scummvm/engines/sludge
2019-06-18 08:28:38 +03:00
..
allfiles.h SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
backdrop.cpp SLUDGE: fix background position not taking camera into account 2019-06-18 02:13:05 +03:00
backdrop.h SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
bg_effects.cpp SLUDGE: Fix Unused Function Compiler Warnings. 2018-07-29 09:40:32 +01:00
bg_effects.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
builtin.cpp SLUDGE: implement random built-in 2019-06-18 08:28:38 +03:00
builtin.h SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
configure.engine ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
console.cpp SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
console.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
csludge.h SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
cursors.cpp SLUDGE: Refactor PersonaAnimation related code in PeopleManager 2018-04-15 22:10:41 +02:00
cursors.h SLUDGE: Refactor PersonaAnimation related code in PeopleManager 2018-04-15 22:10:41 +02:00
detection_tables.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
detection.cpp ENGINES: Normalize the getName() result of metaengines 2018-12-10 06:47:27 +01:00
errors.h SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
event.cpp SLUDGE: Move text related functions to struct Variable 2018-05-31 23:15:09 +02:00
event.h JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
fileset.cpp SLUDGE: fix crash in ResourceManager::readResourceNames 2019-06-17 23:08:00 +03:00
fileset.h SLUDGE: Move resource names to ResourceManager 2018-05-29 22:37:10 +02:00
floor.cpp SLUDGE: fix crash in FloorManager::setFloorNull 2019-06-18 00:10:03 +03:00
floor.h SLUDGE: Objectify FloorManager 2018-05-01 18:41:51 +02:00
fonttext.cpp SLUDGE: Fix MSVC warnings 2019-05-27 14:53:43 +03:00
fonttext.h SLUDGE: Move global variable pastePalette to TextManager and refactor a little 2018-04-01 18:02:14 +02:00
freeze.cpp JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
freeze.h SLUDGE: Replace linked list by Common::List in PeopleManager 2018-04-28 14:42:20 +02:00
function.cpp JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
function.h SLUDGE: Move function/variable load/save functions to related files 2018-05-29 22:59:52 +02:00
functionlist.h SLUDGE: Move built-in function parameter number to structure 2018-05-27 22:11:38 +02:00
graphics.cpp SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager 2018-04-29 09:57:32 +02:00
graphics.h SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager 2018-04-29 09:57:32 +02:00
hsi.cpp SLUDGE: Refine debug channels 2017-08-02 17:46:42 +02:00
hsi.h SLUDGE: refactor HSIDecoder out of Imgloader 2017-07-13 18:27:45 +02:00
imgloader.cpp SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
imgloader.h SLUDGE: read headless png sprites 2017-07-13 18:27:45 +02:00
language.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
language.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
loadsave.cpp SLUDGE: Move save/loadVariable() to struct Variable 2018-05-31 23:15:09 +02:00
loadsave.h SLUDGE: Move function/variable load/save functions to related files 2018-05-29 22:59:52 +02:00
main_loop.cpp SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad() 2018-05-29 22:37:10 +02:00
main_loop.h SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
module.mk SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
moreio.cpp SLUDGE: Move createCString() with string tools 2018-05-31 23:15:09 +02:00
moreio.h SLUDGE: Move createCString() with string tools 2018-05-31 23:15:09 +02:00
movie.cpp SLUDGE: Fix MSVC warnings 2019-05-27 14:53:43 +03:00
movie.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
newfatal.cpp SLUDGE: Move resource names to ResourceManager 2018-05-29 22:37:10 +02:00
newfatal.h SLUDGE: Move resource names to ResourceManager 2018-05-29 22:37:10 +02:00
objtypes.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
objtypes.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
people.cpp SLUDGE: fix use-after-free in PeopleManager::killMostPeople 2019-06-17 22:11:14 +03:00
people.h SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
region.cpp SLUDGE: fix use-after-free in RegionManager::removeScreenRegion 2019-06-17 22:11:14 +03:00
region.h SLUDGE: Replace linked list by Common::List in RegionManager 2018-04-15 01:09:35 +02:00
savedata.cpp SLUDGE: fix data file handling with custom encoding setting 2019-06-18 01:32:43 +03:00
savedata.h SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features 2018-04-29 09:57:32 +02:00
sludge.cpp SLUDGE: Objectify FatalMsgManager 2018-05-29 22:37:10 +02:00
sludge.h SLUDGE: Objectify FatalMsgManager 2018-05-29 22:37:10 +02:00
sludger.cpp SLUDGE: Create constructor of Variable instead of initVarNew 2018-05-29 22:37:10 +02:00
sludger.h SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
sound.cpp SLUDGE: Move SetVariable() into struct Variable 2018-05-31 23:15:09 +02:00
sound.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
speech.cpp SLUDGE: Replace linked list by Common::List in SpeechManager 2018-04-27 19:48:29 +02:00
speech.h SLUDGE: Replace linked list by Common::List in SpeechManager 2018-04-27 19:48:29 +02:00
sprbanks.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
sprbanks.h SLUDGE: Move sprite bank to graphics manager 2017-07-21 14:00:24 +02:00
sprites.cpp SLUDGE: Fix MSVC warnings 2019-05-27 14:53:43 +03:00
sprites.h SLUDGE: Move global variable pastePalette to TextManager and refactor a little 2018-04-01 18:02:14 +02:00
statusba.cpp JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
statusba.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
thumbnail.cpp SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager 2018-04-27 19:48:29 +02:00
timing.cpp SLUDGE: Move global variable lastFramesPerSecond to class Timer 2018-05-27 22:11:38 +02:00
timing.h SLUDGE: Move global variable lastFramesPerSecond to class Timer 2018-05-27 22:11:38 +02:00
transition.cpp SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager 2018-04-29 09:57:32 +02:00
utf8.cpp SLUDGE: Fix Common::String operator[] out of range 2017-08-12 11:42:04 +02:00
utf8.h SLUDGE: fix u32string saving error 2017-07-13 18:27:45 +02:00
variable.cpp SLUDGE: Move save game getter to StackHandler 2018-05-31 23:15:09 +02:00
variable.h SLUDGE: Move save game getter to StackHandler 2018-05-31 23:15:09 +02:00
version.h SLUDGE: remove CommonCode directory to have a flat structure 2017-07-13 18:27:45 +02:00
zbuffer.cpp SLUDGE: Fix a potentially uninitialized variable 2018-12-23 20:43:28 +02:00
zbuffer.h SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00