_LOG,
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FADEUP, CD_73_PAL,
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PLAYVOICE, CDV_73,
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WAITVOICE,
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PLAYVOICE, CDV_74,
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WAITVOICE,
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PLAYVOICE, CDV_75,
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FADEDOWN,
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SHOWSCREEN, CD_76_LOG,
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FADEUP, CD_76_PAL,
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WAITVOICE,
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PLAYVOICE, CDV_76,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_77,
|
|
WAITVOICE,
|
|
FADEDOWN,
|
|
SHOWSCREEN, CD_78_LOG,
|
|
FADEUP, CD_78_PAL,
|
|
PLAYVOICE, CDV_78,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_79,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_80,
|
|
BGFLIRT, CD_100,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_81,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_82,
|
|
WAITVOICE,
|
|
WAITFLIRT,
|
|
SHOWSCREEN, CD_101_LOG,
|
|
BGFLIRT, CD_101,
|
|
PLAYVOICE, CDV_83,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_84,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_85,
|
|
WAITVOICE,
|
|
WAITFLIRT,
|
|
SHOWSCREEN, CD_102_LOG,
|
|
PLAYVOICE, CDV_86,
|
|
DOFLIRT, CD_102,
|
|
FADEDOWN,
|
|
SHOWSCREEN, CD_103_LOG,
|
|
FADEUP, CD_103_PAL,
|
|
BGFLIRT, CD_103,
|
|
WAITVOICE,
|
|
PLAYVOICE, CDV_87,
|
|
WAITFLIRT,
|
|
WAITVOICE,
|
|
STARTMUSIC, 2,
|
|
FADEDOWN,
|
|
SHOWSCREEN, CD_104_LOG,
|
|
FADEUP, CD_104_PAL,
|
|
DOFLIRT, CD_104,
|
|
DOFLIRT, CD_105,
|
|
SEQEND
|
|
};
|
|
|
|
uint16 Intro::_floppyIntroSeq[] = {
|
|
SHOWSCREEN, 60081,
|
|
FADEUP, 60080,
|
|
DOFLIRT, 60082,
|
|
DOFLIRT, 60083,
|
|
DOFLIRT, 60084, // Beneath a Steel Sky
|
|
DOFLIRT, 60085,
|
|
DOFLIRT, 60086,
|
|
SCROLLFLIRT,
|
|
COMMANDFLIRT, 60087, // => command list 4a
|
|
136, IC_MAKE_SOUND, 1, 70,
|
|
90, IC_FX_VOLUME, 80,
|
|
50, IC_FX_VOLUME, 90,
|
|
5, IC_FX_VOLUME, 100,
|
|
COMMANDEND,
|
|
SHOWSCREEN, 60088,
|
|
COMMANDFLIRT, 60089, // => command list 4b (cockpit)
|
|
1000, IC_PREPARE_TEXT, 77,
|
|
220, IC_SHOW_TEXT, 20, 160, // radar detects jamming signal
|
|
105, IC_REMOVE_TEXT,
|
|
105, IC_PREPARE_TEXT, 81,
|
|
105, IC_SHOW_TEXT, 170, 86, // well switch to override you fool
|
|
35, IC_REMOVE_TEXT,
|
|
35, IC_PREPARE_TEXT, 477,
|
|
35, IC_SHOW_TEXT, 30, 160,
|
|
3, IC_REMOVE_TEXT,
|
|
COMMANDEND,
|
|
SHOWSCREEN, 60090,
|
|
COMMANDFLIRT, 60091, // => command list 4c
|
|
1000, IC_FX_VOLUME, 100,
|
|
25, IC_FX_VOLUME, 110,
|
|
15, IC_FX_VOLUME, 120,
|
|
4, IC_FX_VOLUME, 127,
|
|
COMMANDEND,
|
|
FADEDOWN,
|
|
SHOWSCREEN, 60093,
|
|
FADEUP, 60092,
|
|
COMMANDFLIRT, 60094, // => command list 5
|
|
31, IC_MAKE_SOUND, 2, 127,
|
|
COMMANDEND,
|
|
WAITMUSIC,
|
|
FADEDOWN,
|
|
SHOWSCREEN, 60096,
|
|
STARTMUSIC, 2,
|
|
FADEUP, 60095,
|
|
COMMANDFLIRT, 60097, // => command list 6a
|
|
1000, IC_PREPARE_TEXT, 478,
|
|
13, IC_SHOW_TEXT, 175, 155,
|
|
COMMANDEND,
|
|
COMMANDFLIRT, 60098, // => command list 6b
