scummvm/engines/asylum
2021-05-17 15:37:38 +02:00
..
puzzles ASYLUM: fix a few bugs in the Morgue Door puzzle 2021-05-17 15:37:38 +02:00
resources ASYLUM: fix chapter 5 crash 2021-05-17 15:37:38 +02:00
system ASYLUM: fix a crash caused by Screen::bltMasked() 2021-05-17 15:37:38 +02:00
views ASYLUM: handle intersecting action areas the way the original does (this reverts the workaround introduced in 1e933a1) 2021-05-17 15:37:37 +02:00
.gitignore ASYLUM: gitignore build files 2021-05-17 15:37:35 +02:00
asylum.cpp ASYLUM: set the current cd number. This unbreaks chapter 4 2021-05-17 15:37:38 +02:00
asylum.h ASYLUM: Split detection features & adapt to new plugins. 2021-05-17 15:37:32 +02:00
configure.engine ASYLUM: update engine to new build system 2021-05-17 15:37:27 +02:00
console.cpp ASYLUM: fix an assertion failure in Console::cmdShowScript() 2021-05-17 15:37:37 +02:00
console.h ASYLUM: add a debug command to list all possible inventory items 2021-05-17 15:37:37 +02:00
detection_table.h ASYLUM: Game detection improvements 2021-05-17 15:37:36 +02:00
detection.cpp ASYLUM: Game detection improvements 2021-05-17 15:37:36 +02:00
eventhandler.h ASYLUM: Remove SVN keywords 2021-05-17 15:36:57 +02:00
metaengine.cpp ASYLUM: Fixed metaengine mistake 2021-05-17 15:37:36 +02:00
module.mk ASYLUM: Split detection features & adapt to new plugins. 2021-05-17 15:37:32 +02:00
respack.cpp ASYLUM: Fix memory leak in ResourceManager 2021-05-17 15:37:20 +02:00
respack.h ASYLUM: Fix memory leak in ResourceManager 2021-05-17 15:37:20 +02:00
shared.h ASYLUM: align enum assignments 2021-05-17 15:37:25 +02:00
staticres.h ASYLUM: Fix initialization of second portrait in Encounter::initPortraits() 2021-05-17 15:37:19 +02:00