mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-23 04:33:09 +00:00
105 lines
2.6 KiB
C++
105 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "titanic/game/bar_menu.h"
|
|
|
|
namespace Titanic {
|
|
|
|
BEGIN_MESSAGE_MAP(CBarMenu, CGameObject)
|
|
ON_MESSAGE(PETActivateMsg)
|
|
ON_MESSAGE(PETDownMsg)
|
|
ON_MESSAGE(PETUpMsg)
|
|
ON_MESSAGE(EnterViewMsg)
|
|
ON_MESSAGE(LeaveViewMsg)
|
|
END_MESSAGE_MAP()
|
|
|
|
CBarMenu::CBarMenu() : CGameObject(), _barFrameNumber(0), _visibleFlag(false), _numFrames(6) {
|
|
}
|
|
|
|
void CBarMenu::save(SimpleFile *file, int indent) {
|
|
file->writeNumberLine(1, indent);
|
|
file->writeNumberLine(_barFrameNumber, indent);
|
|
file->writeNumberLine(_visibleFlag, indent);
|
|
file->writeNumberLine(_numFrames, indent);
|
|
|
|
CGameObject::save(file, indent);
|
|
}
|
|
|
|
void CBarMenu::load(SimpleFile *file) {
|
|
file->readNumber();
|
|
_barFrameNumber = file->readNumber();
|
|
_visibleFlag = file->readNumber();
|
|
_numFrames = file->readNumber();
|
|
|
|
CGameObject::load(file);
|
|
}
|
|
|
|
bool CBarMenu::PETActivateMsg(CPETActivateMsg *msg) {
|
|
if (msg->_name == "Television") {
|
|
_visibleFlag = !_visibleFlag;
|
|
setVisible(_visibleFlag);
|
|
loadFrame(_barFrameNumber);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CBarMenu::PETDownMsg(CPETDownMsg *msg) {
|
|
if (_visibleFlag) {
|
|
if (--_barFrameNumber < 0)
|
|
_barFrameNumber = _numFrames - 1;
|
|
|
|
loadFrame(_barFrameNumber);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CBarMenu::PETUpMsg(CPETUpMsg *msg) {
|
|
if (_visibleFlag) {
|
|
_barFrameNumber = (_barFrameNumber + 1) % _numFrames;
|
|
loadFrame(_barFrameNumber);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CBarMenu::EnterViewMsg(CEnterViewMsg *msg) {
|
|
petSetArea(PET_REMOTE);
|
|
petHighlightGlyph(2);
|
|
petSetRemoteTarget();
|
|
setVisible(_visibleFlag);
|
|
loadFrame(_barFrameNumber);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CBarMenu::LeaveViewMsg(CLeaveViewMsg *msg) {
|
|
petClear();
|
|
_visibleFlag = false;
|
|
setVisible(false);
|
|
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Titanic
|