mirror of
https://github.com/libretro/scummvm.git
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b7f8990ba8
svn-id: r40759
90 lines
2.2 KiB
C++
90 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/**
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* Video decoder used in engines:
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* - tucker
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*/
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#ifndef GRAPHICS_VIDEO_FlicDecoder_H
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#define GRAPHICS_VIDEO_FlicDecoder_H
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#include "graphics/video/video_player.h"
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#include "common/list.h"
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#include "common/rect.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace Graphics {
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class FlicDecoder : public VideoDecoder {
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public:
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FlicDecoder();
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virtual ~FlicDecoder();
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/**
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* Load a FLIC encoded video file
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* @param filename the filename to load
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*/
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bool loadFile(const char *fileName);
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/**
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* Close a FLIC encoded video file
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*/
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void closeFile();
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/**
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* Decode the next frame
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*/
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bool decodeNextFrame();
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const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; }
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void clearDirtyRects() { _dirtyRects.clear(); }
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void copyDirtyRectsToBuffer(uint8 *dst, uint pitch);
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const byte *getPalette() { _paletteChanged = false; return _palette; }
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bool paletteChanged() { return _paletteChanged; }
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void reset();
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private:
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uint16 _offsetFrame1;
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uint16 _offsetFrame2;
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byte *_palette;
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bool _paletteChanged;
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void decodeByteRun(uint8 *data);
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void decodeDeltaFLC(uint8 *data);
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void unpackPalette(uint8 *mem);
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Common::List<Common::Rect> _dirtyRects;
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};
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} // End of namespace Graphics
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#endif
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