scummvm/engines/gob
2010-05-17 22:46:53 +00:00
..
demos Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
save Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
sound Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
dataio.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
dataio.h When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices 2009-08-08 02:23:04 +00:00
detection.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
draw_bargon.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
draw_fascin.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
draw_playtoons.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
draw_v1.cpp Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore) 2009-07-21 12:14:36 +00:00
draw_v2.cpp Gob3CD - Move subtitle check to initialization 2010-03-06 09:37:03 +00:00
draw.cpp Only draw letters that actually fit on the surface. Should fix bug #2992268 (Reproducible crash creating Intuition formula) 2010-04-28 19:14:20 +00:00
draw.h Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
driver_vga.cpp Giving Font its own real class 2009-07-09 02:54:10 +00:00
driver_vga.h Giving Font its own real class 2009-07-09 02:54:10 +00:00
expression.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
expression.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
game.cpp Fascination - Fix screen transition 2010-02-03 00:51:09 +00:00
game.h Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop) 2009-08-24 22:37:09 +00:00
global.cpp Playtoons - implement some functions related to hotspot texts 2009-09-29 22:43:30 +00:00
global.h Switch Mixer::playInputStream to use DisposeAfterUse::Flag 2010-01-08 22:09:43 +00:00
gob.cpp Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
gob.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
goblin_v1.cpp Fixing an out of array bounds read 2009-12-30 23:21:33 +00:00
goblin_v2.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
goblin.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
helper.h
hotspots.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
hotspots.h Fascination - based on the theoritical values of flag, use getWindow instead of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. 2010-02-03 22:14:06 +00:00
init_v1.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init_v2.cpp - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
init_v3.cpp - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
init_v4.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init_v6.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
init.h - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
inter_bargon.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
inter_fascin.cpp Loading the intro videos tira.imd and tirb.imd as early PreIMD 2010-03-11 06:15:51 +00:00
inter_playtoons.cpp Fix warning using GCC 4.5 2010-04-27 20:47:06 +00:00
inter_v1.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
inter_v2.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
inter_v3.cpp Playtoons - implement some functions related to hotspot texts 2009-09-29 22:43:30 +00:00
inter_v4.cpp Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene") 2009-08-08 21:43:07 +00:00
inter_v5.cpp Modify warning message for o5_deleteFile as it's not only used by Dynasty, and Add oPlaytoons_copyFile. The latest will need to be completed if a call requires it. For the moment, it only fixes the crash at the end of the 3rd video of the construction kit. 2009-08-30 23:39:25 +00:00
inter_v6.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
inter.cpp Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
inter.h Fascination - Put correct protracker functions as Paula now accept sample size > 32k. MOD is now playing in Amiga and Atari versions. 2010-02-14 18:30:12 +00:00
map_v1.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
map_v2.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
map.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
map.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
module.mk Implementing saving/loading for Fascination. Tested in the DOS floppy versions and the Amiga version 2010-02-03 09:32:16 +00:00
mult_v1.cpp Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class 2009-06-24 21:49:37 +00:00
mult_v2.cpp gob - fix valgrind warning: invalid read when animKeysCount equals 0 2009-10-06 19:57:17 +00:00
mult.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
mult.h
palanim.cpp
palanim.h
resources.cpp Use resSize instead of computing its value again. 2010-03-17 20:29:26 +00:00
resources.h Added a method to easily dump resources to file 2009-07-24 21:34:43 +00:00
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp Changing stuff around a bit so alignment requirements won't increase 2009-07-28 15:19:55 +00:00
scenery.h
script.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
script.h Added a skipBlock() method 2009-07-05 11:27:26 +00:00
totfile.cpp Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file 2010-02-25 15:22:26 +00:00
totfile.h Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file 2010-02-25 15:22:26 +00:00
util.cpp Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling 2010-02-21 04:04:13 +00:00
util.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
variables.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
variables.h Minor style-related changes 2010-02-03 03:25:50 +00:00
video_v1.cpp
video_v2.cpp Hooking up the v2 spriteUncompressor into the v6 one 2009-08-22 13:11:30 +00:00
video_v6.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
video.cpp Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
video.h Giving Font its own real class 2009-07-09 02:54:10 +00:00
videoplayer.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
videoplayer.h Adding support for the early Fascination IMD format 2010-03-11 06:15:23 +00:00