scummvm/engines/sword1
Eugene Sandulenko cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
..
animation.cpp When drawing an interlaced frame, only clear every other line instead of the 2006-12-14 05:21:19 +00:00
animation.h Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more 2006-08-27 09:10:24 +00:00
collision.h
control.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
control.h Added support for the --save-slot option for Broken Sword 1. (Feature request 2006-04-18 18:23:57 +00:00
credits.cpp Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
credits.h
debug.cpp
debug.h
eventman.cpp
eventman.h
logic.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
logic.h Fixed crashes on Zodiac and add support for this device 2006-09-09 09:30:16 +00:00
memman.cpp
memman.h Fixed crashes on Zodiac and add support for this device 2006-09-09 09:30:16 +00:00
menu.cpp
menu.h
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
mouse.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
mouse.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
music.cpp Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
music.h Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
object.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
objectman.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
objectman.h
resman.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
resman.h Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
router.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
router.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
screen.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
screen.h Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA 2006-08-26 11:34:35 +00:00
sound.cpp Only decompress the number of speech samples indicated by 'resSize'. This 2006-09-17 15:25:59 +00:00
sound.h
staticres.cpp
sword1.cpp First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
sword1.h Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
sworddefs.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
swordres.h
text.cpp Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo 2006-11-12 19:05:51 +00:00
text.h