mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
258901bab9
svn-id: r28966
2204 lines
48 KiB
C++
2204 lines
48 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "sound/mixer.h"
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#include "sound/mods/infogrames.h"
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#include "gob/gob.h"
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#include "gob/inter.h"
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#include "gob/global.h"
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#include "gob/util.h"
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#include "gob/dataio.h"
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#include "gob/music.h"
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#include "gob/cdrom.h"
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#include "gob/draw.h"
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#include "gob/game.h"
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#include "gob/goblin.h"
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#include "gob/map.h"
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#include "gob/mult.h"
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#include "gob/parse.h"
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#include "gob/scenery.h"
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#include "gob/sound.h"
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#include "gob/video.h"
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#include "gob/saveload.h"
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#include "gob/videoplayer.h"
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namespace Gob {
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#define OPCODE(x) _OPCODE(Inter_v2, x)
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const int Inter_v2::_goblinFuncLookUp[][2] = {
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{0, 0},
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{1, 1},
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{2, 2},
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{4, 3},
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{5, 4},
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{6, 5},
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{7, 6},
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{8, 7},
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{9, 8},
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{10, 9},
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{12, 10},
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{13, 11},
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{14, 12},
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{15, 13},
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{16, 14},
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{21, 15},
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{22, 16},
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{23, 17},
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{24, 18},
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{25, 19},
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{26, 20},
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{27, 21},
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{28, 22},
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{29, 23},
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{30, 24},
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{32, 25},
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{33, 26},
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{34, 27},
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{35, 28},
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{36, 29},
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{37, 30},
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{40, 31},
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{41, 32},
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{42, 33},
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{43, 34},
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{44, 35},
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{50, 36},
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{52, 37},
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{53, 38},
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{100, 39},
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{152, 40},
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{200, 41},
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{201, 42},
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{202, 43},
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{203, 44},
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{204, 45},
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{250, 46},
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{251, 47},
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{252, 48},
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{500, 49},
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{502, 50},
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{503, 51},
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{600, 52},
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{601, 53},
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{602, 54},
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{603, 55},
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{604, 56},
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{605, 57},
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{1000, 58},
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{1001, 59},
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{1002, 60},
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{1003, 61},
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{1004, 62},
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{1005, 63},
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{1006, 64},
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{1008, 65},
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{1009, 66},
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{1010, 67},
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{1011, 68},
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{1015, 69},
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{2005, 70}
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};
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Inter_v2::Inter_v2(GobEngine *vm) : Inter_v1(vm) {
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setupOpcodes();
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}
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void Inter_v2::setupOpcodes() {
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static const OpcodeDrawEntryV2 opcodesDraw[256] = {
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/* 00 */
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OPCODE(o1_loadMult),
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OPCODE(o2_playMult),
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OPCODE(o2_freeMultKeys),
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{NULL, ""},
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/* 04 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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OPCODE(o1_initCursor),
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/* 08 */
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OPCODE(o1_initCursorAnim),
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OPCODE(o1_clearCursorAnim),
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OPCODE(o2_setRenderFlags),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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OPCODE(o1_loadAnim),
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OPCODE(o1_freeAnim),
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OPCODE(o1_updateAnim),
