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scummvm
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scummvm
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engines
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scumm
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he
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Max Horn
27432a4dc1
Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
...
svn-id: r25250
2007-01-28 20:11:31 +00:00
..
animation_he.cpp
…
animation_he.h
…
cup_player_he.cpp
fixed kSfxFlagRestart
2007-01-25 23:17:05 +00:00
cup_player_he.h
modified CUP player code to read data directly from a file stream instead of a large memory buffer.
2007-01-25 21:42:18 +00:00
floodfill_he.cpp
…
floodfill_he.h
…
intern_he.h
added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx looping, cleanup
2007-01-21 22:08:02 +00:00
logic_he.cpp
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logic_he.h
…
palette_he.cpp
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resource_he.cpp
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resource_he.h
…
script_v60he.cpp
* Made Actor::_pos protected, added public Actor::getPos() method
2006-11-19 00:39:48 +00:00
script_v70he.cpp
Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
2007-01-28 20:11:31 +00:00
script_v72he.cpp
Add findBox opcode for Hebrew version of Freddi Fish 1
2006-11-24 09:27:50 +00:00
script_v80he.cpp
Add findBox opcode for Hebrew version of Freddi Fish 1
2006-11-24 09:27:50 +00:00
script_v90he.cpp
Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
2007-01-28 20:11:31 +00:00
script_v100he.cpp
Add code for stopping video playback in HE100 games
2006-12-15 23:54:42 +00:00
sound_he.cpp
…
sound_he.h
…
sprite_he.cpp
…
sprite_he.h
…
wiz_he.cpp
templatified some Wiz decoding functions
2007-01-26 22:03:41 +00:00
wiz_he.h
templatified some Wiz decoding functions
2007-01-26 22:03:41 +00:00