mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 12:46:56 +00:00
6fa4d1ba80
svn-id: r49606
713 lines
20 KiB
C++
713 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Resource library
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#include "common/file.h"
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#include "sci/resource.h"
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#include "sci/util.h"
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namespace Sci {
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void ResourceManager::checkIfAudioVolumeIsCompressed(ResourceSource *source) {
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Common::SeekableReadStream *fileStream = getVolumeFile(source);
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if (!fileStream) {
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warning("Failed to open %s", source->location_name.c_str());
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return;
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}
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fileStream->seek(0, SEEK_SET);
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uint32 compressionType = fileStream->readUint32BE();
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switch (compressionType) {
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case MKID_BE('MP3 '):
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case MKID_BE('OGG '):
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case MKID_BE('FLAC'):
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// Detected a compressed audio volume
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source->audioCompressionType = compressionType;
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// Now read the whole offset mapping table for later usage
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int32 recordCount = fileStream->readUint32LE();
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if (!recordCount)
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error("compressed audio volume doesn't contain any entries!");
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int32 *offsetMapping = new int32[(recordCount + 1) * 2];
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source->audioCompressionOffsetMapping = offsetMapping;
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for (int recordNo = 0; recordNo < recordCount; recordNo++) {
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*offsetMapping++ = fileStream->readUint32LE();
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*offsetMapping++ = fileStream->readUint32LE();
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}
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// Put ending zero
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*offsetMapping++ = 0;
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*offsetMapping++ = fileStream->size();
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}
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if (source->resourceFile)
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delete fileStream;
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}
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bool ResourceManager::loadFromWaveFile(Resource *res, Common::SeekableReadStream *file) {
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res->data = new byte[res->size];
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uint32 really_read = file->read(res->data, res->size);
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if (really_read != res->size)
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error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->size);
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res->_status = kResStatusAllocated;
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return true;
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}
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bool ResourceManager::loadFromAudioVolumeSCI11(Resource *res, Common::SeekableReadStream *file) {
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// Check for WAVE files here
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uint32 riffTag = file->readUint32BE();
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if (riffTag == MKID_BE('RIFF')) {
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res->_headerSize = 0;
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res->size = file->readUint32LE();
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file->seek(-8, SEEK_CUR);
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return loadFromWaveFile(res, file);
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}
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file->seek(-4, SEEK_CUR);
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ResourceType type = (ResourceType)(file->readByte() & 0x7f);
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if (((res->_id.type == kResourceTypeAudio || res->_id.type == kResourceTypeAudio36) && (type != kResourceTypeAudio))
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|| ((res->_id.type == kResourceTypeSync || res->_id.type == kResourceTypeSync36) && (type != kResourceTypeSync))) {
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warning("Resource type mismatch loading %s", res->_id.toString().c_str());
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res->unalloc();
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return false;
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}
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res->_headerSize = file->readByte();
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if (type == kResourceTypeAudio) {
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if (res->_headerSize != 11 && res->_headerSize != 12) {
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warning("Unsupported audio header");
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res->unalloc();
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return false;
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}
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// Load sample size
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file->seek(7, SEEK_CUR);
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res->size = file->readUint32LE();
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// Adjust offset to point at the header data again
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file->seek(-11, SEEK_CUR);
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}
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return loadPatch(res, file);
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}
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bool ResourceManager::loadFromAudioVolumeSCI1(Resource *res, Common::SeekableReadStream *file) {
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res->data = new byte[res->size];
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if (res->data == NULL) {
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error("Can't allocate %d bytes needed for loading %s", res->size, res->_id.toString().c_str());
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}
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unsigned int really_read = file->read(res->data, res->size);
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if (really_read != res->size)
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warning("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->size);
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res->_status = kResStatusAllocated;
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return true;
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}
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void ResourceManager::addNewGMPatch(const Common::String &gameId) {
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Common::String gmPatchFile;
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if (gameId == "ecoquest")
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gmPatchFile = "ECO1GM.PAT";
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else if (gameId == "hoyle3")
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gmPatchFile = "HOY3GM.PAT";
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else if (gameId == "hoyle3")
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gmPatchFile = "HOY3GM.PAT";
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else if (gameId == "lsl1sci")
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gmPatchFile = "LL1_GM.PAT";
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else if (gameId == "lsl5")
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gmPatchFile = "LL5_GM.PAT";
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else if (gameId == "longbow")
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gmPatchFile = "ROBNGM.PAT";
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else if (gameId == "sq1sci")
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gmPatchFile = "SQ1_GM.PAT";
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else if (gameId == "sq4")
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gmPatchFile = "SQ4_GM.PAT";
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else if (gameId == "fairytales")
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gmPatchFile = "TALEGM.PAT";
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if (!gmPatchFile.empty() && Common::File::exists(gmPatchFile)) {
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ResourceSource *psrcPatch = new ResourceSource;
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psrcPatch->source_type = kSourcePatch;
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psrcPatch->resourceFile = 0;
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psrcPatch->location_name = gmPatchFile;
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psrcPatch->audioCompressionType = 0;
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psrcPatch->audioCompressionOffsetMapping = NULL;
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processPatch(psrcPatch, kResourceTypePatch, 4);
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}
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}
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void ResourceManager::processWavePatch(ResourceId resourceId, Common::String name) {
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ResourceSource *resSrc = new ResourceSource;
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resSrc->source_type = kSourceWave;
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resSrc->resourceFile = 0;
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resSrc->location_name = name;
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resSrc->volume_number = 0;
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resSrc->audioCompressionType = 0;
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Resource *newRes = 0;
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if (_resMap.contains(resourceId)) {
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newRes = _resMap.getVal(resourceId);
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} else {
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newRes = new Resource;
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_resMap.setVal(resourceId, newRes);
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}
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Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(name);
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newRes->size = stream->size();
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delete stream;
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newRes->_id = resourceId;
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newRes->_status = kResStatusNoMalloc;
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newRes->_source = resSrc;
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newRes->_headerSize = 0;
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debugC(1, kDebugLevelResMan, "Patching %s - OK", name.c_str());
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}
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void ResourceManager::readWaveAudioPatches() {
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// Here we do check for SCI1.1+ so we can patch wav files in as audio resources
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Common::ArchiveMemberList files;
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SearchMan.listMatchingMembers(files, "*.wav");
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for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
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Common::String name = (*x)->getName();
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if (isdigit(name[0]))
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processWavePatch(ResourceId(kResourceTypeAudio, atoi(name.c_str())), name);
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}
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}
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void ResourceManager::removeAudioResource(ResourceId resId) {
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// Remove resource, unless it was loaded from a patch
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if (_resMap.contains(resId)) {
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Resource *res = _resMap.getVal(resId);
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if (res->_source->source_type == kSourceAudioVolume) {
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if (res->_status == kResStatusLocked) {
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warning("Failed to remove resource %s (still in use)", resId.toString().c_str());
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} else {
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if (res->_status == kResStatusEnqueued)
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removeFromLRU(res);
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_resMap.erase(resId);
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delete res;
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}
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}
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}
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}
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// Early SCI1.1 65535.MAP structure (uses RESOURCE.AUD):
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// =========
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// 6-byte entries:
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// w nEntry
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// dw offset
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// Late SCI1.1 65535.MAP structure (uses RESOURCE.SFX):
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// =========
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// 5-byte entries:
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// w nEntry
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// tb offset (cumulative)
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// Early SCI1.1 MAP structure:
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// ===============
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// 10-byte entries:
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// b noun
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// b verb
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// b cond
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// b seq
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// dw offset
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// w syncSize + syncAscSize
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// Late SCI1.1 MAP structure:
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// ===============
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// Header:
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// dw baseOffset
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// Followed by 7 or 11-byte entries:
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// b noun
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// b verb
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// b cond
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// b seq
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// tb cOffset (cumulative offset)
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// w syncSize (iff seq has bit 7 set)
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// w syncAscSize (iff seq has bit 6 set)
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int ResourceManager::readAudioMapSCI11(ResourceSource *map) {
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bool isEarly = true;
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uint32 offset = 0;
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Resource *mapRes = findResource(ResourceId(kResourceTypeMap, map->volume_number), false);
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if (!mapRes) {
