mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 15:09:47 +00:00
5ceb4b19b0
svn-id: r22176
675 lines
17 KiB
C++
675 lines
17 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "scumm/actor.h"
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#include "scumm/file.h"
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#include "scumm/imuse/imuse.h"
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#include "scumm/scumm.h"
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#include "scumm/he/sound_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/util.h"
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#include "common/config-manager.h"
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#include "common/timer.h"
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#include "common/util.h"
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#include "sound/adpcm.h"
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#include "sound/audiocd.h"
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#include "sound/flac.h"
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#include "sound/mp3.h"
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#include "sound/voc.h"
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#include "sound/vorbis.h"
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#include "sound/wave.h"
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namespace Scumm {
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SoundHE::SoundHE(ScummEngine *parent)
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:
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Sound(parent),
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_vm((ScummEngine_v60he *)parent),
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_heMusic(0),
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_heMusicTracks(0) {
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memset(_heChannel, 0, sizeof(_heChannel));
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}
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SoundHE::~SoundHE() {
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free(_heMusic);
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}
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void SoundHE::addSoundToQueue(int sound, int heOffset, int heChannel, int heFlags) {
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if (_vm->VAR_LAST_SOUND != 0xFF)
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_vm->VAR(_vm->VAR_LAST_SOUND) = sound;
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if (heFlags & 16) {
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playHESound(sound, heOffset, heChannel, heFlags);
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return;
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}
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Sound::addSoundToQueue(sound, heOffset, heChannel, heFlags);
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}
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void SoundHE::addSoundToQueue2(int sound, int heOffset, int heChannel, int heFlags) {
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int i = _soundQue2Pos;
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while (i--) {
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if (_soundQue2[i].sound == sound && !(heFlags & 2))
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return;
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}
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Sound::addSoundToQueue2(sound, heOffset, heChannel, heFlags);
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}
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void SoundHE::processSoundQueues() {
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int snd, heOffset, heChannel, heFlags;
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if (_vm->_game.heversion >= 72) {
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for (int i = 0; i <_soundQue2Pos; i++) {
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snd = _soundQue2[i].sound;
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heOffset = _soundQue2[i].offset;
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heChannel = _soundQue2[i].channel;
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heFlags = _soundQue2[i].flags;
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if (snd)
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playHESound(snd, heOffset, heChannel, heFlags);
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}
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_soundQue2Pos = 0;
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} else {
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while (_soundQue2Pos) {
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_soundQue2Pos--;
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snd = _soundQue2[_soundQue2Pos].sound;
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heOffset = _soundQue2[_soundQue2Pos].offset;
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heChannel = _soundQue2[_soundQue2Pos].channel;
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heFlags = _soundQue2[_soundQue2Pos].flags;
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if (snd)
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playHESound(snd, heOffset, heChannel, heFlags);
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}
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}
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Sound::processSoundQueues();
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}
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int SoundHE::isSoundRunning(int sound) const {
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if (_vm->_game.heversion >= 70) {
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if (sound >= 10000) {
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return _vm->_mixer->getSoundID(_heSoundChannels[sound - 10000]);
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}
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} else if (_vm->_game.heversion >= 60) {
