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985215a04a
to be packed, so I've removed the packing and added the 'refresh' field to AnimData instead of having it as a separate array. On the other hand, animHeaderStruct and animHeader2Struct *should* have been packed, but weren't. I've changed they way they are initialised so that the packing should no longer matter for them either. svn-id: r22651
73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* cinE Engine is (C) 2004-2005 by CinE Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CINE_PART_H_
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#define CINE_PART_H_
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namespace Cine {
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struct PartBuffer {
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char partName[14];
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uint32 offset;
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uint32 packedSize;
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uint32 unpackedSize;
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};
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struct AnimData {
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uint16 width;
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uint16 var1;
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uint16 bpp;
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uint16 height;
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byte *ptr1;
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byte *ptr2;
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int16 fileIdx;
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int16 frameIdx;
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char name[10];
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// Not part of the data, but used when saving/restoring it.
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bool refresh;
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};
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#define NUM_MAX_PARTDATA 255
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#define NUM_MAX_ANIMDATA 255
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extern AnimData *animDataTable;
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extern PartBuffer *partBuffer;
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void loadPart(const char *partName);
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void freePartRange(byte startIdx, byte numIdx);
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void closePart(void);
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int16 findFileInBundle(const char *fileName);
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void readFromPart(int16 idx, byte *dataPtr);
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byte *readBundleFile(int16 foundFileIdx);
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byte *readFile(const char *filename);
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} // End of namespace Cine
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#endif
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