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warning("Failed to open %i.MAP", map->volume_number);
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return SCI_ERROR_RESMAP_NOT_FOUND;
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}
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ResourceSource *src = getVolume(map, 0);
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if (!src)
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return SCI_ERROR_NO_RESOURCE_FILES_FOUND;
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byte *ptr = mapRes->data;
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if (map->volume_number == 65535) {
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// Heuristic to detect late SCI1.1 map format
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if ((mapRes->size >= 6) && (ptr[mapRes->size - 6] != 0xff))
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isEarly = false;
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while (ptr < mapRes->data + mapRes->size) {
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uint16 n = READ_LE_UINT16(ptr);
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ptr += 2;
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if (n == 0xffff)
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break;
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if (isEarly) {
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offset = READ_LE_UINT32(ptr);
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ptr += 4;
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} else {
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offset += READ_LE_UINT24(ptr);
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ptr += 3;
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}
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addResource(ResourceId(kResourceTypeAudio, n), src, offset);
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}
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} else {
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// Heuristic to detect late SCI1.1 map format
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if ((mapRes->size >= 11) && (ptr[mapRes->size - 11] == 0xff))
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isEarly = false;
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if (!isEarly) {
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offset = READ_LE_UINT32(ptr);
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ptr += 4;
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}
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while (ptr < mapRes->data + mapRes->size) {
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uint32 n = READ_BE_UINT32(ptr);
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int syncSize = 0;
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ptr += 4;
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if (n == 0xffffffff)
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break;
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if (isEarly) {
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offset = READ_LE_UINT32(ptr);
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ptr += 4;
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} else {
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offset += READ_LE_UINT24(ptr);
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ptr += 3;
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}
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if (isEarly || (n & 0x80)) {
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syncSize = READ_LE_UINT16(ptr);
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ptr += 2;
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if (syncSize > 0)
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addResource(ResourceId(kResourceTypeSync36, map->volume_number, n & 0xffffff3f), src, offset, syncSize);
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}
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if (n & 0x40) {
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// This seems to define the size of raw lipsync data (at least in kq6), may also just be general appended
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// data
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syncSize += READ_LE_UINT16(ptr);
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ptr += 2;
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}
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addResource(ResourceId(kResourceTypeAudio36, map->volume_number, n & 0xffffff3f), src, offset + syncSize);
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}
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}
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return 0;
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}
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// AUDIOnnn.MAP contains 10-byte entries:
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// Early format:
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// w 5 bits resource type and 11 bits resource number
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// dw 7 bits volume number and 25 bits offset
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// dw size
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// Later format:
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// w nEntry
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// dw offset+volume (as in resource.map)
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// dw size
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// ending with 10 0xFFs
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int ResourceManager::readAudioMapSCI1(ResourceSource *map, bool unload) {
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Common::File file;
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if (!file.open(map->location_name))
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return SCI_ERROR_RESMAP_NOT_FOUND;
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bool oldFormat = (file.readUint16LE() >> 11) == kResourceTypeAudio;
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file.seek(0);
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while (1) {
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uint16 n = file.readUint16LE();
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uint32 offset = file.readUint32LE();
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uint32 size = file.readUint32LE();
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if (file.eos() || file.err()) {
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warning("Error while reading %s", map->location_name.c_str());
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return SCI_ERROR_RESMAP_NOT_FOUND;
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}
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if (n == 0xffff)
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break;
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byte volume_nr;
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if (oldFormat) {
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n &= 0x07ff; // Mask out resource type
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volume_nr = offset >> 25; // most significant 7 bits
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offset &= 0x01ffffff; // least significant 25 bits
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} else {
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volume_nr = offset >> 28; // most significant 4 bits
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offset &= 0x0fffffff; // least significant 28 bits
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}
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ResourceSource *src = getVolume(map, volume_nr);
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if (src) {
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if (unload)
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removeAudioResource(ResourceId(kResourceTypeAudio, n));
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else
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addResource(ResourceId(kResourceTypeAudio, n), src, offset, size);
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} else {
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warning("Failed to find audio volume %i", volume_nr);
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}
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}