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OPCODE(o2_multSub),
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/* 14 */
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OPCODE(o2_initMult),
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OPCODE(o1_freeMult),
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OPCODE(o1_animate),
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OPCODE(o2_loadMultObject),
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/* 18 */
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OPCODE(o1_getAnimLayerInfo),
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OPCODE(o1_getObjAnimSize),
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OPCODE(o1_loadStatic),
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OPCODE(o1_freeStatic),
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/* 1C */
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OPCODE(o2_renderStatic),
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OPCODE(o2_loadCurLayer),
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{NULL, ""},
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{NULL, ""},
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/* 20 */
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OPCODE(o2_playCDTrack),
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OPCODE(o2_waitCDTrackEnd),
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OPCODE(o2_stopCD),
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OPCODE(o2_readLIC),
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/* 24 */
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OPCODE(o2_freeLIC),
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OPCODE(o2_getCDTrackPos),
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{NULL, ""},
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{NULL, ""},
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o2_loadFontToSprite),
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OPCODE(o1_freeFontToSprite),
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{NULL, ""},
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{NULL, ""},
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/* 34 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 38 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 3C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 40 */
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OPCODE(o2_totSub),
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OPCODE(o2_switchTotSub),
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OPCODE(o2_copyVars),
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OPCODE(o2_pasteVars),
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/* 44 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 48 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 4C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 50 */
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OPCODE(o2_loadMapObjects),
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OPCODE(o2_freeGoblins),
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OPCODE(o2_moveGoblin),
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OPCODE(o2_writeGoblinPos),
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/* 54 */
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OPCODE(o2_stopGoblin),
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OPCODE(o2_setGoblinState),
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OPCODE(o2_placeGoblin),
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{NULL, ""},
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/* 58 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 5C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 60 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 64 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 68 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 6C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 70 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 74 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 78 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 7C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 80 */
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OPCODE(o2_initScreen),
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OPCODE(o2_scroll),
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OPCODE(o2_setScrollOffset),
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OPCODE(o2_playImd),
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/* 84 */
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OPCODE(o2_getImdInfo),
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OPCODE(o2_openItk),
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OPCODE(o2_closeItk),
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OPCODE(o2_setImdFrontSurf),
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/* 88 */
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OPCODE(o2_resetImdFrontSurf),
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 8C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 90 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 94 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 98 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 9C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* AC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* BC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* CC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* DC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* EC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* FC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""}
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};
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static const OpcodeFuncEntryV2 opcodesFunc[80] = {
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/* 00 */
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OPCODE(o1_callSub),
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OPCODE(o1_callSub),
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OPCODE(o1_printTotText),
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OPCODE(o1_loadCursor),
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/* 04 */
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{NULL, ""},
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OPCODE(o1_switch),
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OPCODE(o1_repeatUntil),
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OPCODE(o1_whileDo),
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/* 08 */
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OPCODE(o1_if),
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OPCODE(o2_evaluateStore),
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OPCODE(o1_loadSpriteToPos),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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{NULL, ""},
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OPCODE(o2_printText),
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OPCODE(o1_loadTot),
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OPCODE(o1_palLoad),
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/* 14 */
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OPCODE(o1_keyFunc),
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OPCODE(o1_capturePush),
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OPCODE(o1_capturePop),
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OPCODE(o2_animPalInit),
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/* 18 */
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OPCODE(o2_addCollision),
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OPCODE(o2_freeCollision),
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{NULL, ""},
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{NULL, ""},
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/* 1C */
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{NULL, ""},
