scummvm/graphics
2009-09-08 22:03:28 +00:00
..
fonts
scaler Fixed some (pedantic) warnings 2009-09-08 22:03:07 +00:00
video Fix what looks like a typo bug in the AVI player 2009-09-08 22:03:28 +00:00
colormasks.h Added the ColorMask ARGB3444 for Gamecube/Wii 2009-08-30 16:57:21 +00:00
conversion.cpp Fixed warning. 2009-08-21 10:37:55 +00:00
conversion.h Fixed crossBlit prototype 2009-08-22 00:27:13 +00:00
cursorman.cpp Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
cursorman.h Fix to correctly store a cursor's key colour, fixing key colour being lost when cursors are popped 2009-08-26 11:19:28 +00:00
dither.cpp Moved the YUV<->RGB routines to graphics/conversion.h 2009-07-03 23:02:37 +00:00
dither.h Moved the YUV<->RGB routines to graphics/conversion.h 2009-07-03 23:02:37 +00:00
font.cpp Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) 2009-07-14 18:24:20 +00:00
font.h Implement widget property "textalign". Added it to all theme layouts 2009-06-06 17:51:41 +00:00
fontman.cpp
fontman.h
iff.cpp * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
iff.h * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
imagedec.cpp
imagedec.h
jpeg.cpp Coding best practice: Whenever possible, pass objects by reference instead of by value. Also make variables or data table which are only used locally "static". 2009-09-01 13:03:12 +00:00
jpeg.h Coding best practice: Whenever possible, pass objects by reference instead of by value. Also make variables or data table which are only used locally "static". 2009-09-01 13:03:12 +00:00
module.mk Add an AVI player and MSVideo1 codec for use with some SCI Windows game (such as kq6). 2009-08-30 19:47:14 +00:00
pixelformat.h Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
primitives.cpp
primitives.h
scaler.cpp Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
scaler.h Add ARM code version of Normal2x scaler. 2009-07-27 16:29:36 +00:00
sjis.cpp Add another range check in our SJIS font code to avoid out of bounds access. 2009-08-19 08:37:20 +00:00
sjis.h Change SJIS code guard to also check whether dynamic plugins are enabled. 2009-08-12 14:02:18 +00:00
surface.cpp
surface.h
thumbnail.cpp
thumbnail.h
VectorRenderer.cpp
VectorRenderer.h GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDrawingFunctionCallback which maps strings to draw funcs 2009-06-28 19:57:27 +00:00
VectorRendererSpec.cpp Fixed missing clearing of the low bit of the alpha mask in the "dim" screen shading function. 2009-07-30 16:51:53 +00:00
VectorRendererSpec.h