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if (sound == -2) {
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sound = _heChannel[0].sound;
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} else if (sound == -1) {
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sound = _currentMusic;
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}
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}
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if (_vm->_mixer->isSoundIDActive(sound))
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return sound;
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if (isSoundInQueue(sound))
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return sound;
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if (_vm->_musicEngine &&_vm->_musicEngine->getSoundStatus(sound))
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return sound;
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return 0;
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}
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void SoundHE::stopSound(int sound) {
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if (_vm->_game.heversion >= 70) {
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if ( sound >= 10000) {
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stopSoundChannel(sound - 10000);
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}
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} else if (_vm->_game.heversion >= 60) {
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if (sound == -2) {
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sound = _heChannel[0].sound;
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} else if (sound == -1) {
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sound = _currentMusic;
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}
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}
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Sound::stopSound(sound);
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for (int i = 0; i < ARRAYSIZE(_heChannel); i++) {
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if (_heChannel[i].sound == sound) {
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_heChannel[i].sound = 0;
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_heChannel[i].priority = 0;
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_heChannel[i].sbngBlock = 0;
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_heChannel[i].codeOffs = 0;
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memset(_heChannel[i].soundVars, 0, sizeof(_heChannel[i].soundVars));
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}
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}
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if (_vm->_game.heversion >= 70 && sound == 1) {
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_vm->_haveMsg = 3;
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_vm->_talkDelay = 0;
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}
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}
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void SoundHE::stopAllSounds() {
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// Clear sound channels for HE games
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memset(_heChannel, 0, sizeof(_heChannel));
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Sound::stopAllSounds();
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}
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void SoundHE::setupSound() {
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Sound::setupSound();
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if (_vm->_game.heversion >= 70) {
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setupHEMusicFile();
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}
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}
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void SoundHE::stopSoundChannel(int chan) {
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if (_heChannel[chan].sound == 1) {
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_vm->_haveMsg = 3;
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_vm->_talkDelay = 0;
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}
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_vm->_mixer->stopHandle(_heSoundChannels[chan]);
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_heChannel[chan].sound = 0;
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_heChannel[chan].priority = 0;
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_heChannel[chan].sbngBlock = 0;
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_heChannel[chan].codeOffs = 0;
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memset(_heChannel[chan].soundVars, 0, sizeof(_heChannel[chan].soundVars));
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for (int i = 0; i < ARRAYSIZE(_soundQue2); i++) {
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if (_soundQue2[i].channel == chan) {
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_soundQue2[i].sound = 0;
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_soundQue2[i].offset = 0;
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_soundQue2[i].channel = 0;
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_soundQue2[i].flags = 0;
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}
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}
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}
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int SoundHE::findFreeSoundChannel() {
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int chan, min;
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min = _vm->VAR(_vm->VAR_RESERVED_SOUND_CHANNELS);
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if (min == 0) {
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_vm->VAR(_vm->VAR_RESERVED_SOUND_CHANNELS) = 8;
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return 1;
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}
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if (min < 8) {
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for (chan = min; chan < ARRAYSIZE(_heChannel); chan++) {
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if (_vm->_mixer->isSoundHandleActive(_heSoundChannels[chan]) == 0)
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return chan;
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}
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} else {
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return 1;
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}
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return min;
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}
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int SoundHE::isSoundCodeUsed(int sound) {
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int chan = -1;
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for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
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if (_heChannel[i].sound == sound)
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chan = i;
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}
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if (_vm->_mixer->isSoundHandleActive(_heSoundChannels[chan]) && chan != -1) {
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return _heChannel[chan].sbngBlock;
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} else {
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return 0;
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}
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}
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int SoundHE::getSoundPos(int sound) {
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int chan = -1;
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for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
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if (_heChannel[i].sound == sound)
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chan = i;
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}
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if (_vm->_mixer->isSoundHandleActive(_heSoundChannels[chan]) && chan != -1) {
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int time = _vm->getHETimer(chan + 4) * 11025 / 1000;
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return time;
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} else {
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return 0;
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}
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}
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int SoundHE::getSoundVar(int sound, int var) {
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if (_vm->_game.heversion >= 90 && var == 26) {
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return isSoundCodeUsed(sound);
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}
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checkRange(25, 0, var, "Illegal sound variable %d");
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int chan = -1;
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for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
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if (_heChannel[i].sound == sound)
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chan = i;
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}
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if (_vm->_mixer->isSoundHandleActive(_heSoundChannels[chan]) && chan != -1) {
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debug(5, "getSoundVar: sound %d var %d result %d", sound, var, _heChannel[chan].soundVars[var]);
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return _heChannel[chan].soundVars[var];
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} else {
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return 0;
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}
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}
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void SoundHE::setSoundVar(int sound, int var, int val) {
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checkRange(25, 0, var, "Illegal sound variable %d");
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int chan = -1;
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for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
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if (_heChannel[i].sound == sound)
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chan = i;
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}
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if (chan != -1) {
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debug(5, "setSoundVar: sound %d var %d val %d", sound, var, val);
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_heChannel[chan].soundVars[var] = val;
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}
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}
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void SoundHE::setOverrideFreq(int freq) {
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_overrideFreq = freq;
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}
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void SoundHE::setupHEMusicFile() {
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int i, total_size;
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Common::File musicFile;
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Common::String buf(_vm->generateFilename(-4));
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if (musicFile.open(buf) == true) {
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musicFile.seek(4, SEEK_SET);
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total_size = musicFile.readUint32BE();
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musicFile.seek(16, SEEK_SET);
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_heMusicTracks = musicFile.readUint32LE();
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debug(5, "Total music tracks %d", _heMusicTracks);
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int musicStart = (_vm->_game.heversion >= 80) ? 56 : 20;
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musicFile.seek(musicStart, SEEK_SET);
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_heMusic = (HEMusic *)malloc((_heMusicTracks + 1) * sizeof(HEMusic));
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for (i = 0; i < _heMusicTracks; i++) {
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_heMusic[i].id = musicFile.readUint32LE();
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_heMusic[i].offset = musicFile.readUint32LE();
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_heMusic[i].size = musicFile.readUint32LE();
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if (_vm->_game.heversion >= 80) {
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musicFile.seek(+9, SEEK_CUR);
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} else {
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musicFile.seek(+13, SEEK_CUR);
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}
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}
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musicFile.close();
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}
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}
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bool SoundHE::getHEMusicDetails(int id, int &musicOffs, int &musicSize) {
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int i;
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for (i = 0; i < _heMusicTracks; i++) {
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if (_heMusic[i].id == id) {
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musicOffs = _heMusic[i].offset;
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musicSize = _heMusic[i].size;
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return 1;
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}
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}
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return 0;
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}
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void SoundHE::processSoundCode() {
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byte *codePtr;
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int chan, tmr, size, time;
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for (chan = 0; chan < ARRAYSIZE(_heChannel); chan++) {
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if (_heChannel[chan].sound == 0) {
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continue;
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}
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if (_heChannel[chan].codeOffs == -1) {
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continue;
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}
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tmr = _vm->getHETimer(chan + 4) * 11025 / 1000;
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tmr += _vm->VAR(_vm->VAR_SOUNDCODE_TMR);
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if (tmr < 0)
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tmr = 0;
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if (_heChannel[chan].sound > _vm->_numSounds) {
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codePtr = _vm->getResourceAddress(rtSpoolBuffer, chan);
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} else {
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codePtr = _vm->getResourceAddress(rtSound, _heChannel[chan].sound);
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}
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assert(codePtr);
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codePtr += _heChannel[chan].codeOffs;
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while(1) {
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size = READ_LE_UINT16(codePtr);
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time = READ_LE_UINT32(codePtr + 2);
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if (size == 0) {
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_heChannel[chan].codeOffs = -1;
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break;
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}
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debug(5, "Channel %d Timer %d Time %d", chan, tmr, time);
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if (time >= tmr)
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break;
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processSoundOpcodes(_heChannel[chan].sound, codePtr + 6, _heChannel[chan].soundVars);
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codePtr += size;
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_heChannel[chan].codeOffs += size;
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}
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}
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}
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void SoundHE::processSoundOpcodes(int sound, byte *codePtr, int *soundVars) {
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int arg, opcode, var, val;
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while(READ_LE_UINT16(codePtr) != 0) {
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codePtr += 2;
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opcode = READ_LE_UINT16(codePtr); codePtr += 2;
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opcode = (opcode & 0xFFF) >> 4;
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arg = opcode & 3;
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opcode &= ~3;
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debug(5, "processSoundOpcodes: sound %d opcode %d", sound, opcode);
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switch (opcode) {
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case 0: // Continue
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break;
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case 16: // Set talk state
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val = READ_LE_UINT16(codePtr); codePtr += 2;
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setSoundVar(sound, 19, val);
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break;