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{NULL, ""},
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OPCODE(o1_drawOperations),
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OPCODE(o1_setcmdCount),
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/* 20 */
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OPCODE(o1_return),
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OPCODE(o1_renewTimeInVars),
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OPCODE(o1_speakerOn),
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OPCODE(o1_speakerOff),
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/* 24 */
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OPCODE(o1_putPixel),
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OPCODE(o2_goblinFunc),
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OPCODE(o2_createSprite),
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OPCODE(o1_freeSprite),
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o1_returnTo),
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OPCODE(o1_loadSpriteContent),
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OPCODE(o1_copySprite),
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OPCODE(o1_fillRect),
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/* 34 */
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OPCODE(o1_drawLine),
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OPCODE(o1_strToLong),
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OPCODE(o1_invalidate),
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OPCODE(o1_setBackDelta),
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/* 38 */
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OPCODE(o1_playSound),
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OPCODE(o2_stopSound),
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OPCODE(o2_loadSound),
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OPCODE(o1_freeSoundSlot),
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/* 3C */
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OPCODE(o1_waitEndPlay),
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OPCODE(o1_playComposition),
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OPCODE(o2_getFreeMem),
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OPCODE(o2_checkData),
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/* 40 */
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{NULL, ""},
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OPCODE(o1_prepareStr),
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OPCODE(o1_insertStr),
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OPCODE(o1_cutStr),
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/* 44 */
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OPCODE(o1_strstr),
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OPCODE(o1_istrlen),
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OPCODE(o1_setMousePos),
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OPCODE(o1_setFrameRate),
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/* 48 */
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OPCODE(o1_animatePalette),
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OPCODE(o1_animateCursor),
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OPCODE(o1_blitCursor),
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OPCODE(o1_loadFont),
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/* 4C */
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OPCODE(o1_freeFont),
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OPCODE(o2_readData),
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OPCODE(o2_writeData),
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OPCODE(o1_manageDataFile),
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};
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|
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static const OpcodeGoblinEntryV2 opcodesGoblin[71] = {
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/* 00 */
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|
OPCODE(o2_loadInfogramesIns),
|
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OPCODE(o2_startInfogrames),
|
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OPCODE(o2_stopInfogrames),
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{NULL, ""},
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/* 04 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 08 */
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{NULL, ""},
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OPCODE(o2_playInfogrames),
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{NULL, ""},
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{NULL, ""},
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|
/* 0C */
|
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{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 14 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 18 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 1C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 20 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 24 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
OPCODE(o2_handleGoblins),
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 34 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 38 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 3C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 40 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 44 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
};
|
|
|
|
_opcodesDrawV2 = opcodesDraw;
|
|
_opcodesFuncV2 = opcodesFunc;
|
|
_opcodesGoblinV2 = opcodesGoblin;
|
|
}
|
|
|
|
void Inter_v2::executeDrawOpcode(byte i) {
|
|
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
|
|
i, i, getOpcodeDrawDesc(i));
|
|
|
|
OpcodeDrawProcV2 op = _opcodesDrawV2[i].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeDraw: %d", i);
|
|
else
|
|
(this->*op) ();
|
|
}
|
|
|
|
bool Inter_v2::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) {
|
|
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
|
|
i, j, i, j, getOpcodeFuncDesc(i, j));
|
|
|
|
if ((i > 4) || (j > 15)) {
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
return false;
|
|
}
|
|
|
|
OpcodeFuncProcV2 op = _opcodesFuncV2[i*16 + j].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
else
|
|
return (this->*op) (params);
|
|
|
|
return false;
|
|
}
|
|
|
|
void Inter_v2::executeGoblinOpcode(int i, OpGobParams ¶ms) {
|
|
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
|
|
i, i, getOpcodeGoblinDesc(i));
|
|
|
|
OpcodeGoblinProcV2 op = NULL;
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i) {
|
|
op = _opcodesGoblinV2[_goblinFuncLookUp[j][1]].proc;
|
|
break;
|
|
}
|
|
|
|
if (op == NULL) {
|
|
int16 val;
|
|
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
val = load16();
|
|
_vm->_global->_inter_execPtr += val << 1;
|
|
} else
|
|
(this->*op) (params);
|
|
}
|
|
|
|
const char *Inter_v2::getOpcodeDrawDesc(byte i) {
|
|
return _opcodesDrawV2[i].desc;
|
|
}
|
|
|
|
const char *Inter_v2::getOpcodeFuncDesc(byte i, byte j) {
|
|
if ((i > 4) || (j > 15))
|
|
return "";
|
|
|
|
return _opcodesFuncV2[i*16 + j].desc;
|
|
}
|
|
|
|
const char *Inter_v2::getOpcodeGoblinDesc(int i) {
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i)
|
|
return _opcodesGoblinV2[_goblinFuncLookUp[j][1]].desc;
|
|
return "";
|
|
}
|
|
|
|
void Inter_v2::checkSwitchTable(byte **ppExec) {
|
|
byte cmd;
|
|
int16 len;
|
|
int32 value;
|
|
bool found;
|
|
|
|
found = false;
|
|
*ppExec = 0;
|
|
|
|
cmd = *_vm->_global->_inter_execPtr;
|
|
|
|
value = _vm->_parse->parseVarIndex();
|
|
|
|
switch (cmd) {
|
|
case 16:
|
|
case 18:
|
|
value = (int8) READ_VARO_UINT8(value);
|
|
break;
|
|
|
|
case 23:
|
|
case 26:
|
|
value = READ_VARO_UINT32(value);
|
|
break;
|
|
|
|
default:
|
|
value = (int16) READ_VARO_UINT16(value);
|
|
break;
