scummvm/engines/m4/sound.cpp
2010-06-14 05:27:54 +00:00

279 lines
7.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "m4/m4.h"
#include "m4/sound.h"
#include "m4/compression.h"
#include "common/stream.h"
#include "sound/audiostream.h"
#include "sound/mixer.h"
#include "sound/decoders/raw.h"
namespace M4 {
Sound::Sound(MadsM4Engine *vm, Audio::Mixer *mixer, int volume) :
_vm(vm), _mixer(mixer) {
for (int i = 0; i < SOUND_HANDLES; i++)
_handles[i].type = kFreeHandle;
_dsrFileLoaded = false;
setVolume(volume);
}
Sound::~Sound() {
unloadDSRFile();
}
SndHandle *Sound::getHandle() {
for (int i = 0; i < SOUND_HANDLES; i++) {
if (_handles[i].type == kFreeHandle)
return &_handles[i];
if (!_mixer->isSoundHandleActive(_handles[i].handle)) {
_handles[i].type = kFreeHandle;
return &_handles[i];
}
}
error("Sound::getHandle(): Too many sound handles");
return NULL; // for compilers that don't support NORETURN
}
bool Sound::isHandleActive(SndHandle *handle) {
return (_mixer->isSoundHandleActive(handle->handle));
}
void Sound::playSound(const char *soundName, int volume, bool loop, int channel) {
Common::SeekableReadStream *soundStream = _vm->res()->get(soundName);
SndHandle *handle;
if (channel < 0) {
handle = getHandle();
} else {
if (_handles[channel].type == kFreeHandle) {
handle = &_handles[channel];
} else {
warning("Attempted to play a sound on a channel that isn't free");
return;
}
}
int bufferSize = soundStream->size();
byte *buffer = new byte[bufferSize];
soundStream->read(buffer, bufferSize);
_vm->res()->toss(soundName);
handle->type = kEffectHandle;
_vm->res()->toss(soundName);
// Sound format is 8bit mono, unsigned, 11025kHz
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(buffer, bufferSize, 11025, Audio::FLAG_UNSIGNED),
loop ? 0 : 1);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &handle->handle, stream, -1, volume);
}
void Sound::playSound(int soundNum) {
warning("TODO: playSound(%d)", soundNum);
}
void Sound::pauseSound() {
for (int i = 0; i < SOUND_HANDLES; i++) {
if (_handles[i].type == kEffectHandle)
_mixer->pauseHandle(_handles[i].handle, true);
}
}
void Sound::resumeSound() {
for (int i = 0; i < SOUND_HANDLES; i++) {
if (_handles[i].type == kEffectHandle)
_mixer->pauseHandle(_handles[i].handle, false);
}
}
void Sound::stopSound(int channel) {
if (channel >= 0) {
if (_handles[channel].type == kEffectHandle) {
_mixer->stopHandle(_handles[channel].handle);
_handles[channel].type = kFreeHandle;
return;
} else {
warning("Attempted to stop a sound on a channel that is already free");
return;
}
}
for (int i = 0; i < SOUND_HANDLES; i++) {
if (_handles[i].type == kEffectHandle) {
_mixer->stopHandle(_handles[i].handle);
_handles[i].type = kFreeHandle;
}
}
}
void Sound::playVoice(const char *soundName, int volume) {
Common::SeekableReadStream *soundStream = _vm->res()->get(soundName);
SndHandle *handle = getHandle();
byte *buffer;
buffer = (byte *)malloc(soundStream->size());
soundStream->read(buffer, soundStream->size());
handle->type = kEffectHandle;
_vm->res()->toss(soundName);
// Voice format is 8bit mono, unsigned, 11025kHz
Audio::AudioStream *stream = Audio::makeRawStream(buffer, soundStream->size(), 11025, Audio::FLAG_UNSIGNED);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &handle->handle, stream, -1, volume);
