scummvm/engines/sky
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
music SKY: Try to avoid deadlocks with the mixer mutex. 2013-05-29 09:05:20 +02:00
autoroute.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
autoroute.h
compact.cpp SKY: Silence C++11 narrowing warnings. 2013-01-09 07:24:37 +01:00
compact.h
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
control.cpp SKY: Minor formatting fix. 2012-03-30 01:57:56 +01:00
control.h SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. Fixes bug #3448294 2012-03-28 19:09:12 -04:00
debug.cpp
debug.h
detection.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
disk.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
disk.h
grid.cpp
grid.h
hufftext.cpp
intro.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
intro.h
logic.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
logic.h
module.mk
mouse.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
mouse.h
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
rnc_deco.cpp
rnc_deco.h
screen.cpp
screen.h
sky.cpp SKY: Fix double scene init when the intro is skipped (bug #3512069) 2013-06-17 21:14:59 +03:00
sky.h
skydefs.h
sound.cpp
sound.h
struc.h
text.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
text.h