|
|
}
|
|
|
|
if (_terminate)
|
|
return;
|
|
|
|
len = (int8) *_vm->_global->_inter_execPtr++;
|
|
while (len != -5) {
|
|
for (int i = 0; i < len; i++) {
|
|
cmd = *_vm->_global->_inter_execPtr;
|
|
|
|
switch (cmd) {
|
|
case 19:
|
|
_vm->_global->_inter_execPtr++;
|
|
if (!found &&
|
|
(value ==
|
|
(int32) (READ_LE_UINT32(_vm->_global->_inter_execPtr))))
|
|
found = true;
|
|
_vm->_global->_inter_execPtr += 5;
|
|
break;
|
|
|
|
case 20:
|
|
_vm->_global->_inter_execPtr++;
|
|
if (!found &&
|
|
(value ==
|
|
(int16) (READ_LE_UINT16(_vm->_global->_inter_execPtr))))
|
|
found = true;
|
|
_vm->_global->_inter_execPtr += 3;
|
|
break;
|
|
|
|
case 21:
|
|
_vm->_global->_inter_execPtr++;
|
|
if (!found && (value == (int8) *_vm->_global->_inter_execPtr))
|
|
found = true;
|
|
_vm->_global->_inter_execPtr += 2;
|
|
break;
|
|
|
|
default:
|
|
if (!found) {
|
|
evalExpr(0);
|
|
if (value == _vm->_global->_inter_resVal)
|
|
found = true;
|
|
} else
|
|
_vm->_parse->skipExpr(99);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found && !*ppExec)
|
|
*ppExec = _vm->_global->_inter_execPtr;
|
|
|
|
_vm->_global->_inter_execPtr +=
|
|
READ_LE_UINT16(_vm->_global->_inter_execPtr + 2) + 2;
|
|
len = (int8) *_vm->_global->_inter_execPtr++;
|
|
}
|
|
|
|
if ((*_vm->_global->_inter_execPtr >> 4) != 4)
|
|
return;
|
|
|
|
_vm->_global->_inter_execPtr++;
|
|
if (!*ppExec)
|
|
*ppExec = _vm->_global->_inter_execPtr;
|
|
|
|
_vm->_global->_inter_execPtr +=
|
|
READ_LE_UINT16(_vm->_global->_inter_execPtr + 2) + 2;
|
|
}
|
|
|
|
void Inter_v2::o2_playMult() {
|
|
int16 checkEscape;
|
|
|
|
checkEscape = load16();
|
|
|
|
_vm->_mult->setMultData(checkEscape >> 1);
|
|
_vm->_mult->playMult(VAR(57), -1, checkEscape & 0x1, 0);
|
|
}
|
|
|
|
void Inter_v2::o2_freeMultKeys() {
|
|
uint16 index = load16();
|
|
|
|
if (!_vm->_mult->hasMultData(index))
|
|
return;
|
|
|
|
_vm->_mult->setMultData(index);
|
|
_vm->_mult->freeMultKeys();
|
|
_vm->_mult->zeroMultData(index);
|
|
}
|
|
|
|
void Inter_v2::o2_setRenderFlags() {
|
|
int16 expr;
|
|
|
|
expr = _vm->_parse->parseValExpr();
|
|
|
|
if (expr & 0x8000) {
|
|
_vm->_draw->_renderFlags |= expr & 0x3FFF;
|
|
} else {
|
|
if (expr & 0x4000)
|
|
_vm->_draw->_renderFlags &= expr & 0x3FFF;
|
|
else
|
|
_vm->_draw->_renderFlags = expr;
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_multSub() {
|
|
_vm->_mult->multSub(_vm->_parse->parseValExpr());
|
|
}
|
|
|
|
void Inter_v2::o2_initMult() {
|
|
int16 oldAnimHeight;
|
|
int16 oldAnimWidth;
|
|
int16 oldObjCount;
|
|
int16 posXVar;
|
|
int16 posYVar;
|
|
int16 animDataVar;
|
|
|
|
oldAnimWidth = _vm->_mult->_animWidth;
|
|
oldAnimHeight = _vm->_mult->_animHeight;
|
|
oldObjCount = _vm->_mult->_objCount;
|
|
|
|
_vm->_mult->_animLeft = load16();
|
|
_vm->_mult->_animTop = load16();
|
|
_vm->_mult->_animWidth = load16();
|
|
_vm->_mult->_animHeight = load16();
|
|
_vm->_mult->_objCount = load16();
|
|
posXVar = _vm->_parse->parseVarIndex();
|
|
posYVar = _vm->_parse->parseVarIndex();
|
|
animDataVar = _vm->_parse->parseVarIndex();
|
|
|
|
if (_vm->_mult->_objects && (oldObjCount != _vm->_mult->_objCount)) {
|
|
warning("Initializing new objects without having "
|
|
"cleaned up the old ones at first");
|
|
delete[] _vm->_mult->_objects;
|
|
delete[] _vm->_mult->_renderObjs;
|
|
delete[] _vm->_mult->_orderArray;
|
|
_vm->_mult->_objects = 0;
|
|
_vm->_mult->_renderObjs = 0;
|
|
_vm->_mult->_orderArray = 0;
|
|
}
|
|
|
|
if (_vm->_mult->_objects == 0) {
|
|
_vm->_mult->_renderObjs = new Mult::Mult_Object*[_vm->_mult->_objCount];
|
|
memset(_vm->_mult->_renderObjs, 0,
|
|
_vm->_mult->_objCount * sizeof(Mult::Mult_Object*));
|
|
|
|
if (_terminate)
|
|
return;
|
|
|
|
_vm->_mult->_orderArray = new int8[_vm->_mult->_objCount];
|
|
memset(_vm->_mult->_orderArray, 0, _vm->_mult->_objCount * sizeof(int8));
|
|
_vm->_mult->_objects = new Mult::Mult_Object[_vm->_mult->_objCount];
|
|
memset(_vm->_mult->_objects, 0,
|
|
_vm->_mult->_objCount * sizeof(Mult::Mult_Object));
|
|
|
|
for (int i = 0; i < _vm->_mult->_objCount; i++) {
|
|
_vm->_mult->_objects[i].pPosX =
|
|
(int32 *)(_vm->_global->_inter_variables +
|
|
i * 4 + (posXVar / 4) * 4);
|
|
_vm->_mult->_objects[i].pPosY =
|
|
(int32 *)(_vm->_global->_inter_variables +
|
|
i * 4 + (posYVar / 4) * 4);
|
|
|
|
_vm->_mult->_objects[i].pAnimData =
|
|
(Mult::Mult_AnimData *) (_vm->_global->_inter_variables +
|
|
animDataVar + i * 4 * _vm->_global->_inter_animDataSize);
|
|
memset(_vm->_global->_inter_variablesSizes +
|
|
i * 4 * _vm->_global->_inter_animDataSize, 0,
|
|
_vm->_global->_inter_animDataSize);
|
|
|
|
_vm->_mult->_objects[i].pAnimData->isStatic = 1;
|
|
_vm->_mult->_objects[i].tick = 0;
|
|
_vm->_mult->_objects[i].lastLeft = -1;
|
|
_vm->_mult->_objects[i].lastRight = -1;
|
|
_vm->_mult->_objects[i].lastTop = -1;
|
|
_vm->_mult->_objects[i].lastBottom = -1;
|
|
_vm->_mult->_objects[i].goblinX = 1;
|
|
_vm->_mult->_objects[i].goblinY = 1;
|
|
}
|
|
}
|
|
|
|
if (_vm->_mult->_animSurf &&
|
|
((oldAnimWidth != _vm->_mult->_animWidth) ||
|
|
(oldAnimHeight != _vm->_mult->_animHeight))) {
|
|
_vm->_draw->freeSprite(22);
|
|
_vm->_mult->_animSurf = 0;
|
|
}
|
|
|
|
_vm->_draw->adjustCoords(0,
|
|
&_vm->_mult->_animWidth, &_vm->_mult->_animHeight);
|
|
if (_vm->_mult->_animSurf == 0) {
|
|
_vm->_draw->initSpriteSurf(22, _vm->_mult->_animWidth,
|
|
_vm->_mult->_animHeight, 0);
|
|
_vm->_mult->_animSurf = _vm->_draw->_spritesArray[22];
|
|
if (_terminate)
|
|
return;
|
|
}
|
|
|
|
_vm->_draw->adjustCoords(1,
|
|
&_vm->_mult->_animWidth, &_vm->_mult->_animHeight);
|
|
_vm->_draw->_sourceSurface = 21;
|
|
_vm->_draw->_destSurface = 22;
|
|
_vm->_draw->_spriteLeft = _vm->_mult->_animLeft;
|
|
_vm->_draw->_spriteTop = _vm->_mult->_animTop;
|
|
_vm->_draw->_spriteRight = _vm->_mult->_animWidth;
|
|
_vm->_draw->_spriteBottom = _vm->_mult->_animHeight;
|
|
_vm->_draw->_destSpriteX = 0;
|
|
_vm->_draw->_destSpriteY = 0;
|
|
_vm->_draw->spriteOperation(0);
|
|
|
|
debugC(4, kDebugGraphics, "o2_initMult: x = %d, y = %d, w = %d, h = %d",
|
|
_vm->_mult->_animLeft, _vm->_mult->_animTop,
|
|
_vm->_mult->_animWidth, _vm->_mult->_animHeight);
|
|
debugC(4, kDebugGraphics, " _vm->_mult->_objCount = %d, "
|
|
"animation data size = %d", _vm->_mult->_objCount,
|
|
_vm->_global->_inter_animDataSize);
|
|
}
|
|
|
|
void Inter_v2::o2_loadMultObject() {
|
|
int16 val;
|
|
int16 objIndex;
|
|
int16 animation;
|
|
int16 layer;
|
|
byte *multData;
|
|
|
|
objIndex = _vm->_parse->parseValExpr();
|
|
val = _vm->_parse->parseValExpr();
|
|
*_vm->_mult->_objects[objIndex].pPosX = val;
|
|
val = _vm->_parse->parseValExpr();
|
|
*_vm->_mult->_objects[objIndex].pPosY = val;
|
|
|
|
debugC(4, kDebugGameFlow, "Loading mult object %d", objIndex);
|
|
|
|
multData = (byte *) _vm->_mult->_objects[objIndex].pAnimData;
|
|
for (int i = 0; i < 11; i++) {
|
|
if (*_vm->_global->_inter_execPtr != 99)
|
|
multData[i] = _vm->_parse->parseValExpr();
|
|
else
|
|
_vm->_global->_inter_execPtr++;
|
|
}
|
|
|
|
if (_vm->_goblin->_gobsCount <= objIndex)
|
|
return;
|
|
|
|
Mult::Mult_Object &obj = _vm->_mult->_objects[objIndex];
|
|
Mult::Mult_AnimData &objAnim = *(obj.pAnimData);
|
|
if (objAnim.animType == 100) {
|
|
|
|
val = *(obj.pPosX) % 256;
|
|
obj.destX = val;
|
|
obj.gobDestX = val;
|
|
obj.goblinX = val;
|
|
|
|
val = *(obj.pPosY) % 256;
|
|
obj.destY = val;
|
|
obj.gobDestY = val;
|
|
obj.goblinY = val;
|
|
|
|
*(obj.pPosX) *= _vm->_map->_tilesWidth;
|
|
|
|
layer = objAnim.layer;
|
|
animation = obj.goblinStates[layer][0].animation;
|
|
objAnim.framesLeft = objAnim.maxFrame;
|
|
objAnim.nextState = -1;
|
|
objAnim.newState = -1;
|
|
objAnim.pathExistence = 0;
|
|
objAnim.isBusy = 0;
|
|
objAnim.state = layer;
|
|
objAnim.layer = obj.goblinStates[objAnim.state][0].layer;
|
|
objAnim.animation = animation;
|
|
_vm->_scenery->updateAnim(layer, 0, animation, 0,
|
|
*(obj.pPosX), *(obj.pPosY), 0);
|
|
|
|
if (!_vm->_map->_bigTiles)
|
|
*(obj.pPosY) = (obj.goblinY + 1) * _vm->_map->_tilesHeight