|
|
131, IC_REMOVE_TEXT,
|
|
131, IC_PREPARE_TEXT, 479,
|
|
74, IC_SHOW_TEXT, 175, 155,
|
|
45, IC_REMOVE_TEXT,
|
|
45, IC_PREPARE_TEXT, 162,
|
|
44, IC_SHOW_TEXT, 175, 155,
|
|
4, IC_REMOVE_TEXT,
|
|
COMMANDEND,
|
|
SEQEND
|
|
};
|
|
|
|
Intro::Intro(Disk *disk, Screen *screen, MusicBase *music, Sound *sound, Text *text, SoundMixer *mixer, OSystem *system) {
|
|
|
|
_skyDisk = disk;
|
|
_skyScreen = screen;
|
|
_skyMusic = music;
|
|
_skySound = sound;
|
|
_skyText = text;
|
|
_mixer = mixer;
|
|
_system = system;
|
|
_textBuf = (uint8*)malloc(10000);
|
|
_saveBuf = (uint8*)malloc(10000);
|
|
_bgBuf = NULL;
|
|
_quitProg = false;
|
|
_relDelay = 0;
|
|
}
|
|
|
|
Intro::~Intro(void) {
|
|
|
|
_mixer->stopAll();
|
|
_skyDisk->flushPrefetched();
|
|
_skyScreen->stopSequence();
|
|
if (_textBuf)
|
|
free(_textBuf);
|
|
if (_saveBuf)
|
|
free(_saveBuf);
|
|
if (_bgBuf)
|
|
free(_bgBuf);
|
|
}
|
|
|
|
bool Intro::doIntro(bool floppyIntro) {
|
|
|
|
if (!SkyEngine::isCDVersion())
|
|
floppyIntro = true;
|
|
|
|
_skyDisk->prefetchFile(60112);
|
|
_skyDisk->prefetchFile(60113);
|
|
_skyMusic->loadSection(0);
|
|
_skySound->loadSection(0);
|
|
|
|
if (!escDelay(3000))
|
|
return false;
|
|
if (floppyIntro)
|
|
_skyMusic->startMusic(1);
|
|
|
|
uint16 *seqData = _mainIntroSeq;
|
|
while (*seqData != SEQEND) {
|
|
if (!nextPart(seqData))
|
|
return false;
|
|
}
|
|
if (floppyIntro)
|
|
seqData = _floppyIntroSeq;
|
|
else
|
|
seqData = _cdIntroSeq;
|
|
|
|
while (*seqData != SEQEND) {
|
|
if (!nextPart(seqData))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Intro::nextPart(uint16 *&data) {
|
|
|
|
uint8 *vData = NULL;
|
|
// return false means cancel intro
|
|
uint16 command = *data++;
|
|
switch (command) {
|
|
case SHOWSCREEN:
|
|
_skyScreen->showScreen(*data++);
|
|
return true;
|
|
case FADEUP:
|
|
_skyScreen->paletteFadeUp(*data++);
|
|
_relDelay += 32 * 20; // hack: the screen uses a seperate delay function for the
|
|
// blocking fadeups. So add 32*20 msecs to out delay counter.
|
|
return true;
|
|
case FADEDOWN:
|
|
_skyScreen->fnFadeDown(0);
|
|
_relDelay += 32 * 20; // hack: see above.
|
|
return true;
|
|
case DELAY:
|
|
if (!escDelay(*data++))
|
|
return false;
|
|
return true;
|
|
case DOFLIRT:
|
|
_skyScreen->startSequence(*data++);
|
|
while (_skyScreen->sequenceRunning())
|
|
if (!escDelay(50))
|
|
return false;
|
|
return true;
|
|
case SCROLLFLIRT:
|
|
return floppyScrollFlirt();
|
|
case COMMANDFLIRT:
|
|
return commandFlirt(data);
|
|
case STOPFLIRT:
|
|
_skyScreen->stopSequence();
|
|
return true;
|
|
case STARTMUSIC:
|
|
_skyMusic->startMusic(*data++);
|
|
return true;
|
|
case WAITMUSIC:
|
|
while (_skyMusic->musicIsPlaying())
|
|
if (!escDelay(50))
|
|
return false;
|
|
return true;
|
|
case BGFLIRT:
|
|
_skyScreen->startSequence(*data++);
|
|
return true;
|
|
case WAITFLIRT:
|
|
while (_skyScreen->sequenceRunning())
|
|
if (!escDelay(50))
|
|
return false;
|
|
return true;
|
|
case PLAYVOICE:
|
|
if (!escDelay(200))
|
|
return false;
|
|
vData = _skyDisk->loadFile(*data++);
|
|
// HACK: Fill the header with silence. We should
|
|
// probably use _skySound instead of calling playRaw()
|
|
// directly, but this will have to do for now.