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return 0;
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}
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void ResourceManager::setAudioLanguage(int language) {
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if (_audioMapSCI1) {
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if (_audioMapSCI1->volume_number == language) {
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// This language is already loaded
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return;
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}
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// We already have a map loaded, so we unload it first
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readAudioMapSCI1(_audioMapSCI1, true);
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// Remove all volumes that use this map from the source list
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Common::List<ResourceSource *>::iterator it = _sources.begin();
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while (it != _sources.end()) {
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ResourceSource *src = *it;
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if (src->associated_map == _audioMapSCI1) {
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it = _sources.erase(it);
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delete src;
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} else {
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++it;
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}
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}
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// Remove the map itself from the source list
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_sources.remove(_audioMapSCI1);
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delete _audioMapSCI1;
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_audioMapSCI1 = NULL;
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}
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char filename[9];
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snprintf(filename, 9, "AUDIO%03d", language);
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Common::String fullname = Common::String(filename) + ".MAP";
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if (!Common::File::exists(fullname)) {
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warning("No audio map found for language %i", language);
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return;
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}
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_audioMapSCI1 = addSource(NULL, kSourceExtAudioMap, fullname.c_str(), language);
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// Search for audio volumes for this language and add them to the source list
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Common::ArchiveMemberList files;
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SearchMan.listMatchingMembers(files, Common::String(filename) + ".0??");
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for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
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const Common::String name = (*x)->getName();
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const char *dot = strrchr(name.c_str(), '.');
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int number = atoi(dot + 1);
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addSource(_audioMapSCI1, kSourceAudioVolume, name.c_str(), number);
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}
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scanNewSources();
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}
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int ResourceManager::getAudioLanguage() const {
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return (_audioMapSCI1 ? _audioMapSCI1->volume_number : 0);
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}
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SoundResource::SoundResource(uint32 resNumber, ResourceManager *resMan, SciVersion soundVersion) : _resMan(resMan), _soundVersion(soundVersion) {
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Resource *resource = _resMan->findResource(ResourceId(kResourceTypeSound, resNumber), true);
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int trackNr, channelNr;
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if (!resource)
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return;
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_innerResource = resource;
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byte *data, *data2;
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byte *dataEnd;
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Channel *channel, *sampleChannel;
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_channelsUsed = 0;
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switch (_soundVersion) {
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case SCI_VERSION_0_EARLY:
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case SCI_VERSION_0_LATE:
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// SCI0 only has a header of 0x11/0x21 byte length and the actual midi track follows afterwards
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_trackCount = 1;
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_tracks = new Track[_trackCount];
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_tracks->digitalChannelNr = -1;
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_tracks->type = 0; // Not used for SCI0
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_tracks->channelCount = 1;
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// Digital sample data included? -> Add an additional channel
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if (resource->data[0] == 2)
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_tracks->channelCount++;
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_tracks->channels = new Channel[_tracks->channelCount];
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memset(_tracks->channels, 0, sizeof(Channel) * _tracks->channelCount);
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channel = &_tracks->channels[0];
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if (_soundVersion == SCI_VERSION_0_EARLY) {
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channel->data = resource->data + 0x11;
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channel->size = resource->size - 0x11;
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} else {
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channel->data = resource->data + 0x21;
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channel->size = resource->size - 0x21;
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}
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if (_tracks->channelCount == 2) {
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// Digital sample data included
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_tracks->digitalChannelNr = 1;
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sampleChannel = &_tracks->channels[1];
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// we need to find 0xFC (channel terminator) within the data
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data = channel->data;
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dataEnd = channel->data + channel->size;
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while ((data < dataEnd) && (*data != 0xfc))
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data++;
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// Skip any following 0xFCs as well
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while ((data < dataEnd) && (*data == 0xfc))
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data++;
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// Now adjust channels accordingly
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sampleChannel->data = data;
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sampleChannel->size = channel->size - (data - channel->data);
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channel->size = data - channel->data;
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// Read sample header information
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//Offset 14 in the header contains the frequency as a short integer. Offset 32 contains the sample length, also as a short integer.