|
|
- (_vm->_scenery->_animBottom - _vm->_scenery->_animTop);
|
|
else
|
|
*(obj.pPosY) = ((obj.goblinY + 1) * _vm->_map->_tilesHeight) -
|
|
(_vm->_scenery->_animBottom - _vm->_scenery->_animTop) -
|
|
((obj.goblinY + 1) / 2);
|
|
*(obj.pPosX) = obj.goblinX * _vm->_map->_tilesWidth;
|
|
|
|
} else if (objAnim.animType == 101) {
|
|
|
|
layer = objAnim.layer;
|
|
animation = obj.goblinStates[layer][0].animation;
|
|
objAnim.nextState = -1;
|
|
objAnim.newState = -1;
|
|
objAnim.state = layer;
|
|
objAnim.layer = obj.goblinStates[objAnim.state][0].layer;
|
|
objAnim.animation = animation;
|
|
|
|
if ((*(obj.pPosX) == 1000) && (*(obj.pPosY) == 1000)) {
|
|
Scenery::AnimLayer *animLayer =
|
|
_vm->_scenery->getAnimLayer(animation, objAnim.layer);
|
|
|
|
*(obj.pPosX) = animLayer->posX;
|
|
*(obj.pPosY) = animLayer->posY;
|
|
}
|
|
_vm->_scenery->updateAnim(layer, 0, animation, 0,
|
|
*(obj.pPosX), *(obj.pPosY), 0);
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_renderStatic() {
|
|
int16 layer;
|
|
int16 index;
|
|
|
|
index = _vm->_parse->parseValExpr();
|
|
layer = _vm->_parse->parseValExpr();
|
|
_vm->_scenery->renderStatic(index, layer);
|
|
}
|
|
|
|
void Inter_v2::o2_loadCurLayer() {
|
|
_vm->_scenery->_curStatic = _vm->_parse->parseValExpr();
|
|
_vm->_scenery->_curStaticLayer = _vm->_parse->parseValExpr();
|
|
}
|
|
|
|
void Inter_v2::o2_playCDTrack() {
|
|
if (!(_vm->_draw->_renderFlags & RENDERFLAG_NOBLITINVALIDATED))
|
|
_vm->_draw->blitInvalidated();
|
|
|
|
evalExpr(0);
|
|
_vm->_cdrom->startTrack(_vm->_global->_inter_resStr);
|
|
}
|
|
|
|
void Inter_v2::o2_waitCDTrackEnd() {
|
|
while (_vm->_cdrom->getTrackPos() >= 0)
|
|
_vm->_util->longDelay(1);
|
|
}
|
|
|
|
void Inter_v2::o2_stopCD() {
|
|
_vm->_cdrom->stopPlaying();
|
|
}
|
|
|
|
void Inter_v2::o2_readLIC() {
|
|
char path[40];
|
|
|
|
evalExpr(0);
|
|
strncpy0(path, _vm->_global->_inter_resStr, 35);
|
|
strcat(path, ".LIC");
|
|
|
|
_vm->_cdrom->readLIC(path);
|
|
}
|
|
|
|
void Inter_v2::o2_freeLIC() {
|
|
_vm->_cdrom->freeLICbuffer();
|
|
}
|
|
|
|
void Inter_v2::o2_getCDTrackPos() {
|
|
int16 varPos;
|
|
int16 varName;
|
|
|
|
_vm->_util->longDelay(1);
|
|
|
|
varPos = _vm->_parse->parseVarIndex();
|
|
varName = _vm->_parse->parseVarIndex();
|
|
|
|
WRITE_VAR_OFFSET(varPos, _vm->_cdrom->getTrackPos(GET_VARO_STR(varName)));
|
|
WRITE_VARO_STR(varName, _vm->_cdrom->getCurTrack());
|
|
}
|
|
|
|
void Inter_v2::o2_loadFontToSprite() {
|
|
int16 i = load16();
|
|
|
|
_vm->_draw->_fontToSprite[i].sprite = *_vm->_global->_inter_execPtr;
|
|
_vm->_global->_inter_execPtr += 2;
|
|
_vm->_draw->_fontToSprite[i].base = *_vm->_global->_inter_execPtr;
|
|
_vm->_global->_inter_execPtr += 2;
|
|
_vm->_draw->_fontToSprite[i].width = *_vm->_global->_inter_execPtr;
|
|
_vm->_global->_inter_execPtr += 2;
|
|
_vm->_draw->_fontToSprite[i].height = *_vm->_global->_inter_execPtr;
|
|
_vm->_global->_inter_execPtr += 2;
|
|
}
|
|
|
|
void Inter_v2::o2_totSub() {
|
|
char totFile[14];
|
|
byte length;
|
|
int flags;
|
|
int i;
|
|
|
|
length = *_vm->_global->_inter_execPtr++;
|
|
if ((length & 0x7F) > 13)
|
|
error("Length in o2_totSub is greater than 13 (%d)", length);
|
|
|
|
if (length & 0x80) {
|
|
evalExpr(0);
|
|
strcpy(totFile, _vm->_global->_inter_resStr);
|
|
} else {
|
|
for (i = 0; i < length; i++)
|
|
totFile[i] = (char) *_vm->_global->_inter_execPtr++;
|
|
totFile[i] = 0;
|
|
}
|
|
|
|
// WORKAROUND: There is a race condition in the script when opening the notepad
|
|
if (!scumm_stricmp(totFile, "edit"))
|
|
_vm->_util->forceMouseUp();
|
|
|
|
flags = *_vm->_global->_inter_execPtr++;
|
|
_vm->_game->totSub(flags, totFile);
|
|
}
|
|
|
|
void Inter_v2::o2_switchTotSub() {
|
|
int16 index;
|
|
int16 skipPlay;
|
|
|
|
index = load16();
|
|
skipPlay = load16();
|
|
|
|
_vm->_game->switchTotSub(index, skipPlay);
|
|
}
|
|
|
|
void Inter_v2::o2_copyVars() {
|
|
byte count;
|
|
int16 varOff;
|
|
|
|
count = *_vm->_global->_inter_execPtr++;
|
|
for (int i = 0; i < count; i++, _pastePos++) {
|
|
if ((*_vm->_global->_inter_execPtr == 25) ||
|
|
(*_vm->_global->_inter_execPtr == 28)) {
|
|
|
|
varOff = _vm->_parse->parseVarIndex();
|
|
_vm->_global->_inter_execPtr++;
|
|
|
|
memcpy(_pasteBuf + _pastePos, _vm->_global->_inter_variables + varOff,
|
|
_vm->_global->_inter_animDataSize * 4);
|
|
memcpy(_pasteSizeBuf + _pastePos,
|
|
_vm->_global->_inter_variablesSizes + varOff,
|
|
_vm->_global->_inter_animDataSize * 4);
|
|
|
|
_pastePos += _vm->_global->_inter_animDataSize * 4;
|
|
_pasteBuf[_pastePos] = _vm->_global->_inter_animDataSize * 4;
|
|
_pasteSizeBuf[_pastePos] = _vm->_global->_inter_animDataSize * 4;
|
|
|
|
} else {
|
|
if (evalExpr(&varOff) == 20)
|
|
_vm->_global->_inter_resVal = 0;
|
|
memcpy(_pasteBuf + _pastePos, &_vm->_global->_inter_resVal, 4);
|
|
memcpy(_pasteSizeBuf + _pastePos, &_vm->_global->_inter_resVal, 4);
|
|
_pastePos += 4;
|
|
_pasteBuf[_pastePos] = 4;
|
|
_pasteSizeBuf[_pastePos] = 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_pasteVars() {
|
|
byte count;
|
|
int16 varOff;
|
|
int16 sizeV;
|
|
int16 sizeS;
|
|
|
|
count = *_vm->_global->_inter_execPtr++;
|
|
for (int i = 0; i < count; i++) {
|
|
varOff = _vm->_parse->parseVarIndex();
|
|
sizeV = _pasteBuf[--_pastePos];
|
|
sizeS = _pasteSizeBuf[_pastePos];
|
|
assert(sizeV == sizeS);
|
|
|
|
_pastePos -= sizeV;
|
|
memcpy(_vm->_global->_inter_variables + varOff, _pasteBuf + _pastePos, sizeV);
|
|
memcpy(_vm->_global->_inter_variablesSizes + varOff, _pasteSizeBuf + _pastePos, sizeS);
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_loadMapObjects() {
|
|
_vm->_map->loadMapObjects(0);
|
|
}
|
|
|
|
void Inter_v2::o2_freeGoblins() {
|
|
_vm->_goblin->freeObjects();
|
|
}
|
|
|
|
void Inter_v2::o2_moveGoblin() {
|
|
int16 destX, destY;
|
|
int16 index;
|
|
|
|
destX = _vm->_parse->parseValExpr();
|
|
destY = _vm->_parse->parseValExpr();
|
|
index = _vm->_parse->parseValExpr();
|
|
_vm->_goblin->move(destX, destY, index);
|
|
}
|
|
|
|
void Inter_v2::o2_writeGoblinPos() {
|
|
int16 varX, varY;
|
|
int16 index;
|
|
|
|
varX = _vm->_parse->parseVarIndex();
|
|
varY = _vm->_parse->parseVarIndex();
|
|
index = _vm->_parse->parseValExpr();
|
|
WRITE_VAR_OFFSET(varX, _vm->_mult->_objects[index].goblinX);
|
|
WRITE_VAR_OFFSET(varY, _vm->_mult->_objects[index].goblinY);
|
|
}
|
|
|
|
void Inter_v2::o2_stopGoblin() {
|
|
int16 index = _vm->_parse->parseValExpr();
|
|
|
|
_vm->_mult->_objects[index].pAnimData->pathExistence = 4;
|
|
}
|
|
|
|
void Inter_v2::o2_setGoblinState() {
|
|
int16 index;
|
|
int16 state;
|
|
int16 type;
|
|
int16 layer;
|
|
int16 animation;
|
|
int16 deltaX, deltaY;
|
|
int16 deltaWidth, deltaHeight;
|
|
|
|
index = _vm->_parse->parseValExpr();
|
|
state = _vm->_parse->parseValExpr();
|
|
type = _vm->_parse->parseValExpr();
|
|
|
|
Mult::Mult_Object &obj = _vm->_mult->_objects[index];
|
|
Mult::Mult_AnimData &objAnim = *(obj.pAnimData);
|
|
|
|
objAnim.stateType = type;
|
|
if (!obj.goblinStates[state])
|
|
return;
|
|
|
|
Scenery::AnimLayer *animLayer;
|
|
switch (type) {
|
|
case 0:
|
|
objAnim.frame = 0;
|
|
layer = obj.goblinStates[state][0].layer;
|
|
animation = obj.goblinStates[state][0].animation;
|
|
objAnim.state = state;
|
|
objAnim.layer = layer;
|
|
objAnim.animation = animation;
|
|
|
|
animLayer = _vm->_scenery->getAnimLayer(animation, layer);
|
|
*(obj.pPosX) = animLayer->posX;
|
|
*(obj.pPosY) = animLayer->posY;
|
|
objAnim.isPaused = 0;
|
|
objAnim.isStatic = 0;
|
|
objAnim.newCycle = animLayer->framesCount;
|
|
break;
|
|
|
|
case 1:
|
|
case 4:
|
|
case 6:
|
|
layer = obj.goblinStates[objAnim.state][0].layer;
|
|
animation = obj.goblinStates[objAnim.state][0].animation;
|
|
_vm->_scenery->updateAnim(layer, 0, animation, 0,
|
|
*(obj.pPosX), *(obj.pPosY), 0);
|
|
|
|
deltaHeight = _vm->_scenery->_animBottom - _vm->_scenery->_animTop;
|
|
deltaWidth = _vm->_scenery->_animRight - _vm->_scenery->_animLeft;
|
|
|
|
animLayer =
|
|
_vm->_scenery->getAnimLayer(objAnim.animation, objAnim.layer);
