scummvm/engines
2010-08-21 11:03:09 +00:00
..
agi AGI: Fix valgrind warning 2010-07-26 14:22:16 +00:00
agos AGOS: Make the "m" hotkey respect the mute setting. 2010-07-21 20:12:57 +00:00
cine CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
cruise CRUISE: Eliminate global constructors 2010-08-09 10:30:40 +00:00
draci DRACI: Fix warnings 2010-08-17 10:59:11 +00:00
drascula Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
gob GOB: Add an initGame() for Fascination. 2010-08-20 22:23:12 +00:00
groovie Silenced false positive warning in MSVC 2010-07-25 13:32:15 +00:00
hugo Oups - Fix compilation 2010-08-20 16:40:13 +00:00
kyra KYRA/TOWNS: fix memory leak and some cleanup 2010-08-20 17:04:32 +00:00
lure LURE: Make LURE respect the mute settings. 2010-07-21 20:12:35 +00:00
m4 M4: fix warnings 2010-08-17 11:01:20 +00:00
made MADE: fixed bug 3029750 caused by caching from commit 46102. 2010-07-22 11:20:16 +00:00
mohawk MOHAWK: Draw in the dome combination in the lab journal 2010-08-19 18:04:11 +00:00
parallaction DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
queen QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP) 2010-08-01 07:02:05 +00:00
saga SAGA: fix warning 2010-08-17 11:02:02 +00:00
sci SCI added the "init" selector to the list of static selectors of LB2 floppy (which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version 2010-08-21 11:03:09 +00:00
scumm SCUMM/TOWNS: fix minor bugs 2010-08-20 17:37:06 +00:00
sky DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sword1 GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail. 2010-08-02 22:28:30 +00:00
sword2 SWORD2: Improve sync between local and global "mute" settings 2010-07-23 19:52:58 +00:00
teenagent TEENAGENT: Sort the object files alphabetically. 2010-07-27 10:40:14 +00:00
tinsel TINSEL: fix warning 2010-08-17 11:01:41 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp AdvancedDetector: Fix ADGF_ADDENGISH implementation 2010-08-02 08:36:33 +00:00
advancedDetector.h AdvancedDetector: Introduce new flag GF_ADDENGLISH 2010-08-01 21:17:00 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk HUGO: Adding engine to the main tree 2010-08-17 09:28:20 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00