scummvm/dists/engine-data
Thierry Crozat cc16cb5823 MORTEVIELLE: Change German menu translation
The original menu was almost not translated (only one of the six menu was translated). Thanks to Raziel for the menu name suggestions.
2013-08-20 14:03:53 +01:00
..
testbed-audiocd-files TESTBED: added data file for midi tests 2010-10-02 01:08:24 +00:00
create-testbed-data.sh TESTBED: added data file for midi tests 2010-10-02 01:08:24 +00:00
drascula.dat DRASCULA: Add Spanish subtitles for von Braun cutscene 2012-06-26 21:20:24 +01:00
hugo.dat HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGB 2011-02-20 11:32:00 +01:00
kyra.dat KYRA: (LOL/FM-TOWNS) - adapt static resources 2013-01-09 20:27:35 +01:00
lure.dat Backport of bugfix for incorrect fight animation offset in French version 2009-01-26 07:10:41 +00:00
mort.dat MORTEVIELLE: Change German menu translation 2013-08-20 14:03:53 +01:00
neverhood.dat NEVERHOOD: Add tables for Scene2706 2013-05-08 20:47:40 +02:00
queen.tbl Copy engine-data from standalone trunk to dists/ 2007-12-23 11:54:06 +00:00
README MORTEVIELLE: Update misc files to include mort.dat 2013-07-04 23:46:52 +02:00
sky.cpt Copy engine-data from standalone trunk to dists/ 2007-12-23 11:54:06 +00:00
teenagent.dat TEENAGENT: Unpack teenagent.dat and remove the engine's zlib dependency 2012-07-15 02:14:37 +03:00
tony.dat TONY: Update the Obj tables in other languages 2012-09-28 12:19:05 +02:00
toon.dat TOOLS: Fix typos in specialInfoLine arrays 2010-10-10 15:27:39 +00:00
wintermute.zip WINTERMUTE: Move Resources out of binary and into wintermute.zip 2013-01-28 09:20:14 +01:00

engine-data README
-------------------------------------------------------------------------------

drascula.dat
TODO

hugo.dat:
This file contains all the hardcoded logic, strings and fonts used by Hugo
engine. Those information were stored in the original executables.

kyra.dat:
The 'kyra.dat' file is created by extracting hardcoded data, like the
roomtable, inventory names, various strings, tables for shapes and sequence
scripts, from.

lure.dat
TODO

mort.dat:
File created partially by extracting font data from the French executable. It
also contains the French and German translation, as well as a custom-made
English translation.

queen.tbl:
'queen.tbl' contains a list of filenames, filesizes and offsets for the
individual files saved in QUEEN.1. This data was originally included in the
executable. The compress_queen tool adds the information contained in queen.tbl
to QUEEN.1; for this reason neither the freeware FOTAQ floppy version nor the
mp3/ogg/flac encoded need the datafile.

sky.cpt:
TODO

teenagent.dat
TODO

tony.dat:
This file contains the font table used by the different versions of the game.

toon.dat:
'toon.dat' contains all the strings hardcoded in the original executables.