|
|
deltaX = animLayer->animDeltaX;
|
|
deltaY = animLayer->animDeltaY;
|
|
|
|
layer = obj.goblinStates[state][0].layer;
|
|
animation = obj.goblinStates[state][0].animation;
|
|
objAnim.state = state;
|
|
objAnim.layer = layer;
|
|
objAnim.animation = animation;
|
|
objAnim.frame = 0;
|
|
objAnim.isPaused = 0;
|
|
objAnim.isStatic = 0;
|
|
|
|
animLayer = _vm->_scenery->getAnimLayer(animation, layer);
|
|
objAnim.newCycle = animLayer->framesCount;
|
|
|
|
_vm->_scenery->updateAnim(layer, 0, animation, 0,
|
|
*(obj.pPosX), *(obj.pPosY), 0);
|
|
|
|
deltaHeight -= _vm->_scenery->_animBottom - _vm->_scenery->_animTop;
|
|
deltaWidth -= _vm->_scenery->_animRight - _vm->_scenery->_animLeft;
|
|
*(obj.pPosX) += deltaWidth + deltaX;
|
|
*(obj.pPosY) += deltaHeight + deltaY;
|
|
break;
|
|
|
|
case 11:
|
|
layer = obj.goblinStates[state][0].layer;
|
|
animation = obj.goblinStates[state][0].animation;
|
|
objAnim.state = state;
|
|
objAnim.layer = layer;
|
|
objAnim.animation = animation;
|
|
objAnim.frame = 0;
|
|
objAnim.isPaused = 0;
|
|
objAnim.isStatic = 0;
|
|
|
|
animLayer = _vm->_scenery->getAnimLayer(animation, layer);
|
|
objAnim.newCycle = animLayer->framesCount;
|
|
_vm->_scenery->updateAnim(layer, 0, animation, 0,
|
|
*(obj.pPosX), *(obj.pPosY), 0);
|
|
|
|
if (_vm->_map->_bigTiles)
|
|
*(obj.pPosY) = ((obj.goblinY + 1) * _vm->_map->_tilesHeight) -
|
|
(_vm->_scenery->_animBottom - _vm->_scenery->_animTop) -
|
|
((obj.goblinY + 1) / 2);
|
|
else
|
|
*(obj.pPosY) = ((obj.goblinY + 1) * _vm->_map->_tilesHeight) -
|
|
(_vm->_scenery->_animBottom - _vm->_scenery->_animTop);
|
|
*(obj.pPosX) = obj.goblinX * _vm->_map->_tilesWidth;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_placeGoblin() {
|
|
int16 index;
|
|
int16 x, y;
|
|
int16 state;
|
|
|
|
index = _vm->_parse->parseValExpr();
|
|
x = _vm->_parse->parseValExpr();
|
|
y = _vm->_parse->parseValExpr();
|
|
state = _vm->_parse->parseValExpr();
|
|
|
|
_vm->_goblin->placeObject(0, 0, index, x, y, state);
|
|
}
|
|
|
|
void Inter_v2::o2_initScreen() {
|
|
int16 offY;
|
|
int16 videoMode;
|
|
int16 width, height;
|
|
|
|
offY = load16();
|
|
|
|
videoMode = offY & 0xFF;
|
|
offY = (offY >> 8) & 0xFF;
|
|
|
|
width = _vm->_parse->parseValExpr();
|
|
height = _vm->_parse->parseValExpr();
|
|
|
|
// Lost in Time switches to 640x400x16 when showing the title screen
|
|
if (_vm->getGameType() == kGameTypeLostInTime) {
|
|
if (videoMode == 0x10) {
|
|
width = _vm->_width = 640;
|
|
height = _vm->_height = 400;
|
|
_vm->_global->_colorCount = 16;
|
|
_vm->_system->beginGFXTransaction();
|
|
_vm->_system->initSize(_vm->_width, _vm->_height);
|
|
_vm->initCommonGFX(true);
|
|
_vm->_system->endGFXTransaction();
|
|
} else if (_vm->_global->_videoMode == 0x10) {
|
|
if (width == -1)
|
|
width = 320;
|
|
if (height == -1)
|
|
height = 200;
|
|
|
|
_vm->_width = 320;
|
|
_vm->_height = 200;
|
|
_vm->_global->_colorCount = 256;
|
|
_vm->_system->beginGFXTransaction();
|
|
_vm->_system->initSize(_vm->_width, _vm->_height);
|
|
_vm->initCommonGFX(false);
|
|
_vm->_system->endGFXTransaction();
|
|
}
|
|
}
|
|
|
|
_vm->_global->_fakeVideoMode = videoMode;
|
|
|
|
// Some versions require this
|
|
if (videoMode == 0xD)
|
|
videoMode = _vm->_mode;
|
|
|
|
if ((videoMode == _vm->_global->_videoMode) && (width == -1))
|
|
return;
|
|
|
|
if (width > 0)
|
|
_vm->_video->_surfWidth = width;
|
|
if (height > 0)
|
|
_vm->_video->_surfHeight = height;
|
|
|
|
_vm->_video->_splitHeight1 =
|
|
MIN<int16>(_vm->_height, _vm->_video->_surfHeight - offY);
|
|
_vm->_video->_splitHeight2 = offY;
|
|
_vm->_video->_splitStart = _vm->_video->_surfHeight - offY;
|
|
|
|
_vm->_draw->closeScreen();
|
|
_vm->_util->clearPalette();
|
|
memset(_vm->_global->_redPalette, 0, 256);
|
|
memset(_vm->_global->_greenPalette, 0, 256);
|
|
memset(_vm->_global->_bluePalette, 0, 256);
|
|
|
|
_vm->_global->_videoMode = videoMode;
|
|
_vm->_video->initPrimary(videoMode);
|
|
WRITE_VAR(15, _vm->_global->_fakeVideoMode);
|
|
|
|
_vm->_global->_setAllPalette = true;
|
|
|
|
_vm->_util->setMousePos(_vm->_global->_inter_mouseX,
|
|
_vm->_global->_inter_mouseY);
|
|
_vm->_util->clearPalette();
|
|
|
|
_vm->_draw->initScreen();
|
|
|
|
_vm->_util->setScrollOffset();
|
|
}
|
|
|
|
void Inter_v2::o2_scroll() {
|
|
int16 startX;
|
|
int16 startY;
|
|
int16 endX;
|
|
int16 endY;
|
|
int16 stepX;
|
|
int16 stepY;
|
|
int16 curX;
|
|
int16 curY;
|
|
|
|
startX = CLIP((int) _vm->_parse->parseValExpr(), 0,
|
|
_vm->_video->_surfWidth - _vm->_width);
|
|
startY = CLIP((int) _vm->_parse->parseValExpr(), 0,
|
|
_vm->_video->_surfHeight - _vm->_height);
|
|
endX = CLIP((int) _vm->_parse->parseValExpr(), 0,
|
|
_vm->_video->_surfWidth - _vm->_width);
|
|
endY = CLIP((int) _vm->_parse->parseValExpr(), 0,
|
|
_vm->_video->_surfHeight - _vm->_height);
|
|
stepX = _vm->_parse->parseValExpr();
|
|
stepY = _vm->_parse->parseValExpr();
|
|
|
|
curX = startX;
|
|
curY = startY;
|
|
while (!_vm->_quitRequested && ((curX != endX) || (curY != endY))) {
|
|
curX = stepX > 0 ? MIN(curX + stepX, (int) endX) :
|
|
MAX(curX + stepX, (int) endX);
|
|
curY = stepY > 0 ? MIN(curY + stepY, (int) endY) :
|
|
MAX(curY + stepY, (int) endY);
|
|
|
|
_vm->_draw->_scrollOffsetX = curX;
|
|
_vm->_draw->_scrollOffsetY = curY;
|
|
_vm->_util->setScrollOffset();
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_setScrollOffset() {
|
|
int16 offset;
|
|
|
|
offset = _vm->_parse->parseValExpr();
|
|
|
|
if (offset == -1) {
|
|
_vm->_parse->parseValExpr();
|
|
WRITE_VAR(2, _vm->_draw->_scrollOffsetX);
|
|
WRITE_VAR(3, _vm->_draw->_scrollOffsetY);
|
|
} else {
|
|
_vm->_draw->_scrollOffsetX = offset;
|
|
_vm->_draw->_scrollOffsetY = _vm->_parse->parseValExpr();
|
|
}
|
|
_vm->_util->setScrollOffset();
|
|
_noBusyWait = true;
|
|
}
|
|
|
|
void Inter_v2::o2_playImd() {
|
|
char imd[128];
|
|
int16 x, y;
|
|
int16 startFrame;
|
|
int16 lastFrame;
|
|
int16 breakKey;
|
|
int16 flags;
|
|
int16 palStart;
|
|
int16 palEnd;
|
|
uint16 palCmd;
|
|
bool close;
|
|
|
|
evalExpr(0);
|
|
_vm->_global->_inter_resStr[8] = 0;
|
|
strncpy0(imd, _vm->_global->_inter_resStr, 127);
|
|
|
|
x = _vm->_parse->parseValExpr();
|
|
y = _vm->_parse->parseValExpr();
|
|
startFrame = _vm->_parse->parseValExpr();
|
|
lastFrame = _vm->_parse->parseValExpr();
|
|
breakKey = _vm->_parse->parseValExpr();
|
|
flags = _vm->_parse->parseValExpr();
|
|
palStart = _vm->_parse->parseValExpr();
|
|
palEnd = _vm->_parse->parseValExpr();
|
|
palCmd = 1 << (flags & 0x3F);
|
|
|
|
if ((imd[0] != 0) && !_vm->_vidPlayer->openVideo(imd, x, y, flags)) {
|
|
WRITE_VAR(11, -1);
|
|
return;
|
|
}
|
|
|
|
close = (lastFrame == -1);
|
|
if (startFrame == -2) {
|
|
startFrame = lastFrame = 0;
|
|
close = false;
|
|
}
|
|
|
|
if (startFrame >= 0) {
|
|
_vm->_game->_preventScroll = true;
|
|
_vm->_vidPlayer->play(startFrame, lastFrame, breakKey, palCmd, palStart, palEnd, 0);
|
|
_vm->_game->_preventScroll = false;
|
|
}
|
|
|
|
if (close)
|
|
_vm->_vidPlayer->closeVideo();
|
|
}
|
|
|
|
void Inter_v2::o2_getImdInfo() {
|
|
int16 varX, varY;
|
|
int16 varFrames;
|
|
int16 varWidth, varHeight;
|
|
|
|
evalExpr(0);
|
|
varX = _vm->_parse->parseVarIndex();
|
|
varY = _vm->_parse->parseVarIndex();
|
|
varFrames = _vm->_parse->parseVarIndex();
|
|
varWidth = _vm->_parse->parseVarIndex();
|
|
varHeight = _vm->_parse->parseVarIndex();
|
|
|
|
_vm->_vidPlayer->writeVideoInfo(_vm->_global->_inter_resStr, varX, varY,
|
|
varFrames, varWidth, varHeight);
|
|
}
|
|
|
|
void Inter_v2::o2_openItk() {
|
|
char fileName[32];
|
|
|
|
evalExpr(0);
|
|
strncpy0(fileName, _vm->_global->_inter_resStr, 27);
|
|
if (!strchr(fileName, '.'))
|
|
strcat(fileName, ".ITK");
|
|
|
|
_vm->_dataIO->openDataFile(fileName, true);
|
|
}
|
|
|
|
void Inter_v2::o2_closeItk() {
|
|
_vm->_dataIO->closeDataFile(true);
|
|
}
|
|
|
|
void Inter_v2::o2_setImdFrontSurf() {
|
|
}
|
|
|
|
void Inter_v2::o2_resetImdFrontSurf() {
|
|
}
|
|
|
|
bool Inter_v2::o2_evaluateStore(OpFuncParams ¶ms) {
|