|
|
memset(vData, 127, sizeof(struct dataFileHeader));
|
|
_mixer->playRaw(&_voice, vData, _skyDisk->_lastLoadedFileSize, 11025,
|
|
SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_UNSIGNED, SOUND_VOICE);
|
|
return true;
|
|
case WAITVOICE:
|
|
while (_mixer->isSoundHandleActive(_voice))
|
|
if (!escDelay(50))
|
|
return false;
|
|
return true;
|
|
case LOADBG:
|
|
_mixer->stopID(SOUND_BG);
|
|
if (_bgBuf)
|
|
free(_bgBuf);
|
|
_bgBuf = _skyDisk->loadFile(*data++);
|
|
_bgSize = _skyDisk->_lastLoadedFileSize;
|
|
return true;
|
|
case LOOPBG:
|
|
_mixer->stopID(SOUND_BG);
|
|
_mixer->playRaw(&_bgSfx, _bgBuf + 256, _bgSize - 768, 11025,
|
|
SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_LOOP, SOUND_BG);
|
|
return true;
|
|
case PLAYBG:
|
|
_mixer->stopID(SOUND_BG);
|
|
_mixer->playRaw(&_bgSfx, _bgBuf + 256, _bgSize - 768, 11025,
|
|
SoundMixer::FLAG_UNSIGNED, SOUND_BG);
|
|
return true;
|
|
case STOPBG:
|
|
_mixer->stopID(SOUND_BG);
|
|
return true;
|
|
default:
|
|
error("Unknown intro command %X", command);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Intro::floppyScrollFlirt(void) {
|
|
|
|
uint8 *scrollScreen = (uint8*)malloc(FRAME_SIZE * 2);
|
|
memset(scrollScreen, 0, FRAME_SIZE);
|
|
memcpy(scrollScreen + FRAME_SIZE, _skyScreen->giveCurrent(), FRAME_SIZE);
|
|
uint8 *scrollPos = scrollScreen + FRAME_SIZE;
|
|
uint8 *vgaData = _skyDisk->loadFile(60100);
|
|
uint8 *diffData = _skyDisk->loadFile(60101);
|
|
uint16 frameNum = READ_LE_UINT16(diffData);
|
|
uint8 *diffPtr = diffData + 2;
|
|
uint8 *vgaPtr = vgaData;
|
|
bool doContinue = true;
|
|
|
|
for (uint16 frameCnt = 1; (frameCnt < frameNum) && doContinue; frameCnt++) {
|
|
uint8 scrollVal = *diffPtr++;
|
|
if (scrollVal)
|
|
scrollPos -= scrollVal * GAME_SCREEN_WIDTH;
|
|
|
|
uint16 scrPos = 0;
|
|
while (scrPos < FRAME_SIZE) {
|
|
uint8 nrToDo, nrToSkip;
|
|
do {
|
|
nrToSkip = *diffPtr++;
|
|
scrPos += nrToSkip;
|
|
} while (nrToSkip == 255);
|
|
do {
|
|
nrToDo = *diffPtr++;
|
|
memcpy(scrollPos + scrPos, vgaPtr, nrToDo);
|
|
scrPos += nrToDo;
|
|
vgaPtr += nrToDo;
|
|
} while (nrToDo == 255);
|
|
}
|
|
_system->copyRectToScreen(scrollPos, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
|
|
_system->updateScreen();
|
|
if (!escDelay(60))
|
|
doContinue = false;
|
|
}
|
|
memcpy(_skyScreen->giveCurrent(), scrollPos, FRAME_SIZE);
|
|
free(diffData);
|
|
free(vgaData);
|
|
free(scrollScreen);
|
|
return doContinue;
|
|
}
|
|
|
|
bool Intro::commandFlirt(uint16 *&data) {
|
|
|
|
_skyScreen->startSequence(*data++);
|
|
while ((*data != COMMANDEND) || _skyScreen->sequenceRunning()) {
|
|
while ((_skyScreen->seqFramesLeft() < *data)) {
|
|
data++;
|
|
uint16 command = *data++;
|
|
switch(command) {
|
|
case IC_PREPARE_TEXT:
|
|
_skyText->getText(*data++);
|
|
_skyText->displayText(_textBuf, true, INTRO_TEXT_WIDTH, 255);
|
|
break;
|
|
case IC_SHOW_TEXT:
|
|
((dataFileHeader*)_textBuf)->s_x = *data++;
