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cee6c45be6
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928 |
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dimuse_bndmgr.cpp | ||
dimuse_bndmgr.h | ||
dimuse_codecs.cpp | ||
dimuse_music.cpp | ||
dimuse_script.cpp | ||
dimuse_sndmgr.cpp | ||
dimuse_sndmgr.h | ||
dimuse_tables.cpp | ||
dimuse_track.cpp | ||
dimuse.cpp | ||
dimuse.h |