scummvm/engines/lure
2006-02-19 04:13:08 +00:00
..
animseq.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
animseq.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug-input.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug-input.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug-methods.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug-methods.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
decode.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
decode.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
disk.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
disk.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
events.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
events.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
game.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
game.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
hotspots.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
hotspots.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
intro.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
intro.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
lure.cpp Changed subsystem object create methods whose constructors I've switched to the newer getReference access 2006-02-19 04:05:45 +00:00
lure.h The GameDetector is no longer a required parameter for Engine constructors 2006-02-12 01:42:34 +00:00
luredefs.h Added new definitions used by the conversation subsystem 2006-02-19 04:07:11 +00:00
memory.cpp Changed the changed memset method to setBytes, which I like better 2006-02-19 04:02:01 +00:00
memory.h Changed the changed memset method to setBytes, which I like better 2006-02-19 04:02:01 +00:00
menu.cpp Changed the menu subsystem to use getReference rather than being passed in the constructor 2006-02-19 04:04:07 +00:00
menu.h Changed the menu subsystem to use getReference rather than being passed in the constructor 2006-02-19 04:04:07 +00:00
module.mk Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk 2006-02-12 00:16:31 +00:00
palette.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
palette.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
res_struct.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
res_struct.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
res.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
res.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
room.cpp Added display of talk dialogs during conversations 2006-02-19 04:13:08 +00:00
room.h Added display of talk dialogs during conversations 2006-02-19 04:13:08 +00:00
screen.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
screen.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
scripts.cpp Implemented several more script engine methods 2006-02-19 04:11:22 +00:00
scripts.h Implemented several more script engine methods 2006-02-19 04:11:22 +00:00
strings.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
strings.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
surface.cpp Added new class for displaying conversation talk dialogs 2006-02-19 04:08:41 +00:00
surface.h Added new class for displaying conversation talk dialogs 2006-02-19 04:08:41 +00:00
system.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
system.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00