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smush
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
.cvsignore
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actor.cpp
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Patch 613597: Sam and Max object ordering fixme thingzie.
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2002-09-24 15:23:57 +00:00 |
actor.h
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based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
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2002-09-19 23:49:38 +00:00 |
akos.cpp
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fixed warning
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2002-09-21 23:39:09 +00:00 |
akos.h
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boxes.cpp
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boxes.h
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bundle.cpp
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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more warning fixes
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2002-09-21 23:46:32 +00:00 |
costume.h
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debug.cpp
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Replace some exit()'s with a call to the OSystem quit method, as per 610251.
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2002-09-17 04:52:50 +00:00 |
debug.h
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debugrl.cpp
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debugrl.h
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dialogs.cpp
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patch #612722: MI2 NewGui title fix
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2002-09-28 19:25:09 +00:00 |
dialogs.h
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patch #612722: MI2 NewGui title fix
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2002-09-28 19:25:09 +00:00 |
gfx.cpp
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Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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2002-09-29 15:20:02 +00:00 |
gfx.h
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Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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2002-09-29 15:20:02 +00:00 |
imuse.cpp
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Patch #616155: Set Monkey1VGA music instruments dynamically
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2002-09-29 15:14:54 +00:00 |
imuse.h
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framework of Imuse sound for The Dig
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2002-09-29 07:08:31 +00:00 |
object.cpp
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Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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2002-09-29 15:20:02 +00:00 |
object.h
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resource_v2.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
resource_v3.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
resource_v4.cpp
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resource.cpp
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patch #616195
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2002-09-29 17:34:00 +00:00 |
resource.h
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saveload.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
script_v2.cpp
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removed exception
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2002-09-29 07:23:48 +00:00 |
script.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |
scumm.h
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framework of Imuse sound for The Dig
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2002-09-29 07:08:31 +00:00 |
scummvm.cpp
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Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by the GUI) when I'll have reported my other diffs
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2002-09-29 22:09:34 +00:00 |
sound.cpp
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Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if it's the correct
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2002-09-29 15:12:18 +00:00 |
sound.h
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Add the following patches:
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2002-09-21 13:48:03 +00:00 |
string.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
vars.cpp
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609791: Sam and Max 'phantom sound' (precaching) hack.
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2002-09-16 08:22:05 +00:00 |
verbs.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |