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animation.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
animation.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
avalanche.cpp
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AVALANCHE: Some British to American english
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2014-02-19 21:45:19 +01:00 |
avalanche.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
avalot.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
avalot.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
background.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
background.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
clock.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
clock.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
closing.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
closing.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
console.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
detection.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
dialogs.cpp
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AVALANCHE: Some British to American english
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2014-02-19 21:45:19 +01:00 |
dialogs.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
enums.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
ghostroom.cpp
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AVALANCHE: Introduce GraphicManager::blackOutScreen().
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2014-02-18 14:05:03 +01:00 |
ghostroom.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
graphics.cpp
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AVALANCHE: Repair ShootEmUp::plotThem().
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2014-02-21 16:22:37 +01:00 |
graphics.h
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AVALANCHE: Repair ShootEmUp::plotThem().
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2014-02-21 16:22:37 +01:00 |
help.cpp
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AVALANCHE: Repair out of bound read in Help::handleMouse().
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2014-02-20 14:41:56 +01:00 |
help.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
menu.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
menu.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
module.mk
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
nim.cpp
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AVALANCHE: Reimplement the rectangle drawing methods.
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2014-02-18 13:56:19 +01:00 |
nim.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
parser.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
parser.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
sequence.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
sequence.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
shootemup.cpp
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AVALANCHE: Repair ShootEmUp::plotThem().
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2014-02-21 16:22:37 +01:00 |
shootemup.h
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AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
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2014-02-21 15:50:37 +01:00 |
sound.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
sound.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
timer.cpp
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
timer.h
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |