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agi
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AGI: Fix valgrind warning
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2010-07-26 14:22:16 +00:00 |
agos
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AGOS: Make the "m" hotkey respect the mute setting.
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2010-07-21 20:12:57 +00:00 |
cine
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CINE: eliminate global variables
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2010-08-09 11:38:01 +00:00 |
cruise
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CRUISE: Eliminate global constructors
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2010-08-09 10:30:40 +00:00 |
draci
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DRACI: Fix warnings
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2010-08-17 10:59:11 +00:00 |
drascula
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Changed abs() to ABS() in a few places.
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2010-07-14 17:02:14 +00:00 |
gob
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GOB: Add an initGame() for Fascination.
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2010-08-20 22:23:12 +00:00 |
groovie
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Silenced false positive warning in MSVC
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2010-07-25 13:32:15 +00:00 |
hugo
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Oups - Fix compilation
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2010-08-20 16:40:13 +00:00 |
kyra
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KYRA/TOWNS: fix memory leak and some cleanup
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2010-08-20 17:04:32 +00:00 |
lure
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LURE: Make LURE respect the mute settings.
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2010-07-21 20:12:35 +00:00 |
m4
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M4: fix warnings
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2010-08-17 11:01:20 +00:00 |
made
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MADE: fixed bug 3029750 caused by caching from commit 46102.
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2010-07-22 11:20:16 +00:00 |
mohawk
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MOHAWK: Draw in the dome combination in the lab journal
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2010-08-19 18:04:11 +00:00 |
parallaction
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
queen
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QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP)
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2010-08-01 07:02:05 +00:00 |
saga
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SAGA: fix warning
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2010-08-17 11:02:02 +00:00 |
sci
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SCI added the "init" selector to the list of static selectors of LB2 floppy (which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version
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2010-08-21 11:03:09 +00:00 |
scumm
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SCUMM/TOWNS: fix minor bugs
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2010-08-20 17:37:06 +00:00 |
sky
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
sword1
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GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.
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2010-08-02 22:28:30 +00:00 |
sword2
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SWORD2: Improve sync between local and global "mute" settings
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2010-07-23 19:52:58 +00:00 |
teenagent
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TEENAGENT: Sort the object files alphabetically.
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2010-07-27 10:40:14 +00:00 |
tinsel
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TINSEL: fix warning
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2010-08-17 11:01:41 +00:00 |
touche
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
tucker
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
advancedDetector.cpp
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AdvancedDetector: Fix ADGF_ADDENGISH implementation
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2010-08-02 08:36:33 +00:00 |
advancedDetector.h
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AdvancedDetector: Introduce new flag GF_ADDENGLISH
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2010-08-01 21:17:00 +00:00 |
dialogs.cpp
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GUI: Implement tooltips. FR #2821513.
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2010-06-15 10:52:35 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
engine.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |
engines.mk
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HUGO: Adding engine to the main tree
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2010-08-17 09:28:20 +00:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
metaengine.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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Switch SaveStateDescriptor::getBool to use Common::parseBool
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2010-04-06 09:27:27 +00:00 |
savestate.h
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |