scummvm/engines/sherlock
Torbjörn Andersson c5bfab60f7 SHERLOCK: Fix missing haze when going to Cleopatra's Needle
In The Case of the Rose Tattoo, certain rooms have a hard-coded haze.
Ensure that this gets loaded even when going directly from the overhead
map to such a room. I could be wrong, but I believe Cleopatra's Needle
is the only such room that can be accessed directly from the map, but do
it for all rooms just in case.
2021-12-08 19:17:58 -08:00
..
scalpel SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
tattoo SHERLOCK: Fix missing haze when going to Cleopatra's Needle 2021-12-08 19:17:58 -08:00
animation.cpp
animation.h
configure.engine
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
debugger.cpp
debugger.h
detection_tables.h
detection.cpp SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
detection.h
events.cpp COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
events.h
fixed_text.cpp
fixed_text.h
fonts.cpp GRAPHICS: Changed surface classes sizes from uint16 to int16 2021-07-04 18:24:27 -07:00
fonts.h
image_file.cpp SHERLOCK: Load frames on demand when possible 2021-11-29 20:10:46 -08:00
image_file.h SHERLOCK: Load frames on demand when possible 2021-11-29 20:10:46 -08:00
inventory.cpp
inventory.h
journal.cpp
journal.h
map.cpp
map.h
metaengine.cpp ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
module.mk
music.cpp SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
music.h
objects.cpp COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
objects.h
people.cpp SHERLOCK: Fix missing Rose Tattoo talk animations 2021-12-01 20:32:15 -08:00
people.h
POTFILES
resources.cpp
resources.h
saveload.cpp ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
saveload.h ENGINES: Use MetaEngine consistently for getting autosave slot 2021-10-24 16:46:06 +02:00
scene.cpp SHERLOCK: Use nullptr 2021-11-14 15:51:59 +02:00
scene.h
screen.cpp COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
screen.h ENGINES: JANITORIAL: Remove 'virtual' when override is specified 2021-11-14 14:32:04 +02:00
sherlock.cpp SHERLOCK: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
sherlock.h
sound.cpp SHERLOCK: Workaround for bad doorbell sound in Serrated Scalpel 2021-12-02 20:34:35 -08:00
sound.h
surface.cpp
surface.h
talk.cpp SHERLOCK: SS: Fix updating inventory after examining watch 2021-12-07 20:00:58 -08:00
talk.h
user_interface.cpp
user_interface.h