scummvm/engines/sci
2010-08-21 11:03:09 +00:00
..
engine SCI added the "init" selector to the list of static selectors of LB2 floppy (which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version 2010-08-21 11:03:09 +00:00
graphics SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by handling synthetic (keyboard repeat) events and adding support for Control-C 2010-08-21 10:46:35 +00:00
parser SCI: Fix using the parser in SCI Fan Games 2010-07-28 19:03:49 +00:00
sound SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 2010-08-19 13:52:21 +00:00
video SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
console.cpp SCI: "version" now shows cantBeHere selector 2010-08-12 21:33:23 +00:00
console.h SCI: adding bpk debug command 2010-08-03 19:06:40 +00:00
debug.h SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
decompressor.cpp SCI: dont write palette in reorderView() if there is no palette :P 2010-06-23 16:49:03 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h SCI: Added a detection entry for LSL5 (bug report #3049771) 2010-08-21 08:25:36 +00:00
detection.cpp SCI: Fix leaks in ResourceManager::listResources caller code. 2010-08-02 22:27:26 +00:00
event.cpp SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by handling synthetic (keyboard repeat) events and adding support for Control-C 2010-08-21 10:46:35 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
resource_audio.cpp SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch() 2010-08-20 09:35:20 +00:00
resource_intern.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
resource.cpp SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games" 2010-08-17 19:15:55 +00:00
resource.h SCI: Added checking for the existence of a GM track, to determine if device ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 2010-08-19 13:52:21 +00:00
sci.cpp SCI: Added a warning dialog on game startup for versions of Longbow with known buggy scripts (containing game stopping bugs), which have been patched by Sierra 2010-08-17 20:36:28 +00:00
sci.h SCI: Switch to Common::RandomSource. 2010-07-30 22:47:01 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00