..
agi_v2.cpp
Formating names in source code
2007-01-16 12:40:51 +00:00
agi_v3.cpp
Get rid of _opt. Cleanup.
2007-02-13 15:27:36 +00:00
agi.cpp
Fix for loading savegames from the command line.
2007-04-22 16:06:00 +00:00
agi.h
Patch #1705791 : Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line
2007-04-24 15:43:16 +00:00
checks.cpp
Fixing various doxygen warnings
2007-02-03 21:37:52 +00:00
console.cpp
Fixed error handling: we count the command itself in argc, and returning false
2007-03-10 11:16:16 +00:00
console.h
Formating names in source code
2007-01-16 12:40:51 +00:00
cycle.cpp
adding debug message if running AGIPAL game
2007-03-21 21:38:53 +00:00
detection.cpp
Patch #1705791 : Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line
2007-04-24 15:43:16 +00:00
font.h
More header consistency fixes. (Actually, there was nothing at all to keep
2007-02-20 17:22:58 +00:00
global.cpp
Get rid of _opt. Cleanup.
2007-02-13 15:27:36 +00:00
graphics.cpp
cleanup.
2007-03-29 16:50:06 +00:00
graphics.h
- Save AGIPAL resource number properly
2007-03-22 22:29:00 +00:00
id.cpp
Get rid of _opt. Cleanup.
2007-02-13 15:27:36 +00:00
inv.cpp
Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.
2007-01-16 13:09:42 +00:00
keyboard.cpp
Patch #1705392 : "Fix regression with patch #1704914 "
2007-04-23 08:12:43 +00:00
keyboard.h
Allow synthetic events in dialog windows, e.g. so you can use keyboard repeat
2007-03-17 16:08:29 +00:00
logic.cpp
Formating names in source code
2007-01-16 12:40:51 +00:00
logic.h
More header consistency fixes. (Actually, there was nothing at all to keep
2007-02-20 17:22:58 +00:00
lzw.cpp
Replaced uses of fprintf() with warning() or error()
2007-03-08 17:23:19 +00:00
lzw.h
More header consistency fixes. (Actually, there was nothing at all to keep
2007-02-20 17:22:58 +00:00
menu.cpp
Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.
2007-01-16 13:09:42 +00:00
menu.h
Formating names in source code
2007-01-16 12:40:51 +00:00
module.mk
Renamed AGIs savegame.cpp to saveload.cpp, to match the other engines
2007-03-30 22:59:45 +00:00
motion.cpp
Fixing various doxygen warnings
2007-02-03 21:37:52 +00:00
objects.cpp
Formating names in source code
2007-01-16 12:40:51 +00:00
op_cmd.cpp
Patch from bugreport #1678230 : "AGI: Entering text while screen is shaking"
2007-04-22 16:17:14 +00:00
op_dbg.cpp
Formating names in source code
2007-01-16 12:40:51 +00:00
op_test.cpp
Fixing various doxygen warnings
2007-02-03 21:37:52 +00:00
opcodes.h
More header consistency fixes. (Actually, there was nothing at all to keep
2007-02-20 17:22:58 +00:00
picture.cpp
Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2
2007-01-27 01:59:37 +00:00
picture.h
More header consistency fixes. (Actually, there was nothing at all to keep
2007-02-20 17:22:58 +00:00
predictive.cpp
made rtrim() and ltrim() global functions, to reduce code duplication (it seems parallaction/parser.cpp code re-use them too
2007-02-13 21:06:57 +00:00
saveload.cpp
Fix for loading savegames from the command line.
2007-04-22 16:06:00 +00:00
sound.cpp
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
2007-02-20 18:50:17 +00:00
sound.h
Fix alignment issues in wince port.
2007-02-26 18:34:00 +00:00
sprite.cpp
Patch #1705791 : Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line
2007-04-24 15:43:16 +00:00
sprite.h
Formating names in source code
2007-01-16 12:40:51 +00:00
text.cpp
Updating DS port for changes in main codebase. Code changes for DevkitArm r20 and latest libnds.
2007-04-06 18:34:53 +00:00
view.cpp
Formating names in source code
2007-01-16 12:40:51 +00:00
view.h
Formating names in source code
2007-01-16 12:40:51 +00:00
words.cpp
Formating names in source code
2007-01-16 12:40:51 +00:00