scummvm/engines/scumm/he
2008-03-09 09:28:10 +00:00
..
animation_he.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
animation_he.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
cup_player_he.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
cup_player_he.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
floodfill_he.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
floodfill_he.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
intern_he.h Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\! 2008-01-11 22:12:06 +00:00
logic_he.cpp Add notes (From wiki) for u32 codes used in Backyard Soccer. 2007-11-24 23:58:09 +00:00
logic_he.h Add notes (From wiki) for u32 codes used in Backyard Soccer. 2007-11-24 23:58:09 +00:00
palette_he.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
resource_he.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
resource_he.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v60he.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v70he.cpp Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. 2007-12-28 00:08:23 +00:00
script_v71he.cpp Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. 2007-12-28 00:08:23 +00:00
script_v72he.cpp Add hack to skip the faulty credits script in Russian HE99 version of Freddi Fish 3. 2008-03-09 09:28:10 +00:00
script_v80he.cpp Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. 2007-12-28 00:08:23 +00:00
script_v90he.cpp Resort a few cases and opcodes in HE code. 2008-01-06 06:21:04 +00:00
script_v100he.cpp Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. 2007-12-28 00:08:23 +00:00
sound_he.cpp don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE flag set (untested but probably fixes #1754525) 2007-11-23 18:19:32 +00:00
sound_he.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
sprite_he.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sprite_he.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
wiz_he.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
wiz_he.h Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00