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agi
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Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
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2009-08-03 17:18:18 +00:00 |
agos
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Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.
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2009-08-12 01:21:25 +00:00 |
cine
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Fix for #2824798 (FW: crash when clicking "load" in the GUI):
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2009-08-03 17:52:07 +00:00 |
cruise
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Removed redundant code related to Midi handling
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2009-08-09 12:23:01 +00:00 |
drascula
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Cleanup
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2009-08-04 21:56:59 +00:00 |
gob
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gob - Add 2 files tested and used by Playtoons and Playtoons CK
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2009-08-10 20:58:13 +00:00 |
groovie
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T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video
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2009-08-05 13:57:40 +00:00 |
igor
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
kyra
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Fix graphical glitches when loading saves where Brandon is in Will-O-Wisp form.
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2009-08-11 18:17:53 +00:00 |
lure
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
m4
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
made
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
parallaction
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When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath.
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2009-07-31 12:39:31 +00:00 |
queen
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
saga
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Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95.
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2009-07-27 17:48:40 +00:00 |
sci
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SCI: Added a crude speed throttler.
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2009-08-11 20:18:15 +00:00 |
scumm
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Fix building with specific games disabled in MSVC.
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2009-08-12 00:53:35 +00:00 |
sky
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
sword1
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
sword2
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
tinsel
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Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
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2009-08-09 01:05:47 +00:00 |
touche
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
tucker
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fix bug #2597980 - TUCKER: Sprite glitch
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2009-07-19 11:07:17 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engine.h
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engines.mk
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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2009-08-11 14:42:44 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |