scummvm/engines/made
2009-03-14 19:47:23 +00:00
..
database.cpp Initialize variables that might not be initialized but still used later on line 422 in a debug function call (Fixes MSVC's warnings about 'potentially uninitialized local variable'). 2009-01-24 05:02:08 +00:00
database.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
detection.cpp Added file sizes of the various CD versions of Return to Zork to the detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected 2009-03-12 17:32:13 +00:00
graphics.cpp - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
graphics.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
made.cpp Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
made.h Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
module.mk
music.cpp
music.h
pmvplayer.cpp PMV player: stop reallocating the frame buffer on every frame, if its size hasn't been changed 2009-03-12 08:14:05 +00:00
pmvplayer.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
redreader.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
redreader.h
resource.cpp - Implemented sound decompression for Manhole EGA 2009-01-25 01:58:16 +00:00
resource.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
screen.cpp Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class 2009-03-14 15:43:37 +00:00
screen.h Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class 2009-03-14 15:43:37 +00:00
screenfx.cpp Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%. 2009-03-14 19:47:23 +00:00
screenfx.h Simplified screen effects. Removed copyRect() and reposition() 2009-03-14 17:32:43 +00:00
script.cpp Reduced CPU usage of the MADE engine by about 10% (by profiling the code) 2009-03-14 14:58:19 +00:00
script.h Pushed up the simple script stack function in the header file (this helps isolate them too, so that script.cpp only contains script command functions now) 2009-03-14 12:23:35 +00:00
scriptfuncs.cpp Reduced CPU usage of the MADE engine by about 10% (by profiling the code) 2009-03-14 14:58:19 +00:00
scriptfuncs.h
sound.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sound.h - Implemented sound decompression for Manhole EGA 2009-01-25 01:58:16 +00:00