scummvm/engines/dreamweb
Adrian Frühwirth 00e59a3122 ALL: Load savegame thumbnail only when necessary
This commit introduces the following changes:

1. Graphics::loadThumbnail()

   Now returns a boolean and takes a new argument skipThumbnail which
   defaults to false. In case of true, loadThumbnail() reads past the
   thumbnail data in the input stream instead of actually loading the
   thumbnail. This simplifies savegame handling where, up until now,
   many engines always read the whole savegame metadata (including
   the thumbnail) and then threw away the thumbnail when not needed
   (which is in almost all cases, the most common exception being
   MetaEngine::querySaveMetaInfos() which is responsible for loading
   savegame metadata for displaying it in the GUI launcher.

2. readSavegameHeader()

   Engines which already implement such a method (name varies) now take
   a new argument skipThumbnail (default: true) which is passed
   through to loadThumbnail(). This means that the default case for
   readSavegameHeader() is now _not_ loading the thumbnail from a
   savegame and just reading past it. In those cases, e.g.
   querySaveMetaInfos(), where we actually are interested in loading
   the thumbnail readSavegameHeader() needs to explicitely be called
   with skipThumbnail == false.

   Engines whose readSavegameHeader() (name varies) already takes an
   argument loadThumbnail have been adapted to have a similar
   prototype and semantics.
   I.e. readSaveHeader(in, loadThumbnail, header) now is
   readSaveHeader(in, header, skipThumbnail).

3. Error handling

   Engines which previously did not check the return value of
   readSavegameHeader() (name varies) now do so ensuring that possibly
   broken savegames (be it a broken thumbnail or something else) don't
   make it into the GUI launcher list in the first place.
2018-04-07 09:26:20 +02:00
..
backdrop.cpp
configure.engine
console.cpp
console.h
detection_tables.h DREAMWEB: Added detection for Russian fan-made translation 2018-02-21 22:44:13 +01:00
detection.cpp ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
dreamweb.cpp
dreamweb.h DREAMWEB: Use accurate memory reclamation for Ex transfers 2017-11-12 23:15:05 -06:00
keypad.cpp
module.mk
monitor.cpp
mouse.cpp
newplace.cpp
object.cpp DREAMWEB: Use accurate memory reclamation for Ex transfers 2017-11-12 23:15:05 -06:00
pathfind.cpp
people.cpp
POTFILES
print.cpp
rain.cpp
saveload.cpp
sound.cpp
sound.h
sprite.cpp
structs.h DREAMWEB: Fix out-of-bounds read of frame animation data 2017-11-11 16:19:23 -06:00
stubs.cpp BACKENDS: Fix window sizing of games that switch between multiple resolutions 2017-10-07 12:30:29 -05:00
talk.cpp
titles.cpp ENGINES: Remove default1x scaler flag 2017-10-07 12:30:29 -05:00
use.cpp
vgafades.cpp
vgagrafx.cpp DREAMWEB: Use accurate memory reclamation for Ex transfers 2017-11-12 23:15:05 -06:00