|
|
_tracks->digitalSampleRate = READ_LE_UINT16(sampleChannel->data + 14);
|
|
_tracks->digitalSampleSize = READ_LE_UINT16(sampleChannel->data + 32);
|
|
_tracks->digitalSampleStart = 0;
|
|
_tracks->digitalSampleEnd = 0;
|
|
sampleChannel->data += 44; // Skip over header
|
|
sampleChannel->size -= 44;
|
|
}
|
|
break;
|
|
|
|
case SCI_VERSION_1_EARLY:
|
|
case SCI_VERSION_1_LATE:
|
|
data = resource->data;
|
|
// Count # of tracks
|
|
_trackCount = 0;
|
|
while ((*data++) != 0xFF) {
|
|
_trackCount++;
|
|
while (*data != 0xFF)
|
|
data += 6;
|
|
data++;
|
|
}
|
|
_tracks = new Track[_trackCount];
|
|
data = resource->data;
|
|
for (trackNr = 0; trackNr < _trackCount; trackNr++) {
|
|
// Track info starts with track type:BYTE
|
|
// Then the channel information gets appended Unknown:WORD, ChannelOffset:WORD, ChannelSize:WORD
|
|
// 0xFF:BYTE as terminator to end that track and begin with another track type
|
|
// Track type 0xFF is the marker signifying the end of the tracks
|
|
|
|
_tracks[trackNr].type = *data++;
|
|
// Counting # of channels used
|
|
data2 = data;
|
|
_tracks[trackNr].channelCount = 0;
|
|
while (*data2 != 0xFF) {
|
|
data2 += 6;
|
|
_tracks[trackNr].channelCount++;
|
|
}
|
|
_tracks[trackNr].channels = new Channel[_tracks[trackNr].channelCount];
|
|
_tracks[trackNr].digitalChannelNr = -1; // No digital sound associated
|
|
_tracks[trackNr].digitalSampleRate = 0;
|
|
_tracks[trackNr].digitalSampleSize = 0;
|
|
_tracks[trackNr].digitalSampleStart = 0;
|
|
_tracks[trackNr].digitalSampleEnd = 0;
|
|
if (_tracks[trackNr].type != 0xF0) { // Digital track marker - not supported currently
|
|
for (channelNr = 0; channelNr < _tracks[trackNr].channelCount; channelNr++) {
|
|
channel = &_tracks[trackNr].channels[channelNr];
|
|
channel->prio = READ_LE_UINT16(data);
|
|
channel->data = resource->data + READ_LE_UINT16(data + 2) + 2;
|
|
channel->size = READ_LE_UINT16(data + 4) - 2; // Not counting channel header
|
|
channel->number = *(channel->data - 2);
|
|
setChannelUsed(channel->number);
|
|
channel->poly = *(channel->data - 1);
|
|
channel->time = channel->prev = 0;
|
|
if (channel->number == 0xFE) { // Digital channel
|
|
_tracks[trackNr].digitalChannelNr = channelNr;
|
|
_tracks[trackNr].digitalSampleRate = READ_LE_UINT16(channel->data);
|
|
_tracks[trackNr].digitalSampleSize = READ_LE_UINT16(channel->data + 2);
|
|
_tracks[trackNr].digitalSampleStart = READ_LE_UINT16(channel->data + 4);
|
|
_tracks[trackNr].digitalSampleEnd = READ_LE_UINT16(channel->data + 6);
|
|
channel->data += 8; // Skip over header
|
|
channel->size -= 8;
|
|
}
|
|
data += 6;
|
|
}
|
|
} else {
|
|
// Skip over digital track
|
|
data += 6;
|
|
}
|
|
data++; // Skipping 0xFF that closes channels list
|
|
}
|
|
break;
|
|
|
|
default:
|
|
error("SoundResource: SCI version %d is unsupported", _soundVersion);
|
|
}
|
|
}
|
|
|
|
SoundResource::~SoundResource() {
|
|
for (int trackNr = 0; trackNr < _trackCount; trackNr++)
|
|
delete[] _tracks[trackNr].channels;
|
|
delete[] _tracks;
|
