..
agi
AGI: Fix valgrind warning
2010-07-26 14:22:16 +00:00
agos
AGOS: Make the "m" hotkey respect the mute setting.
2010-07-21 20:12:57 +00:00
cine
CINE: Get rid of some unnecessary g_cine refs
2010-07-16 21:56:50 +00:00
cruise
Remove PalmOS port
2010-07-17 18:41:38 +00:00
draci
BUILD: Remove redundant MODULE_DIRS modification
2010-07-29 13:01:39 +00:00
drascula
Changed abs() to ABS() in a few places.
2010-07-14 17:02:14 +00:00
gob
GOB: Respect mute option on startup (bug #3032781 )
2010-07-27 17:14:33 +00:00
groovie
Silenced false positive warning in MSVC
2010-07-25 13:32:15 +00:00
kyra
KYRA: Formatting.
2010-07-27 13:25:35 +00:00
lure
LURE: Make LURE respect the mute settings.
2010-07-21 20:12:35 +00:00
m4
M4: Added further code fragments to enable player to move again
2010-07-29 11:41:51 +00:00
made
MADE: fixed bug 3029750 caused by caching from commit 46102.
2010-07-22 11:20:16 +00:00
mohawk
Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too).
2010-07-09 22:10:22 +00:00
parallaction
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
queen
QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP)
2010-08-01 07:02:05 +00:00
saga
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
sci
SCI: Fix bug #3037055 : Jones in the Fast Lane EGA - fails to start
2010-08-02 14:14:06 +00:00
scumm
SCUMM: Fix subtitles for Russian The Dig
2010-07-23 16:38:06 +00:00
sky
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
sword1
Remove PalmOS port
2010-07-17 18:41:38 +00:00
sword2
SWORD2: Improve sync between local and global "mute" settings
2010-07-23 19:52:58 +00:00
teenagent
TEENAGENT: Sort the object files alphabetically.
2010-07-27 10:40:14 +00:00
tinsel
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
touche
tucker
advancedDetector.cpp
AdvancedDetector: Fix ADGF_ADDENGISH implementation
2010-08-02 08:36:33 +00:00
advancedDetector.h
AdvancedDetector: Introduce new flag GF_ADDENGLISH
2010-08-01 21:17:00 +00:00
dialogs.cpp
dialogs.h
engine.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
engine.h
engines.mk
game.cpp
game.h
metaengine.h
module.mk
savestate.cpp
savestate.h
util.h