scummvm/engines/saga
2006-04-26 00:59:13 +00:00
..
actor.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
actor.h
animation.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
animation.h
console.cpp
console.h
events.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
events.h
font_map.cpp
font.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
font.h
game.cpp Reduced dependencies on base/plugins.h 2006-04-16 13:12:23 +00:00
gfx.cpp - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
gfx.h - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
ihnm_introproc.cpp
image.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
input.cpp
interface.cpp Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) 2006-04-16 19:23:14 +00:00
interface.h
isomap.cpp
isomap.h
ite_introproc.cpp Introduced language EN_ANY used for general English game entries. EN_USA and 2006-04-08 23:12:56 +00:00
itedata.cpp
itedata.h
list.h
module.mk
music.cpp fix ITE SUNSPOT music loop 2006-03-24 18:15:57 +00:00
music.h apply CYX mem-leak fix patch 2006-03-02 18:25:56 +00:00
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp
puzzle.h
render.cpp
render.h
resnames.h fix ITE SUNSPOT music loop 2006-03-24 18:15:57 +00:00
rscfile.cpp apply CYX mem-leak fix patch 2006-03-02 18:25:56 +00:00
rscfile.h
saga.cpp Introduce and use Engine_Empty() and Engine::GUIErrorMessage() 2006-04-26 00:59:13 +00:00
saga.h Reduced dependencies on base/plugins.h 2006-04-16 13:12:23 +00:00
saveload.cpp Fixes save/load. 2006-04-13 13:55:10 +00:00
scene.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
scene.h
script.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
script.h Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
sfuncs.cpp
sndres.cpp Hiding the implementation of ADPCMInputStream from the public, in favor of a factory function (just like with the other AudioStream subclasses) 2006-03-03 15:51:33 +00:00
sndres.h
sound.cpp
sound.h
sprite.cpp
sprite.h
sthread.cpp Renamed various container isEmpty() methods to empty() to match STL conventions 2006-03-28 09:42:54 +00:00
stream.h
xref.txt