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case 32: // Set var
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = READ_LE_UINT16(codePtr); codePtr += 2;
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if (arg == 2) {
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val = getSoundVar(sound, val);
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}
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setSoundVar(sound, var, val);
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break;
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case 48: // Add
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = READ_LE_UINT16(codePtr); codePtr += 2;
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if (arg == 2) {
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val = getSoundVar(sound, val);
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}
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val = getSoundVar(sound, var) + val;
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setSoundVar(sound, var, val);
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break;
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case 56: // Subtract
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = READ_LE_UINT16(codePtr); codePtr += 2;
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if (arg == 2) {
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val = getSoundVar(sound, val);
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}
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val = getSoundVar(sound, var) - val;
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setSoundVar(sound, var, val);
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break;
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case 64: // Multiple
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = READ_LE_UINT16(codePtr); codePtr += 2;
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if (arg == 2) {
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val = getSoundVar(sound, val);
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}
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val = getSoundVar(sound, var) * val;
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setSoundVar(sound, var, val);
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break;
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case 80: // Divide
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = READ_LE_UINT16(codePtr); codePtr += 2;
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if (arg == 2) {
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val = getSoundVar(sound, val);
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}
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val = getSoundVar(sound, var) / val;
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setSoundVar(sound, var, val);
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break;
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case 96: // Increment
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = getSoundVar(sound, var) + 1;
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setSoundVar(sound, var, val);
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break;
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case 104: // Decrement
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var = READ_LE_UINT16(codePtr); codePtr += 2;
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val = getSoundVar(sound, var) - 1;
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setSoundVar(sound, var, val);
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break;
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default:
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error("Illegal sound %d opcode %d", sound, opcode);
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}
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}
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}
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void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags) {
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byte *ptr, *spoolPtr;
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int size = -1;
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int priority, rate;
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byte flags = Audio::Mixer::FLAG_UNSIGNED;
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Audio::Mixer::SoundType type = Audio::Mixer::kSFXSoundType;
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if (soundID > _vm->_numSounds)
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type = Audio::Mixer::kMusicSoundType;
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else if (soundID == 1)
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type = Audio::Mixer::kSpeechSoundType;
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if (heChannel == -1)
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heChannel = (_vm->VAR_RESERVED_SOUND_CHANNELS != 0xFF) ? findFreeSoundChannel() : 1;
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debug(5,"playHESound: soundID %d heOffset %d heChannel %d heFlags %d", soundID, heOffset, heChannel, heFlags);
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if (soundID >= 10000) {
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// Special codes, used in pjgames
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return;
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}
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if (soundID > _vm->_numSounds) {
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int music_offs;
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Common::File musicFile;
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Common::String buf(_vm->generateFilename(-4));
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if (musicFile.open(buf) == false) {
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warning("playHESound: Can't open music file %s", buf.c_str());
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return;
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}
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if (!getHEMusicDetails(soundID, music_offs, size)) {
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debug(0, "playHESound: musicID %d not found", soundID);
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return;
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}
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musicFile.seek(music_offs, SEEK_SET);
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_vm->_mixer->stopHandle(_heSoundChannels[heChannel]);
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spoolPtr = _vm->res.createResource(rtSpoolBuffer, heChannel, size);
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assert(spoolPtr);
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musicFile.read(spoolPtr, size);
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musicFile.close();
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if (_vm->_game.heversion == 70) {
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_vm->_mixer->playRaw(&_heSoundChannels[heChannel], spoolPtr, size, 11025, flags, soundID, 255, 0, 0,0, type);
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return;
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}
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}
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if (soundID > _vm->_numSounds) {
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|
ptr = _vm->getResourceAddress(rtSpoolBuffer, heChannel);
|
|
} else {
|
|
ptr = _vm->getResourceAddress(rtSound, soundID);
|
|
}
|
|
|
|
if (!ptr) {
|
|
return;
|
|
}
|
|
|
|
// Support for sound in later Backyard sports games
|
|
if (READ_BE_UINT32(ptr) == MKID_BE('RIFF') || READ_BE_UINT32(ptr) == MKID_BE('WSOU')) {
|
|
uint16 compType;
|
|
int blockAlign;
|
|
char *sound;
|
|
|
|
if (READ_BE_UINT32(ptr) == MKID_BE('WSOU'))
|
|
ptr += 8;
|
|
|
|
size = READ_LE_UINT32(ptr + 4);
|
|
Common::MemoryReadStream stream(ptr, size);
|
|
|
|
if (!loadWAVFromStream(stream, size, rate, flags, &compType, &blockAlign)) {
|
|
error("playHESound: Not a valid WAV file (%d)", soundID);
|
|
}
|
|
|
|
if (compType == 17) {
|
|
AudioStream *voxStream = makeADPCMStream(&stream, size, kADPCMMSIma, rate, (flags & Audio::Mixer::FLAG_STEREO) ? 2 : 1, blockAlign);
|
|
|
|
sound = (char *)malloc(size * 4);
|
|
size = voxStream->readBuffer((int16*)sound, size * 2);
|
|
size *= 2; // 16bits.
|
|
delete voxStream;
|
|
} else {
|
|
// Allocate a sound buffer, copy the data into it, and play
|
|
sound = (char *)malloc(size);
|
|
memcpy(sound, ptr + stream.pos(), size);
|
|
}
|
|
|
|
flags |= Audio::Mixer::FLAG_AUTOFREE;
|
|
// TODO: Extra sound flags
|
|
if (heFlags & 1) {
|
|
flags |= Audio::Mixer::FLAG_LOOP;
|
|
}
|
|
|
|
_vm->_mixer->stopHandle(_heSoundChannels[heChannel]);
|
|
_vm->_mixer->playRaw(&_heSoundChannels[heChannel], sound, size, rate, flags, soundID, 255, 0, 0,0, type);
|
|
}
|
|
// Support for sound in Humongous Entertainment games
|
|
else if (READ_BE_UINT32(ptr) == MKID_BE('DIGI') || READ_BE_UINT32(ptr) == MKID_BE('TALK')) {
|
|
byte *sndPtr = ptr;
|
|
|
|
priority = (soundID > _vm->_numSounds) ? 255 : *(ptr + 18);
|
|
rate = READ_LE_UINT16(ptr + 22);
|
|
|
|
// Skip DIGI/TALK (8) and HSHD (24) blocks
|
|
ptr += 32;
|
|
|
|
if (_vm->_mixer->isSoundHandleActive(_heSoundChannels[heChannel])) {
|
|
int curSnd = _heChannel[heChannel].sound;
|
|
if (curSnd == 1 && soundID != 1)
|
|
return;
|
|
if (curSnd != 0 && curSnd != 1 && soundID != 1 && _heChannel[heChannel].priority > priority)
|
|
return;
|
|
}
|
|
|
|
int codeOffs = -1;
|
|
if (READ_BE_UINT32(ptr) == MKID_BE('SBNG')) {
|
|
codeOffs = ptr - sndPtr + 8;
|
|
ptr += READ_BE_UINT32(ptr + 4);
|
|
}
|
|
|
|
assert(READ_BE_UINT32(ptr) == MKID_BE('SDAT'));
|
|
size = READ_BE_UINT32(ptr + 4) - 8;
|
|
if (heOffset < 0 || heOffset > size) {
|
|
// Occurs when making fireworks in puttmoon
|
|
heOffset = 0;
|
|
}
|
|
size -= heOffset;
|
|
|
|
if (_overrideFreq) {
|
|
// Used by the piano in Fatty Bear's Birthday Surprise
|
|
rate = _overrideFreq;
|
|
_overrideFreq = 0;
|
|
}
|
|
|
|
// TODO: Extra sound flags
|
|
if (heFlags & 1) {
|
|
flags |= Audio::Mixer::FLAG_LOOP;
|
|
}
|
|
|
|
_vm->_mixer->stopHandle(_heSoundChannels[heChannel]);
|
|
_vm->_mixer->playRaw(&_heSoundChannels[heChannel], ptr + heOffset + 8, size, rate, flags, soundID, 255, 0, 0,0, type);
|
|
|
|
_vm->setHETimer(heChannel + 4);
|
|
_heChannel[heChannel].sound = soundID;
|
|
_heChannel[heChannel].priority = priority;
|
|
_heChannel[heChannel].sbngBlock = (codeOffs != -1) ? 1 : 0;
|
|
_heChannel[heChannel].codeOffs = codeOffs;
|
|
memset(_heChannel[heChannel].soundVars, 0, sizeof(_heChannel[heChannel].soundVars));
|
|
}
|
|
// Support for PCM music in 3DO versions of Humongous Entertainment games
|
|
else if (READ_BE_UINT32(ptr) == MKID_BE('MRAW')) {
|
|
priority = *(ptr + 18);
|
|
rate = READ_LE_UINT16(ptr + 22);
|
|
|
|
// Skip DIGI (8) and HSHD (24) blocks
|
|
ptr += 32;
|
|
|
|
assert(READ_BE_UINT32(ptr) == MKID_BE('SDAT'));
|
|
size = READ_BE_UINT32(ptr + 4) - 8;
|
|
|
|
flags = Audio::Mixer::FLAG_AUTOFREE;
|
|
|
|
_vm->_mixer->stopID(_currentMusic);
|
|
_currentMusic = soundID;
|
|
_vm->_mixer->playRaw(NULL, ptr + 8, size, rate, flags, soundID, 255, 0, 0,0, Audio::Mixer::kMusicSoundType);
|
|
}
|
|
else if (READ_BE_UINT32(ptr) == MKID_BE('MIDI')) {
|
|
if (_vm->_imuse) {
|
|
_vm->_imuse->stopSound(_currentMusic);
|
|
_currentMusic = soundID;
|
|
_vm->_imuse->startSound(soundID);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundHE::startHETalkSound(uint32 offset) {
|
|
byte *ptr;
|
|
int32 size;
|
|
|
|
if (ConfMan.getBool("speech_mute"))
|
|
return;
|
|
|
|
assert(_sfxFile);
|
|
if (!_sfxFile->isOpen()) {
|
|
error("startHETalkSound: Speech file is not open");
|
|
return;
|
|
}
|
|
|
|
_sfxMode |= 2;
|
|
_vm->res.nukeResource(rtSound, 1);
|
|
|
|
_sfxFile->seek(offset + 4, SEEK_SET);
|
|
size = _sfxFile->readUint32BE();
|
|
_sfxFile->seek(offset, SEEK_SET);
|
|
|
|
_vm->res.createResource(rtSound, 1, size);
|
|
ptr = _vm->getResourceAddress(rtSound, 1);
|
|
_sfxFile->read(ptr, size);
|
|
|
|
int channel = (_vm->VAR_TALK_CHANNEL != 0xFF) ? _vm->VAR(_vm->VAR_TALK_CHANNEL) : 0;
|
|
addSoundToQueue2(1, 0, channel, 0);
|
|
}
|
|
|
|
} // End of namespace Scumm
|