|
byte *savedPos;
|
|
int16 varOff;
|
|
int16 token;
|
|
int16 result;
|
|
byte loopCount;
|
|
|
|
savedPos = _vm->_global->_inter_execPtr;
|
|
varOff = _vm->_parse->parseVarIndex();
|
|
|
|
if (*_vm->_global->_inter_execPtr == 99) {
|
|
_vm->_global->_inter_execPtr++;
|
|
loopCount = *_vm->_global->_inter_execPtr++;
|
|
} else
|
|
loopCount = 1;
|
|
|
|
for (int i = 0; i < loopCount; i++) {
|
|
token = evalExpr(&result);
|
|
switch (savedPos[0]) {
|
|
case 16:
|
|
case 18:
|
|
WRITE_VARO_UINT8(varOff + i, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 17:
|
|
case 27:
|
|
WRITE_VARO_UINT16(varOff + i * 2, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 23:
|
|
case 26:
|
|
WRITE_VAR_OFFSET(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 24:
|
|
WRITE_VARO_UINT16(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 25:
|
|
case 28:
|
|
if (token == 20)
|
|
WRITE_VARO_UINT8(varOff, result);
|
|
else
|
|
WRITE_VARO_STR(varOff, _vm->_global->_inter_resStr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_printText(OpFuncParams ¶ms) {
|
|
char buf[60];
|
|
int i;
|
|
|
|
_vm->_draw->_destSpriteX = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_destSpriteY = _vm->_parse->parseValExpr();
|
|
|
|
_vm->_draw->_backColor = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_frontColor = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_fontIndex = _vm->_parse->parseValExpr();
|
|
_vm->_draw->_destSurface = 21;
|
|
_vm->_draw->_textToPrint = buf;
|
|
_vm->_draw->_transparency = 0;
|
|
|
|
if (_vm->_draw->_backColor == 16) {
|
|
_vm->_draw->_backColor = 0;
|
|
_vm->_draw->_transparency = 1;
|
|
}
|
|
|
|
do {
|
|
for (i = 0; (((char) *_vm->_global->_inter_execPtr) != '.') &&
|
|
(*_vm->_global->_inter_execPtr != 200);
|
|
i++, _vm->_global->_inter_execPtr++) {
|
|
buf[i] = (char) *_vm->_global->_inter_execPtr;
|
|
}
|
|
|
|
if (*_vm->_global->_inter_execPtr != 200) {
|
|
_vm->_global->_inter_execPtr++;
|
|
switch (*_vm->_global->_inter_execPtr) {
|
|
case 16:
|
|
case 18:
|
|
sprintf(buf + i, "%d",
|
|
(int8) READ_VARO_UINT8(_vm->_parse->parseVarIndex()));
|
|
break;
|
|
|
|
case 17:
|
|
case 24:
|
|
case 27:
|
|
sprintf(buf + i, "%d",
|
|
(int16) READ_VARO_UINT16(_vm->_parse->parseVarIndex()));
|
|
break;
|
|
|
|
case 23:
|
|
case 26:
|
|
sprintf(buf + i, "%d",
|
|
VAR_OFFSET(_vm->_parse->parseVarIndex()));
|
|
break;
|
|
|
|
case 25:
|
|
case 28:
|
|
sprintf(buf + i, "%s",
|
|
GET_VARO_STR(_vm->_parse->parseVarIndex()));
|
|
break;
|
|
}
|
|
_vm->_global->_inter_execPtr++;
|
|
} else
|
|
buf[i] = 0;
|
|
|
|
_vm->_draw->spriteOperation(DRAW_PRINTTEXT);
|
|
} while (*_vm->_global->_inter_execPtr != 200);
|
|
|
|
_vm->_global->_inter_execPtr++;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_animPalInit(OpFuncParams ¶ms) {
|
|
int16 index;
|
|
|
|
index = load16();
|
|
if (index > 0) {
|
|
index--;
|
|
_animPalLowIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalHighIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalDir[index] = 1;
|
|
} else if (index == 0) {
|
|
memset(_animPalDir, 0, 8 * sizeof(int16));
|
|
_vm->_parse->parseValExpr();
|
|
_vm->_parse->parseValExpr();
|
|
} else {
|
|
index = -index - 1;
|
|
_animPalLowIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalHighIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalDir[index] = -1;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_addCollision(OpFuncParams ¶ms) {
|
|
int16 id;
|
|
int16 left, top, width, height;
|
|
int16 flags;
|
|
int16 key;
|
|
int16 funcSub;
|
|
|
|
id = _vm->_parse->parseValExpr();
|
|
funcSub = _vm->_global->_inter_execPtr - _vm->_game->_totFileData;
|
|
left = _vm->_parse->parseValExpr();
|
|
top = _vm->_parse->parseValExpr();
|
|
width = _vm->_parse->parseValExpr();
|
|
height = _vm->_parse->parseValExpr();
|
|
flags = _vm->_parse->parseValExpr();
|
|
key = load16();
|
|
|
|
if (key == 0)
|
|
key = ABS(id) + 41960;
|
|
|
|
_vm->_draw->adjustCoords(0, &left, &top);
|
|
_vm->_draw->adjustCoords(2, &width, &height);
|
|
|
|
if (left < 0) {
|
|
width += left;
|
|
left = 0;
|
|
}
|
|
|
|
if (top < 0) {
|
|
height += top;
|
|
top = 0;
|
|
}
|
|
|
|
int16 index;
|
|
if (id < 0)
|
|
index = _vm->_game->addNewCollision(0xD000 - id, left & 0xFFFC, top & 0xFFFC,
|
|
left + width + 3, top + height + 3, flags, key, 0, 0);
|
|
else
|
|
index = _vm->_game->addNewCollision(0xE000 + id, left, top,
|
|
left + width - 1, top + height - 1, flags, key, 0, 0);
|
|
|
|
_vm->_game->_collisionAreas[index].funcSub = funcSub;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_freeCollision(OpFuncParams ¶ms) {
|
|
int16 id;
|
|
|
|
id = _vm->_parse->parseValExpr();
|
|
if (id == -2) {
|
|
for (int i = 0; i < 150; i++) {
|
|
if ((_vm->_game->_collisionAreas[i].id & 0xF000) == 0xD000)
|
|
_vm->_game->_collisionAreas[i].left = 0xFFFF;
|
|
}
|
|
} else if (id == -1) {
|
|
for (int i = 0; i < 150; i++) {
|
|
if ((_vm->_game->_collisionAreas[i].id & 0xF000) == 0xE000)
|
|
_vm->_game->_collisionAreas[i].left = 0xFFFF;
|
|
}
|
|
} else
|
|
_vm->_game->freeCollision(0xE000 + id);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_goblinFunc(OpFuncParams ¶ms) {
|
|
OpGobParams gobParams;
|
|
int16 cmd;
|
|
|
|
cmd = load16();
|
|
_vm->_global->_inter_execPtr += 2;
|
|
|
|
if (cmd != 101)
|
|
executeGoblinOpcode(cmd, gobParams);
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_createSprite(OpFuncParams ¶ms) {
|
|
int16 index;
|
|
int16 width, height;
|
|
int16 flag;
|
|
|
|
index = load16();
|
|
width = load16();
|
|
height = load16();
|
|
|
|
_vm->_draw->adjustCoords(0, &width, &height);
|
|
|
|
flag = load16();
|
|
_vm->_draw->initSpriteSurf(index, width, height, flag);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_stopSound(OpFuncParams ¶ms) {
|
|
int16 expr;
|
|
|
|
expr = _vm->_parse->parseValExpr();
|
|
|
|
if (expr < 0) {
|
|
if (_vm->_adlib)
|
|
_vm->_adlib->stopPlay();
|
|
} else
|
|
_vm->_snd->stopSound(expr);
|
|
|
|
_soundEndTimeKey = 0;
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_loadSound(OpFuncParams ¶ms) {
|
|
loadSound(0);
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_getFreeMem(OpFuncParams ¶ms) {
|
|
int16 freeVar;
|
|
int16 maxFreeVar;
|
|
|
|
freeVar = _vm->_parse->parseVarIndex();
|
|
maxFreeVar = _vm->_parse->parseVarIndex();
|
|
|
|
// HACK
|
|
WRITE_VAR_OFFSET(freeVar, 1000000);
|
|
WRITE_VAR_OFFSET(maxFreeVar, 1000000);
|
|
WRITE_VAR(16, READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4);
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_checkData(OpFuncParams ¶ms) {
|
|
int16 handle;
|
|
int16 varOff;
|
|
int32 size;
|
|
SaveType type;
|
|
|
|
evalExpr(0);
|
|
varOff = _vm->_parse->parseVarIndex();
|
|
|
|
size = -1;
|
|
handle = 1;
|
|
|
|
type = _vm->_saveLoad->getSaveType(_vm->_global->_inter_resStr);
|
|
if (type == kSaveNone) {
|
|
handle = _vm->_dataIO->openData(_vm->_global->_inter_resStr);
|
|
|
|
if (handle >= 0) {
|
|
_vm->_dataIO->closeData(handle);
|
|
size = _vm->_dataIO->getDataSize(_vm->_global->_inter_resStr);
|
|
} else
|
|
warning("File \"%s\" not found", _vm->_global->_inter_resStr);
|
|
} else
|
|
size = _vm->_saveLoad->getSize(type);
|
|
|
|
if (size == -1)
|
|
handle = -1;
|
|
|
|
debugC(2, kDebugFileIO, "Requested size of file \"%s\": %d",
|
|
_vm->_global->_inter_resStr, size);
|
|
|
|
WRITE_VAR_OFFSET(varOff, handle);
|
|
WRITE_VAR(16, (uint32) size);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_readData(OpFuncParams ¶ms) {
|
|
int32 retSize;
|
|
int32 size;
|
|
int32 offset;
|
|
int16 dataVar;
|
|
int16 handle;
|
|
byte *buf;
|
|
SaveType type;
|
|
|
|
evalExpr(0);
|
|
dataVar = _vm->_parse->parseVarIndex();
|
|
size = _vm->_parse->parseValExpr();
|
|
evalExpr(0);
|
|
offset = _vm->_global->_inter_resVal;
|
|
retSize = 0;
|
|
|
|
debugC(2, kDebugFileIO, "Read from file \"%s\" (%d, %d bytes at %d)",
|
|
_vm->_global->_inter_resStr, dataVar, size, offset);
|
|
|
|
type = _vm->_saveLoad->getSaveType(_vm->_global->_inter_resStr);
|
|
if (type != kSaveNone) {
|
|
