scummvm/engines/chewy
Filippos Karapetis cf7c010d47 CHEWY: Use new instead of malloc() in the CFO video decoder
Thanks to wjp for noticing this
2016-10-07 03:12:00 +03:00
..
video CHEWY: Use new instead of malloc() in the CFO video decoder 2016-10-07 03:12:00 +03:00
chewy.cpp CHEWY: Initial support for in-game texts (game dialog texts) 2016-10-04 02:27:22 +03:00
chewy.h CHEWY: Initial support for in-game texts (game dialog texts) 2016-10-04 02:27:22 +03:00
configure.engine CHEWY: Added engine stub 2016-10-03 00:32:32 +03:00
console.cpp CHEWY: Add support for in-game texts 2016-10-05 10:47:22 +03:00
console.h CHEWY: Add support for in-game texts 2016-10-05 10:47:22 +03:00
detection.cpp CHEWY: Implement detection for the English version 2016-10-03 00:32:40 +03:00
events.cpp CHEWY: Add an event manager, and get rid of g_engine 2016-10-03 00:34:14 +03:00
events.h CHEWY: Use virtual destructors. Some cleanup 2016-10-03 00:34:32 +03:00
graphics.cpp CHEWY: Initial support for in-game texts (game dialog texts) 2016-10-04 02:27:22 +03:00
graphics.h CHEWY: Implement initial sprite drawing, font loading and text drawing 2016-10-03 00:34:36 +03:00
module.mk CHEWY: Initial support for in-game texts (game dialog texts) 2016-10-04 02:27:22 +03:00
resource.cpp CHEWY: Add support for in-game texts 2016-10-05 10:47:22 +03:00
resource.h CHEWY: Initial support for in-game texts (game dialog texts) 2016-10-04 02:27:22 +03:00
sound.cpp CHEWY: Add an event manager, and get rid of g_engine 2016-10-03 00:34:14 +03:00
sound.h CHEWY: Use virtual destructors. Some cleanup 2016-10-03 00:34:32 +03:00
text.cpp CHEWY: Optimize font drawing 2016-10-05 10:47:56 +03:00
text.h CHEWY: Add support for in-game texts 2016-10-05 10:47:22 +03:00