|
|
|
_resMan->unlockResource(_innerResource);
|
|
}
|
|
|
|
#if 0
|
|
SoundResource::Track* SoundResource::getTrackByNumber(uint16 number) {
|
|
if (_soundVersion <= SCI_VERSION_0_LATE)
|
|
return &_tracks[0];
|
|
|
|
if (/*number >= 0 &&*/number < _trackCount)
|
|
return &_tracks[number];
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
SoundResource::Track *SoundResource::getTrackByType(byte type) {
|
|
if (_soundVersion <= SCI_VERSION_0_LATE)
|
|
return &_tracks[0];
|
|
|
|
for (int trackNr = 0; trackNr < _trackCount; trackNr++) {
|
|
if (_tracks[trackNr].type == type)
|
|
return &_tracks[trackNr];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SoundResource::Track *SoundResource::getDigitalTrack() {
|
|
for (int trackNr = 0; trackNr < _trackCount; trackNr++) {
|
|
if (_tracks[trackNr].digitalChannelNr != -1)
|
|
return &_tracks[trackNr];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// Gets the filter mask for SCI0 sound resources
|
|
int SoundResource::getChannelFilterMask(int hardwareMask, bool wantsRhythm) {
|
|
byte *data = _innerResource->data;
|
|
int channelMask = 0;
|
|
|
|
if (_soundVersion > SCI_VERSION_0_LATE)
|
|
return 0;
|
|
|
|
data++; // Skip over digital sample flag
|
|
|
|
for (int channelNr = 0; channelNr < 16; channelNr++) {
|
|
channelMask = channelMask >> 1;
|
|
|
|
byte flags;
|
|
|
|
if (_soundVersion == SCI_VERSION_0_EARLY) {
|
|
// Each channel is specified by a single byte
|
|
// Upper 4 bits of the byte is a voices count
|
|
// Lower 4 bits -> bit 0 set: use for AdLib
|
|
// bit 1 set: use for PCjr
|
|
// bit 2 set: use for PC speaker
|
|
// bit 3 set and bit 0 clear: control channel (15)
|
|
// bit 3 set and bit 0 set: rhythm channel (9)
|
|
// Note: control channel is dynamically assigned inside the drivers,
|
|
// but seems to be fixed at 15 in the song data.
|
|
flags = *data++;
|
|
|
|
// Get device bits
|
|
flags &= 0x7;
|
|
} else {
|
|
// Each channel is specified by 2 bytes
|
|
// 1st byte is voices count
|
|
// 2nd byte is play mask, which specifies if the channel is supposed to be played
|
|
// by the corresponding hardware
|
|
|
|
// Skip voice count
|
|
data++;
|
|
|
|
flags = *data++;
|
|
}
|
|
|
|
bool play;
|
|
switch (channelNr) {
|
|
case 15:
|
|
// Always play control channel
|
|
play = true;
|
|
break;
|
|
case 9:
|
|
// Play rhythm channel when requested
|
|
play = wantsRhythm;
|
|
break;
|
|
default:
|
|
// Otherwise check for flag
|
|
play = flags & hardwareMask;
|
|
}
|
|
|
|
if (play) {
|
|
// This Channel is supposed to be played by the hardware
|
|
channelMask |= 0x8000;
|
|
}
|
|
}
|
|
|
|
return channelMask;
|
|
}
|
|
|
|
byte SoundResource::getInitialVoiceCount(byte channel) {
|
|
byte *data = _innerResource->data;
|
|
|
|
if (_soundVersion > SCI_VERSION_0_LATE)
|
|
return 0; // TODO
|
|
|
|
data++; // Skip over digital sample flag
|
|
|
|
if (_soundVersion == SCI_VERSION_0_EARLY)
|
|
return data[channel] >> 4;
|
|
else
|
|
return data[channel * 2];
|
|
}
|
|
|
|
} // End of namespace Sci
|