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agi
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
agos
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AGOS: Use Common::File instead of SearchMan.
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2014-01-22 00:53:21 +01:00 |
avalanche
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
cge
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CGE: Add an option to toggle color blind mode from the launcher
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2014-02-13 00:01:41 +01:00 |
cine
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CINE: Reduce the scope of some variables, optimize a couple of iterator increment
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2014-02-09 20:41:08 +01:00 |
composer
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COMPOSER: Correct comment in console class.
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2013-12-07 00:05:45 +00:00 |
cruise
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
draci
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Merge pull request #375 from digitall/engineAutoPlug
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2013-11-26 02:27:11 -08:00 |
drascula
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DRASCULA: Hookup up debug console correctly.
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2013-12-06 22:55:03 +00:00 |
dreamweb
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DREAMWEB: Add missing getDebugger() for engine API.
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2013-12-06 23:43:08 +00:00 |
fullpipe
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FULLPIPE: More initializations in scene09
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2014-02-13 22:53:28 +02:00 |
gob
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GOB: Fascination - Reduce the scope of a couple of variables
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2014-02-09 20:26:47 +01:00 |
groovie
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Merge pull request #375 from digitall/engineAutoPlug
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2013-11-26 02:27:11 -08:00 |
hopkins
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HOPKINS: Fix bug that could cause the music to stop prematurely
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2014-02-13 00:38:04 +01:00 |
hugo
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HUGO: Remove a useless variable assignation
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2014-02-09 11:39:00 +01:00 |
kyra
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KYRA: Fix monster idle animation in EoB 1+2. (bug #6523)
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2014-02-07 15:25:05 +01:00 |
lastexpress
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LASTEXPRESS: Rename Yasmin logic functions
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2013-12-10 01:55:03 -05:00 |
lure
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
made
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Merge pull request #375 from digitall/engineAutoPlug
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2013-11-26 02:27:11 -08:00 |
mohawk
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
mortevielle
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MORTEVIELLE: Reduce the scope of some variables
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2014-02-09 20:22:59 +01:00 |
neverhood
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NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in navigation scene'
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2014-01-14 19:55:14 +01:00 |
parallaction
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Merge pull request #375 from digitall/engineAutoPlug
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2013-11-26 02:27:11 -08:00 |
pegasus
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PEGASUS: Fix returning from Mars after destroying the robot's shuttle
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2014-02-11 21:07:34 -05:00 |
queen
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Merge pull request #407 from digitall/advancedDetector_queen
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2014-02-10 15:05:20 +00:00 |
saga
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Merge pull request #375 from digitall/engineAutoPlug
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2013-11-26 02:27:11 -08:00 |
sci
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SCI: Remove LSL1 Spanish hack (to SCI1 MIDDLE)
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2014-01-30 21:11:15 +01:00 |
scumm
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SCUMM: Fix some GCC warnings.
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2014-01-18 03:27:23 +01:00 |
sky
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
sword1
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
sword2
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
sword25
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Merge pull request #375 from digitall/engineAutoPlug
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2013-11-26 02:27:11 -08:00 |
teenagent
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TEENAGENT: Fix two more missing callbacks.
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2014-01-13 03:26:43 +00:00 |
testbed
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
tinsel
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TINSEL: Take advante of Engine::initializePath.
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2014-01-22 18:08:32 +01:00 |
toltecs
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TOLTECS: Add missing getDebugger() for engine API.
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2013-12-07 02:28:42 +00:00 |
tony
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Merge pull request #417 from digitall/STACK_fixes
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2014-01-17 17:48:16 -08:00 |
toon
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
touche
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BUILD: Remove need for engine.mk in each engine directory.
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2013-11-24 00:48:01 +00:00 |
tsage
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TSAGE: Fix smoke transparency effect in the R2R drive room
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2014-02-09 10:45:21 -05:00 |
tucker
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TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..."
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2014-02-10 14:48:50 +00:00 |
wintermute
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WINTERMUTE: Use game format for fallback font rendering.
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2014-02-12 18:31:06 +01:00 |
zvision
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ZVISION: Add missing getDebugger() for engine API.
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2013-12-07 02:45:38 +00:00 |
advancedDetector.cpp
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AD: Introduce ADGF_DROPPLATFORM
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2013-09-09 00:38:06 +03:00 |
advancedDetector.h
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AD: Introduce ADGF_DROPPLATFORM
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2013-09-09 00:38:06 +03:00 |
dialogs.cpp
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dialogs.h
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engine.cpp
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ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
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2014-01-22 18:07:06 +01:00 |
engine.h
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ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
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2014-01-22 18:07:06 +01:00 |
game.cpp
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game.h
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metaengine.h
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module.mk
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obsolete.cpp
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obsolete.h
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savestate.cpp
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savestate.h
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util.h
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