.. |
actors.cpp
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Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine
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2009-03-15 20:30:57 +00:00 |
actors.h
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Whitespace cleanup: Convert space followed by tab to just tab
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2009-03-07 19:24:31 +00:00 |
anim.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
anim.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
background.cpp
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
background.h
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Whitespace cleanup: Convert space followed by tab to just tab
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2009-03-07 19:24:31 +00:00 |
bg.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
bmv.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
cliprect.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
cliprect.h
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cleanup
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2008-07-25 09:15:03 +00:00 |
config.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
config.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
coroutine.h
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
cursor.cpp
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Whitespace cleanup: Convert space followed by tab to just tab
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2009-03-07 19:24:31 +00:00 |
cursor.h
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- Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines
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2008-12-12 15:48:38 +00:00 |
debugger.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
debugger.h
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detection.cpp
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
dialogs.h
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Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine
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2009-03-15 20:30:57 +00:00 |
drives.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
drives.h
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Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd).
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2009-04-25 06:42:01 +00:00 |
dw.h
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tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"
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2009-05-25 07:42:01 +00:00 |
effect.cpp
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
events.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
events.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
faders.cpp
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silence compiler warnings: the names of some tinsel defines were shadowing standard winapi defines
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2009-03-01 19:46:07 +00:00 |
faders.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
film.h
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font.cpp
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
font.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
graphics.cpp
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tinsel: removed some warnings related to psx code and cleanup of psx palette remapper function
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2009-06-03 14:03:05 +00:00 |
graphics.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
handle.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
handle.h
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TINSEL: cleanup
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2009-03-22 23:02:09 +00:00 |
heapmem.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
heapmem.h
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mareels.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
mareels.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
module.mk
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
move.cpp
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TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile").
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2009-03-30 12:08:12 +00:00 |
move.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
multiobj.cpp
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some DW2 endian fixes
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2009-01-25 11:02:34 +00:00 |
multiobj.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
music.cpp
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tinsel: disable midi playing for Discworld PSX, as the game uses the proprietary (and unsupported) PlayStation SEQ format
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2009-05-24 13:20:13 +00:00 |
music.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
object.cpp
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endian fix
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2009-02-04 16:08:32 +00:00 |
object.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
palette.cpp
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Fix warning about signed vs. unsigned comparison.
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2009-06-03 16:28:09 +00:00 |
palette.h
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tinsel: fixed endianess issue in psx palette remapper
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2009-06-03 16:15:17 +00:00 |
pcode.cpp
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Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine
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2009-03-15 20:30:57 +00:00 |
pcode.h
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Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine
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2009-03-15 20:30:57 +00:00 |
pdisplay.cpp
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Converted some leftover tinselV1 code, so that the engine builds when DEBUG is set
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2009-03-21 19:57:54 +00:00 |
pdisplay.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
pid.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
play.cpp
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tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version
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2009-05-25 11:18:29 +00:00 |
play.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
polygons.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
polygons.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
rince.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
rince.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
saveload.cpp
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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2009-05-29 14:38:22 +00:00 |
savescn.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
savescn.h
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Fixed loading Discworld 2 savegames from GMM.
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2008-12-20 23:08:37 +00:00 |
scene.cpp
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Fixed dword alignment warning (as reported by salty-horse)
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2009-04-29 11:33:43 +00:00 |
scene.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
sched.cpp
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Whitespace cleanup: Convert space followed by tab to just tab
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2009-03-07 19:24:31 +00:00 |
sched.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
scn.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
scn.h
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tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"
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2009-05-25 07:42:01 +00:00 |
scroll.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
scroll.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
sound.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
sound.h
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Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd).
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2009-04-25 06:42:01 +00:00 |
strres.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
strres.h
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
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2008-12-01 20:35:36 +00:00 |
sysvar.cpp
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Whitespace cleanup: Convert space followed by tab to just tab
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2009-03-07 19:24:31 +00:00 |
sysvar.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
text.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
text.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
timers.cpp
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Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine
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2009-03-15 20:30:57 +00:00 |
timers.h
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Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine
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2009-03-15 20:30:57 +00:00 |
tinlib.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
tinlib.h
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Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly
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2009-04-27 12:21:14 +00:00 |
tinsel.cpp
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tinsel: workaround for "missing red dragon in Act IV" bug in Discworld PSX
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2009-05-31 14:41:54 +00:00 |
tinsel.h
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tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics
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2009-04-23 15:29:34 +00:00 |
token.cpp
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Moved scheduler / process managment code into a new class Scheduler
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2008-07-24 08:59:17 +00:00 |
token.h
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