scummvm/scumm
2002-09-29 22:09:34 +00:00
..
smush 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
.cvsignore
actor.cpp Patch 613597: Sam and Max object ordering fixme thingzie. 2002-09-24 15:23:57 +00:00
actor.h based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' 2002-09-19 23:49:38 +00:00
akos.cpp fixed warning 2002-09-21 23:39:09 +00:00
akos.h
boxes.cpp
boxes.h
bundle.cpp improved open function in File class 2002-09-15 19:28:34 +00:00
bundle.h improved open function in File class 2002-09-15 19:28:34 +00:00
costume.cpp more warning fixes 2002-09-21 23:46:32 +00:00
costume.h
debug.cpp Replace some exit()'s with a call to the OSystem quit method, as per 610251. 2002-09-17 04:52:50 +00:00
debug.h
debugrl.cpp
debugrl.h
dialogs.cpp patch #612722: MI2 NewGui title fix 2002-09-28 19:25:09 +00:00
dialogs.h patch #612722: MI2 NewGui title fix 2002-09-28 19:25:09 +00:00
gfx.cpp Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) 2002-09-29 15:20:02 +00:00
gfx.h Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) 2002-09-29 15:20:02 +00:00
imuse.cpp Patch #616155: Set Monkey1VGA music instruments dynamically 2002-09-29 15:14:54 +00:00
imuse.h framework of Imuse sound for The Dig 2002-09-29 07:08:31 +00:00
object.cpp Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) 2002-09-29 15:20:02 +00:00
object.h
resource_v2.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
resource_v3.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
resource_v4.cpp
resource.cpp patch #616195 2002-09-29 17:34:00 +00:00
resource.h
saveload.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
saveload.h fixed the non-POD warning for real this time 2002-09-22 03:57:41 +00:00
script_v1.cpp 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
script_v2.cpp removed exception 2002-09-29 07:23:48 +00:00
script.cpp renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>) 2002-09-22 01:17:53 +00:00
scumm.h framework of Imuse sound for The Dig 2002-09-29 07:08:31 +00:00
scummvm.cpp Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by the GUI) when I'll have reported my other diffs 2002-09-29 22:09:34 +00:00
sound.cpp Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if it's the correct 2002-09-29 15:12:18 +00:00
sound.h Add the following patches: 2002-09-21 13:48:03 +00:00
string.cpp 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
vars.cpp 609791: Sam and Max 'phantom sound' (precaching) hack. 2002-09-16 08:22:05 +00:00
verbs.cpp renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>) 2002-09-22 01:17:53 +00:00