scummvm/graphics/svg.cpp
2021-12-26 18:48:43 +01:00

113 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/scummsys.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "graphics/managed_surface.h"
#include "graphics/pixelformat.h"
#include "graphics/svg.h"
#define NANOSVG_IMPLEMENTATION
#include "graphics/nanosvg/nanosvg.h"
#define NANOSVGRAST_IMPLEMENTATION
#include "graphics/nanosvg/nanosvgrast.h"
namespace Graphics {
SVGBitmap::SVGBitmap(Common::SeekableReadStream *in) {
int32 size = in->size();
char *data = (char *)malloc(size + 1);
in->read(data, size);
data[size] = '\0';
_svg = nsvgParse(data, "px", 96);
free(data);
if (_svg == NULL)
error("Cannot parse SVG image");
_rasterizer = NULL;
_cachedW = _cachedH = -1;
_cache = NULL;
_render = NULL;
#ifdef SCUMM_BIG_ENDIAN
_pixelformat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
#else
_pixelformat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24);
#endif
}
SVGBitmap::~SVGBitmap() {
if (_rasterizer)
nsvgDeleteRasterizer(_rasterizer);
nsvgDelete(_svg);
delete _render;
delete _pixelformat;
}
void SVGBitmap::render(Graphics::ManagedSurface &target, int dw, int dh) {
if (dw == 0 || dh == 0)
return;
if (_rasterizer == NULL)
_rasterizer = nsvgCreateRasterizer();
if (_cachedW != dw || _cachedH != dh) {
if (_cache)
free(_cache);
_cache = (byte *)malloc(dw * dh * 4);
// Maintain aspect ratio
float xRatio = 1.0f * dw / _svg->width;
float yRatio = 1.0f * dh / _svg->height;
float ratio = xRatio < yRatio ? xRatio : yRatio;
nsvgRasterize(_rasterizer, _svg, 0, 0, ratio, _cache, dw, dh, dw * 4);
_cachedW = dw;
_cachedH = dh;
if (_render)
delete _render;
Graphics::Surface tmp;;
tmp.init(dw, dh, dw * 4, _cache, *_pixelformat);
_render = new ManagedSurface(dw, dh, *_pixelformat);
_render->transBlitFrom(tmp);
tmp.free();
}
target.blitFrom(_render->rawSurface());
}
} // end of namespace Graphics