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actors.cpp
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actors.h
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
anim.cpp
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anim.h
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background.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
background.h
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bg.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
bmv.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
cliprect.cpp
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cliprect.h
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config.cpp
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config.h
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coroutine.h
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cursor.cpp
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cursor.h
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debugger.cpp
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debugger.h
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detection.cpp
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Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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2009-07-19 12:52:19 +00:00 |
dialogs.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
dialogs.h
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drives.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
drives.h
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dw.h
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Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)
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2009-08-08 11:51:15 +00:00 |
effect.cpp
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events.cpp
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events.h
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faders.cpp
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faders.h
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film.h
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font.cpp
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font.h
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graphics.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
graphics.h
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handle.cpp
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TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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2009-07-14 08:36:06 +00:00 |
handle.h
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heapmem.cpp
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Make MemoryReAlloc() 64-bit alignment safe
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2009-08-02 21:44:21 +00:00 |
heapmem.h
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mareels.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
mareels.h
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module.mk
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move.cpp
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move.h
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multiobj.cpp
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multiobj.h
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music.cpp
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Change workaround for bug #2820054 to apply for all GRA versions.
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2009-08-08 12:22:34 +00:00 |
music.h
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object.cpp
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object.h
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palette.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
palette.h
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tinsel: fixed endianess issue in psx palette remapper
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2009-06-03 16:15:17 +00:00 |
pcode.cpp
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Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!
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2009-08-07 09:25:06 +00:00 |
pcode.h
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Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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2009-07-15 08:55:12 +00:00 |
pdisplay.cpp
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
pdisplay.h
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pid.h
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play.cpp
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tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version
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2009-05-25 11:18:29 +00:00 |
play.h
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polygons.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
polygons.h
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
rince.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
rince.h
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saveload.cpp
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Show a message if saving or loading a game fails.
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2009-08-02 12:49:57 +00:00 |
savescn.cpp
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savescn.h
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scene.cpp
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scene.h
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sched.cpp
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sched.h
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scn.cpp
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scn.h
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tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"
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2009-05-25 07:42:01 +00:00 |
scroll.cpp
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scroll.h
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sound.cpp
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Added support for compressed sample files (patch #2815426 by m_kiewitz)
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2009-07-02 12:15:04 +00:00 |
sound.h
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Added support for compressed sample files (patch #2815426 by m_kiewitz)
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2009-07-02 12:15:04 +00:00 |
strres.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
strres.h
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sysvar.cpp
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sysvar.h
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text.cpp
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text.h
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timers.cpp
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timers.h
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tinlib.cpp
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Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
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2009-08-09 01:05:47 +00:00 |
tinlib.h
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tinsel.cpp
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
tinsel.h
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token.cpp
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token.h
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