WRITE_VAR(1, 1);
|
|
if (_vm->_saveLoad->load(type, dataVar, size, offset))
|
|
WRITE_VAR(1, 0);
|
|
return false;
|
|
}
|
|
|
|
if (size < 0) {
|
|
warning("Attempted to read a raw sprite from file \"%s\"",
|
|
_vm->_global->_inter_resStr);
|
|
return false ;
|
|
} else if (size == 0) {
|
|
dataVar = 0;
|
|
size = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4;
|
|
}
|
|
|
|
buf = _vm->_global->_inter_variables + dataVar;
|
|
memset(_vm->_global->_inter_variablesSizes + dataVar, 0, size);
|
|
|
|
if (_vm->_global->_inter_resStr[0] == 0) {
|
|
WRITE_VAR(1, size);
|
|
return false;
|
|
}
|
|
|
|
WRITE_VAR(1, 1);
|
|
handle = _vm->_dataIO->openData(_vm->_global->_inter_resStr);
|
|
|
|
if (handle < 0)
|
|
return false;
|
|
|
|
DataStream *stream = _vm->_dataIO->openAsStream(handle, true);
|
|
|
|
_vm->_draw->animateCursor(4);
|
|
if (offset < 0)
|
|
stream->seek(-offset - 1, SEEK_END);
|
|
else
|
|
stream->seek(offset);
|
|
|
|
if (((dataVar >> 2) == 59) && (size == 4)) {
|
|
WRITE_VAR(59, stream->readUint32LE());
|
|
// The scripts in some versions divide through 256^3 then,
|
|
// effectively doing a LE->BE conversion
|
|
if ((_vm->_platform != Common::kPlatformPC) && (VAR(59) < 256))
|
|
WRITE_VAR(59, SWAP_BYTES_32(VAR(59)));
|
|
} else
|
|
retSize = stream->read(buf, size);
|
|
|
|
if (retSize == size)
|
|
WRITE_VAR(1, 0);
|
|
|
|
delete stream;
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_writeData(OpFuncParams ¶ms) {
|
|
int32 offset;
|
|
int32 size;
|
|
int16 dataVar;
|
|
SaveType type;
|
|
|
|
evalExpr(0);
|
|
dataVar = _vm->_parse->parseVarIndex();
|
|
size = _vm->_parse->parseValExpr();
|
|
evalExpr(0);
|
|
offset = _vm->_global->_inter_resVal;
|
|
|
|
debugC(2, kDebugFileIO, "Write to file \"%s\" (%d, %d bytes at %d)",
|
|
_vm->_global->_inter_resStr, dataVar, size, offset);
|
|
|
|
WRITE_VAR(1, 1);
|
|
|
|
type = _vm->_saveLoad->getSaveType(_vm->_global->_inter_resStr);
|
|
if (type != kSaveNone) {
|
|
if (_vm->_saveLoad->save(type, dataVar, size, offset))
|
|
WRITE_VAR(1, 0);
|
|
} else
|
|
warning("Attempted to write to file \"%s\"", _vm->_global->_inter_resStr);
|
|
|
|
return false;
|
|
}
|
|
|
|
void Inter_v2::o2_loadInfogramesIns(OpGobParams ¶ms) {
|
|
int16 varName;
|
|
char fileName[20];
|
|
|
|
varName = load16();
|
|
|
|
if (_vm->_noMusic)
|
|
return;
|
|
|
|
strncpy0(fileName, GET_VAR_STR(varName), 15);
|
|
strcat(fileName, ".INS");
|
|
debugC(1, kDebugMusic, "Loading Infogrames instrument file \"%s\"",
|
|
fileName);
|
|
|
|
if (_vm->_game->_infogrames) {
|
|
_vm->_mixer->stopHandle(_vm->_game->_infHandle);
|
|
delete _vm->_game->_infogrames;
|
|
_vm->_game->_infogrames = 0;
|
|
}
|
|
|
|
if (_vm->_game->_infIns)
|
|
delete _vm->_game->_infIns;
|
|
|
|
_vm->_game->_infIns = new Audio::Infogrames::Instruments;
|
|
if (!_vm->_game->_infIns->load(fileName)) {
|
|
warning("Couldn't load instruments file");
|
|
delete _vm->_game->_infIns;
|
|
_vm->_game->_infIns = 0;
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_playInfogrames(OpGobParams ¶ms) {
|
|
int16 varName;
|
|
char fileName[20];
|
|
|
|
varName = load16();
|
|
|
|
if (_vm->_noMusic)
|
|
return;
|
|
|
|
strncpy0(fileName, GET_VAR_STR(varName), 15);
|
|
strcat(fileName, ".DUM");
|
|
debugC(1, kDebugMusic, "Playing Infogrames music file \"%s\"", fileName);
|
|
|
|
if (!_vm->_game->_infIns) {
|
|
_vm->_game->_infIns = new Audio::Infogrames::Instruments;
|
|
|
|
if (!_vm->_game->_infIns->load("i1.ins")) {
|
|
warning("Couldn't load instruments file");
|
|
delete _vm->_game->_infIns;
|
|
_vm->_game->_infIns = 0;
|
|
}
|
|
}
|
|
|
|
if (_vm->_game->_infIns) {
|
|
_vm->_mixer->stopHandle(_vm->_game->_infHandle);
|
|
delete _vm->_game->_infogrames;
|
|
_vm->_game->_infogrames =
|
|
new Audio::Infogrames(*_vm->_game->_infIns, true,
|
|
_vm->_mixer->getOutputRate(),
|
|
_vm->_mixer->getOutputRate() / 75);
|
|
|
|
if (!_vm->_game->_infogrames->load(fileName)) {
|
|
warning("Couldn't load infogrames music");
|
|
delete _vm->_game->_infogrames;
|
|
_vm->_game->_infogrames = 0;
|
|
} else
|
|
_vm->_mixer->playInputStream(Audio::Mixer::kMusicSoundType,
|
|
&_vm->_game->_infHandle, _vm->_game->_infogrames,
|
|
-1, 255, 0, false);
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_startInfogrames(OpGobParams ¶ms) {
|
|
load16();
|
|
|
|
if (_vm->_game->_infogrames &&
|
|
!_vm->_mixer->isSoundHandleActive(_vm->_game->_infHandle)) {
|
|
_vm->_game->_infogrames->restart();
|
|
_vm->_mixer->playInputStream(Audio::Mixer::kMusicSoundType,
|
|
&_vm->_game->_infHandle, _vm->_game->_infogrames,
|
|
-1, 255, 0, false);
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_stopInfogrames(OpGobParams ¶ms) {
|
|
load16();
|
|
|
|
_vm->_mixer->stopHandle(_vm->_game->_infHandle);
|
|
}
|
|
|
|
void Inter_v2::o2_handleGoblins(OpGobParams ¶ms) {
|
|
_vm->_goblin->_gob1NoTurn = VAR(load16()) != 0;
|
|
_vm->_goblin->_gob2NoTurn = VAR(load16()) != 0;
|
|
_vm->_goblin->_gob1RelaxTimeVar = load16();
|
|
_vm->_goblin->_gob2RelaxTimeVar = load16();
|
|
_vm->_goblin->_gob1Busy = VAR(load16()) != 0;
|
|
_vm->_goblin->_gob2Busy = VAR(load16()) != 0;
|
|
_vm->_goblin->handleGoblins();
|
|
}
|
|
|
|
int16 Inter_v2::loadSound(int16 search) {
|
|
byte *dataPtr;
|
|
int16 id;
|
|
int16 slot;
|
|
uint16 slotIdMask;
|
|
uint32 dataSize;
|
|
SoundType type;
|
|
SoundSource source;
|
|
|
|
type = SOUND_SND;
|
|
slotIdMask = 0;
|
|
dataSize = 0;
|
|
|
|
if (!search) {
|
|
slot = _vm->_parse->parseValExpr();
|
|
if (slot < 0) {
|
|
type = SOUND_ADL;
|
|
slot = -slot;
|
|
}
|
|
id = load16();
|
|
} else {
|
|
id = load16();
|
|
|
|
for (slot = 0; slot < 60; slot++)
|
|
if (_vm->_game->_soundSamples[slot].isId(id)) {
|
|
slotIdMask = 0x8000;
|
|
break;
|
|
}
|
|
|
|
if (slot == 60) {
|
|
for (slot = 59; slot >= 0; slot--) {
|
|
if (_vm->_game->_soundSamples[slot].empty())
|
|
break;
|
|
}
|
|
|
|
if (slot == -1) {
|
|
warning("Inter_v2::loadSound(): No free slot to load sound "
|
|
"(id = %d)", id);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
_vm->_game->freeSoundSlot(slot);
|
|
|
|
if (id == -1) {
|
|
char sndfile[14];
|
|
|
|
source = SOUND_FILE;
|
|
|
|
strncpy0(sndfile, (const char *) _vm->_global->_inter_execPtr, 9);
|
|
_vm->_global->_inter_execPtr += 9;
|
|
|
|
if (type == SOUND_ADL)
|
|
strcat(sndfile, ".ADL");
|
|
else
|
|
strcat(sndfile, ".SND");
|
|
|
|
dataPtr = (byte *) _vm->_dataIO->getData(sndfile);
|
|
if (dataPtr)
|
|
dataSize = _vm->_dataIO->getDataSize(sndfile);
|
|
} else if (id >= 30000) {
|
|
source = SOUND_EXT;
|
|
|
|
dataPtr = (byte *) _vm->_game->loadExtData(id, 0, 0, &dataSize);
|
|
} else {
|
|
int16 totSize;
|
|
|
|
source = SOUND_TOT;
|
|
|
|
dataPtr = (byte *) _vm->_game->loadTotResource(id, &totSize);
|
|
dataSize = (uint32) ((int32) totSize);
|
|
}
|
|
|
|
if (dataPtr) {
|
|
_vm->_game->_soundSamples[slot].load(type, source, dataPtr, dataSize);
|
|
_vm->_game->_soundSamples[slot]._id = id;
|
|
}
|
|
|
|
return slot | slotIdMask;
|
|
}
|
|
|
|
void Inter_v2::animPalette() {
|
|
int16 i;
|
|
int16 j;
|
|
Video::Color col;
|
|
bool first;
|
|
|
|
first = true;
|
|
for (j = 0; j < 8; j ++) {
|
|
if (_animPalDir[j] == 0)
|
|
continue;
|
|
|
|
if (first) {
|
|
_vm->_video->waitRetrace();
|
|
first = false;
|
|
}
|
|
|
|
if (_animPalDir[j] == -1) {
|
|
col = _vm->_global->_pPaletteDesc->vgaPal[_animPalLowIndex[j]];
|
|
|
|
for (i = _animPalLowIndex[j]; i < _animPalHighIndex[j]; i++)
|
|
_vm->_draw->_vgaPalette[i] = _vm->_draw->_vgaPalette[i + 1];
|
|
|
|
_vm->_global->_pPaletteDesc->vgaPal[_animPalHighIndex[j]] = col;
|
|
} else {
|
|
col = _vm->_global->_pPaletteDesc->vgaPal[_animPalHighIndex[j]];
|
|
for (i = _animPalHighIndex[j]; i > _animPalLowIndex[j]; i--)
|
|
_vm->_draw->_vgaPalette[i] = _vm->_draw->_vgaPalette[i - 1];
|
|
|
|
_vm->_global->_pPaletteDesc->vgaPal[_animPalLowIndex[j]] = col;
|
|
}
|
|
_vm->_global->_pPaletteDesc->vgaPal = _vm->_draw->_vgaPalette;
|
|
}
|
|
if (!first)
|
|
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
|
}
|
|
|
|
} // End of namespace Gob
|