}
void Sound::pauseVoice() {
for (int i = 0; i < SOUND_HANDLES; i++)
if (_handles[i].type == kVoiceHandle)
_mixer->pauseHandle(_handles[i].handle, true);
}
void Sound::resumeVoice() {
for (int i = 0; i < SOUND_HANDLES; i++)
if (_handles[i].type == kVoiceHandle)
_mixer->pauseHandle(_handles[i].handle, false);
}
void Sound::stopVoice() {
for (int i = 0; i < SOUND_HANDLES; i++)
if (_handles[i].type == kVoiceHandle) {
_mixer->stopHandle(_handles[i].handle);
_handles[i].type = kFreeHandle;
}
}
void Sound::stopAll() {
stopVoice();
stopSound();
}
void Sound::setVolume(int volume) {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume);
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume);
}
void Sound::loadDSRFile(const char *fileName) {
if (_dsrFileLoaded)
unloadDSRFile();
Common::SeekableReadStream *fileStream = _vm->res()->get(fileName);
sprintf(_dsrFile.fileName, "%s", fileName);
// Read header
_dsrFile.entryCount = fileStream->readUint16LE();
//printf("DSR has %i entries\n", _dsrFile.entryCount);
for (int i = 0; i < _dsrFile.entryCount; i++) {
DSREntry newEntry;
newEntry.frequency = fileStream->readUint16LE();
newEntry.channels = fileStream->readUint32LE();
newEntry.compSize = fileStream->readUint32LE();
newEntry.uncompSize = fileStream->readUint32LE();
newEntry.offset = fileStream->readUint32LE();
_dsrFile.dsrEntries.push_back(newEntry);
/*
printf("%i: ", i);
printf("frequency: %i ", newEntry->frequency);
printf("channels: %i ", newEntry->channels);
printf("comp: %i ", newEntry.compSize);
printf("uncomp: %i ", newEntry.uncompSize);
printf("offset: %i ", newEntry->offset);
printf("\n");
*/
}
_vm->res()->toss(fileName);
_dsrFileLoaded = true;
}
void Sound::unloadDSRFile() {
if (!_dsrFileLoaded)
return;
_dsrFile.dsrEntries.clear();
_dsrFile.entryCount = 0;
strcpy(_dsrFile.fileName, "");
_dsrFileLoaded = false;
}
void Sound::playDSRSound(int soundIndex, int volume, bool loop) {
if (!_dsrFileLoaded) {
warning("DSR file not loaded, not playing sound");
return;
}
if (soundIndex < 0 || soundIndex > _dsrFile.entryCount - 1) {
warning("Invalid sound index: %i, not playing sound", soundIndex);
return;
}
SndHandle *handle = getHandle();
handle->type = kEffectHandle;
// Get sound data
FabDecompressor fab;
byte *compData = new byte[_dsrFile.dsrEntries[soundIndex].compSize];
byte *buffer = new byte[_dsrFile.dsrEntries[soundIndex].uncompSize];
Common::SeekableReadStream *fileStream = _vm->res()->get(_dsrFile.fileName);
fileStream->seek(_dsrFile.dsrEntries[soundIndex].offset, SEEK_SET);
fileStream->read(compData, _dsrFile.dsrEntries[soundIndex].compSize);
_vm->res()->toss(_dsrFile.fileName);
fab.decompress(compData, _dsrFile.dsrEntries[soundIndex].compSize,
buffer, _dsrFile.dsrEntries[soundIndex].uncompSize);
// Play sound
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(buffer,
_dsrFile.dsrEntries[soundIndex].uncompSize,
_dsrFile.dsrEntries[soundIndex].frequency, Audio::FLAG_UNSIGNED),
loop ? 0 : 1);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &handle->handle, stream, -1, volume);
/*
// Dump the sound file
FILE *destFile = fopen("sound.raw", "wb");
fwrite(_dsrFile.dsrEntries[soundIndex]->data, _dsrFile.dsrEntries[soundIndex].uncompSize, 1, destFile);
fclose(destFile);
*/
}
} // End of namespace M4