scummvm/engines/tinsel
2009-04-25 06:36:20 +00:00
..
actors.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
actors.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
anim.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
anim.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
background.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
background.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
bg.cpp Fixed warning. 2009-01-25 11:15:30 +00:00
bmv.cpp TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
cliprect.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
cliprect.h cleanup 2008-07-25 09:15:03 +00:00
config.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
config.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
coroutine.h TINSEL: Added some doxygen comments to the Tinsel coroutine code 2009-04-09 17:07:24 +00:00
cursor.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
cursor.h - Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines 2008-12-12 15:48:38 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h
detection.cpp tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics 2009-04-23 15:29:34 +00:00
dialogs.cpp Converted some leftover tinselV1 code, so that the engine builds when DEBUG is set 2009-03-21 19:57:54 +00:00
dialogs.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
drives.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
drives.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
dw.h Added code differences for DW1 demo to allow the first game screen to start 2008-12-07 07:44:52 +00:00
effect.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
events.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
events.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
faders.cpp silence compiler warnings: the names of some tinsel defines were shadowing standard winapi defines 2009-03-01 19:46:07 +00:00
faders.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
film.h
font.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
font.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
graphics.cpp tinsel: begin modifying drawing function to support psx 4-bit cluts 2009-04-24 15:14:26 +00:00
graphics.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
handle.cpp TINSEL: cleanup 2009-03-22 23:02:09 +00:00
handle.h TINSEL: cleanup 2009-03-22 23:02:09 +00:00
heapmem.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
heapmem.h
mareels.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
mareels.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
module.mk Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
move.cpp TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
move.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
multiobj.cpp some DW2 endian fixes 2009-01-25 11:02:34 +00:00
multiobj.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
music.cpp Added some more debug messages 2009-03-19 19:17:29 +00:00
music.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
object.cpp endian fix 2009-02-04 16:08:32 +00:00
object.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
palette.cpp tinsel: added Discworld PSX palette converting function 2009-04-24 11:54:10 +00:00
palette.h tinsel: added Discworld PSX palette converting function 2009-04-24 11:54:10 +00:00
pcode.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
pcode.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
pdisplay.cpp Converted some leftover tinselV1 code, so that the engine builds when DEBUG is set 2009-03-21 19:57:54 +00:00
pdisplay.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
pid.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
play.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
play.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
polygons.cpp Bugfixes for incorrect Poly class usage in the CheckNPathIntegrity DEBUG method 2009-03-23 08:49:05 +00:00
polygons.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
rince.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
rince.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
saveload.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
savescn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
savescn.h Fixed loading Discworld 2 savegames from GMM. 2008-12-20 23:08:37 +00:00
scene.cpp Don't call _mixer->stopAll() when changing scenes, as this stops the enhanced audio tracks as well. Sounds are stopped by stopAllSamples() 2009-01-12 15:51:11 +00:00
scene.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sched.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sched.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
scroll.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scroll.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sound.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sound.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
strres.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
strres.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sysvar.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sysvar.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
timers.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
timers.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
tinlib.cpp Bugfix to the coroutine handling in CdDoChange 2009-04-25 06:36:20 +00:00
tinlib.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
tinsel.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
tinsel.h tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics 2009-04-23 15:29:34 +00:00
token.cpp Moved scheduler / process managment code into a new class Scheduler 2008-07-24 08:59:17 +00:00
token.h