|
|
((dataFileHeader*)_textBuf)->s_y = *data++;
|
|
showTextBuf();
|
|
break;
|
|
case IC_REMOVE_TEXT:
|
|
restoreScreen();
|
|
break;
|
|
case IC_MAKE_SOUND:
|
|
_skySound->playSound(data[0], data[1], 0);
|
|
data += 2;
|
|
break;
|
|
case IC_FX_VOLUME:
|
|
_skySound->playSound(1, *data++, 0);
|
|
break;
|
|
default:
|
|
error("Unknown FLIRT command %X\n", command);
|
|
}
|
|
}
|
|
if (!escDelay(50)) {
|
|
_skyScreen->stopSequence();
|
|
return false;
|
|
}
|
|
}
|
|
data++; // move pointer over "COMMANDEND"
|
|
return true;
|
|
}
|
|
|
|
void Intro::showTextBuf(void) {
|
|
|
|
uint16 x = ((dataFileHeader*)_textBuf)->s_x;
|
|
uint16 y = ((dataFileHeader*)_textBuf)->s_y;
|
|
uint16 width = ((dataFileHeader*)_textBuf)->s_width;
|
|
uint16 height = ((dataFileHeader*)_textBuf)->s_height;
|
|
uint8 *screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x;
|
|
memcpy(_saveBuf, _textBuf, sizeof(dataFileHeader));
|
|
uint8 *saveBuf = _saveBuf + sizeof(dataFileHeader);
|
|
uint8 *textBuf = _textBuf + sizeof(dataFileHeader);
|
|
for (uint16 cnty = 0; cnty < height; cnty++) {
|
|
memcpy(saveBuf, screenBuf, width);
|
|
for (uint16 cntx = 0; cntx < width; cntx++)
|
|
if (textBuf[cntx])
|
|
screenBuf[cntx] = textBuf[cntx];
|
|
screenBuf += GAME_SCREEN_WIDTH;
|
|
textBuf += width;
|
|
saveBuf += width;
|
|
}
|
|
screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x;
|
|
_system->copyRectToScreen(screenBuf, GAME_SCREEN_WIDTH, x, y, width, height);
|
|
}
|
|
|
|
void Intro::restoreScreen(void) {
|
|
|
|
uint16 x = ((dataFileHeader*)_saveBuf)->s_x;
|
|
uint16 y = ((dataFileHeader*)_saveBuf)->s_y;
|
|
uint16 width = ((dataFileHeader*)_saveBuf)->s_width;
|
|
uint16 height = ((dataFileHeader*)_saveBuf)->s_height;
|
|
uint8 *screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x;
|
|
uint8 *saveBuf = _saveBuf + sizeof(dataFileHeader);
|
|
for (uint16 cnt = 0; cnt < height; cnt++) {
|
|
memcpy(screenBuf, saveBuf, width);
|
|
screenBuf += GAME_SCREEN_WIDTH;
|
|
saveBuf += width;
|
|
}
|
|
_system->copyRectToScreen(_saveBuf + sizeof(dataFileHeader), width, x, y, width, height);
|
|
}
|
|
|
|
bool Intro::escDelay(uint32 msecs) {
|
|
|
|
OSystem::Event event;
|
|
if (_relDelay == 0) // first call, init with system time
|
|
_relDelay = (int32)_system->getMillis();
|
|
|
|
_relDelay += msecs; // now wait until _system->getMillis() >= _relDelay
|
|
|
|
int32 nDelay = 0;
|
|
do {
|
|
while (_system->pollEvent(event)) {
|
|
if (event.type == OSystem::EVENT_KEYDOWN) {
|
|
if (event.kbd.keycode == 27)
|
|
return false;
|
|
} else if (event.type == OSystem::EVENT_QUIT) {
|
|
_quitProg = true;
|
|
return false;
|
|
}
|
|
}
|
|
nDelay = _relDelay - _system->getMillis();
|
|
if (nDelay < 0)
|
|
nDelay = 0;
|
|
else if (nDelay > 15)
|
|
nDelay = 15;
|
|
_system->delayMillis(nDelay);
|
|
} while (nDelay == 15);
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Sky
|